Player Matchup

Vamana
Vamana
BigDilfer
Vamana
Level 62
God Stats
12W - 5L
1,802 SR
Queue Stats
282W - 297L
1,515 Elo+
Party 3
Olorun
Olorun
Cassamere
Olorun
Level 115
God Stats
2W - 5L
1,784 SR
Queue Stats
440W - 465L
1,506 Elo+
Party 3
Freya
Freya
SICKCRUELTY
Freya
Level 23
God Stats
25W - 32L
1,474 SR
Queue Stats
44W - 68L
1,374 Elo+
Party 3
Ymir
Ymir
Turtlenator7_TTV
Ymir
Level 47
God Stats
40W - 31L
1,529 SR
Queue Stats
92W - 110L
1,425 Elo+
Party 3
Neith
Neith
polxity
Neith
Level 44
God Stats
0W - 4L
1,119 SR
Queue Stats
21W - 64L
1,283 Elo+
Solo
Team Averages
Level 58
1,542 SR
1,421 Elo+

VS

Team Averages
Level 52
1,527 SR
1,425 Elo+
Skadi
Skadi
BO_OBA225
Skadi
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 61L
1,372 Elo+
Party 1
Chang'e
Chang'e
Bigburrito2003
Chang'e
Level 62
God Stats
23W - 27L
1,424 SR
Queue Stats
179W - 215L
1,425 Elo+
Party 2
Mercury
Mercury
Many6557
Mercury
Level 44
God Stats
7W - 7L
1,814 SR
Queue Stats
134W - 153L
1,416 Elo+
Party 2
King Arthur
King Arthur
Percedal__
King Arthur
Level 86
God Stats
4W - 5L
1,561 SR
Queue Stats
510W - 455L
1,452 Elo+
Party 1
Sylvanus
Sylvanus
yuckyjewueld
Sylvanus
Level 39
God Stats
1W - 1L
1,336 SR
Queue Stats
151W - 173L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BigDilfer
Vamana
10
4 / 2 / 2
7,068
544
3,562
8,599
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Cassamere
Olorun
10
2 / 2 / 1
6,646
511
4,256
6,250
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 2 / 2
6,741
519
4,091
6,636
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 2
5,639
434
924
5,827
2,930
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
polxity
Neith
13
7 / 2 / 0
7,616
586
11,345
7,631
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BO_OBA225
Skadi
7
0 / 4 / 2
5,124
394
1,677
6,664
1,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 2 / 3
6,700
515
5,108
7,782
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Many6557
Mercury
12
5 / 2 / 2
7,402
569
4,229
8,880
3,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Percedal__
King Arthur
12
1 / 5 / 0
6,940
534
3,573
11,191
7,827
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
yuckyjewueld
Sylvanus
7
0 / 2 / 2
5,222
402
1,054
6,541
5,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
15
Kills
7
9
Deaths
15
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
BO_OBA225
Skadi
0
4
2
0.25
L
Vamana
BigDilfer
Vamana
4
2
2
2.5
W
1
2
3
1.25
L
Olorun
Cassamere
Olorun
2
2
1
1.25
W
Mercury
Many6557
Mercury
5
2
2
3
W
King Arthur
Percedal__
King Arthur
1
5
0
0.2
L
2
2
2
1.5
L
0
1
2
1
L
Neith
polxity
Neith
7
2
0
3.5
W
Sylvanus
yuckyjewueld
Sylvanus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,178
Damage
15,641
34,943
Taken
41,058
15,710
Mitigated
21,466
9,732
Healing
9,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BO_OBA225
Skadi
1,677
641
0
1,806
6,664
1,831
0
425
6,239
0
19,129
L
Vamana
BigDilfer
Vamana
3,562
2,361
0
2,167
8,599
4,085
272
1,417
7,182
0
37,445
W
5,108
239
206
2,904
7,782
3,008
0
3,472
4,310
42,674
0
L
Olorun
Cassamere
Olorun
4,256
1,872
138
1,692
6,250
2,516
1,098
2,614
3,636
38,566
0
W
Mercury
Many6557
Mercury
4,229
1,120
0
955
8,880
3,315
0
515
8,365
0
44,042
W
King Arthur
Percedal__
King Arthur
3,573
302
0
1,490
11,191
7,827
198
4,561
6,630
0
48,233
L
4,091
2,111
0
1,454
6,636
2,425
1,146
0
6,636
31,486
0
L
924
0
238
901
5,827
2,930
120
714
5,113
17,014
0
L
Neith
polxity
Neith
11,345
5,411
0
3,142
7,631
3,754
2,347
1,417
6,214
0
58,900
W
Sylvanus
yuckyjewueld
Sylvanus
1,054
470
351
1,359
6,541
5,485
0
298
6,243
7,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,710
Gold Earned
31,388
322
Minions Killed
252
0
Camps Cleared
0
964,425
Distance Traveled
1,046,097
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,124
394
28
2
0
137,193
0
L
Vamana
7,068
544
62
5
0
221,291
0
W
Chang'e
6,700
515
69
5
0
259,455
0
L
Olorun
6,646
511
73
6
0
192,227
1
W
Mercury
7,402
569
58
4
0
295,198
2
W
King Arthur
6,940
534
87
7
0
240,194
3
L
Freya
6,741
519
69
5
0
173,949
0
L
Ymir
5,639
434
37
3
0
179,511
0
L
Neith
7,616
586
81
6
0
197,447
2
W
Sylvanus
5,222
402
10
1
0
114,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role