Player Matchup

Bellona
Bellona
 
Bellona
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
HeyBoiwasgooood
Khepri
Level 65
God Stats
6W - 12L
1,355 SR
Queue Stats
177W - 162L
1,536 Elo+
Party 3
Merlin
Merlin
TheChemAddict
Merlin
Level 127
God Stats
5W - 10L
1,562 SR
Queue Stats
295W - 297L
1,389 Elo+
Party 2
Neith
Neith
Twoworlds3
Neith
Level 44
God Stats
1W - 2L
1,507 SR
Queue Stats
15W - 23L
1,463 Elo+
Party 3
Mercury
Mercury
chillaxinizatio
Mercury
Level 29
God Stats
4W - 6L
1,268 SR
Queue Stats
132W - 144L
1,345 Elo+
Party 2
Team Averages
Level 62
1,439 SR
1,447 Elo+

VS

Team Averages
Level 75
1,535 SR
1,401 Elo+
Poseidon
Poseidon
D-dogg07
Poseidon
Level 45
God Stats
7W - 5L
1,500 SR
Queue Stats
37W - 59L
1,374 Elo+
Solo
Cu Chulainn
Cu Chulainn
Glongros
Cu Chulainn
Level 126
God Stats
3W - 0L
1,845 SR
Queue Stats
154W - 149L
1,512 Elo+
Party 1
Jing Wei
Jing Wei
Laneasucks
Jing Wei
Level 15
God Stats
1W - 1L
1,299 SR
Queue Stats
2W - 2L
1,351 Elo+
Party 1
Ares
Ares
Nhasty17
Ares
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
132W - 150L
1,414 Elo+
Party 1
Pele
Pele
Tylertron1
Pele
Level 66
God Stats
7W - 9L
1,530 SR
Queue Stats
325W - 320L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
4 / 2 / 0
8,595
537
7,464
10,932
9,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 0 / 2
7,202
450
4,547
8,972
9,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 6 / 0
8,425
527
12,156
11,798
5,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
0 / 2 / 0
6,380
399
4,519
10,604
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 4 / 3
6,909
432
6,400
12,229
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
D-dogg07
Poseidon
13
2 / 4 / 4
8,026
502
8,170
10,183
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Glongros
Cu Chulainn
13
4 / 3 / 4
8,387
524
12,080
14,089
10,623
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Laneasucks
Jing Wei
13
2 / 0 / 0
7,603
475
6,701
10,589
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
12
3 / 0 / 4
7,955
497
8,546
12,341
11,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 2 / 3
7,224
452
4,136
12,462
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
9
Kills
14
14
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
2
0
2
W
Poseidon
D-dogg07
Poseidon
2
4
4
1
W
Cu Chulainn
Glongros
Cu Chulainn
4
3
4
2
L
0
0
2
1
W
Jing Wei
Laneasucks
Jing Wei
2
0
0
2
W
Ares
3
0
4
5
L
5
6
0
0.83
L
Neith
0
2
0
0
W
3
2
3
2.25
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,086
Damage
39,633
54,535
Taken
59,664
34,014
Mitigated
35,931
18,227
Healing
18,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,464
3,510
0
5,207
10,932
9,843
1,793
275
10,657
0
57,054
W
Poseidon
D-dogg07
Poseidon
8,170
1,498
0
3,669
10,183
4,189
678
5,585
4,598
66,695
0
W
Cu Chulainn
Glongros
Cu Chulainn
12,080
2,729
0
2,514
14,089
10,623
102
1,579
12,510
0
58,899
L
4,547
622
0
3,504
8,972
9,649
0
3,747
5,225
31,710
0
W
Jing Wei
Laneasucks
Jing Wei
6,701
4,768
0
4,219
10,589
4,445
144
2,099
8,490
0
54,312
W
Ares
8,546
510
0
3,627
12,341
11,796
0
3,972
8,369
32,839
0
L
12,156
792
0
2,365
11,798
5,558
0
5,951
5,847
57,999
0
L
Neith
4,519
1,630
0
5,033
10,604
4,263
425
3,658
6,946
0
34,657
W
4,136
985
0
4,394
12,462
4,878
0
3,468
8,994
0
42,128
L
6,400
2,438
0
2,118
12,229
4,701
0
3,085
9,144
0
52,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,511
Gold Earned
39,195
386
Minions Killed
398
0
Camps Cleared
0
1,457,440
Distance Traveled
1,533,960
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,595
537
109
7
0
267,250
7
W
Poseidon
8,026
502
103
6
0
280,743
5
W
Cu Chulainn
8,387
524
106
7
0
317,018
6
L
Khepri
7,202
450
35
2
0
334,809
5
W
Jing Wei
7,603
475
86
5
0
284,937
5
W
Ares
7,955
497
38
2
0
311,843
3
L
Merlin
8,425
527
95
6
0
243,064
0
L
Neith
6,380
399
66
4
0
276,457
3
W
Pele
7,224
452
65
4
0
339,419
3
L
Mercury
6,909
432
81
5
0
335,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role