Player Matchup

Ymir
Ymir
MF DOOM1213
Ymir
Level 57
God Stats
14W - 17L
1,491 SR
Queue Stats
18W - 25L
1,350 Elo+
Party 1
Achilles
Achilles
Shinkiro23
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,368 Elo+
Solo
Ravana
Ravana
ShowTimeJake24
Ravana
Level 67
God Stats
5W - 7L
1,384 SR
Queue Stats
331W - 364L
1,381 Elo+
Party 1
Skadi
Skadi
Solo Nelson
Skadi
Level 87
God Stats
9W - 15L
1,407 SR
Queue Stats
14W - 22L
1,393 Elo+
Party 1
Nox
Nox
vAquaxLOPie
Nox
Level 79
God Stats
3W - 6L
1,195 SR
Queue Stats
312W - 344L
1,341 Elo+
Solo
Team Averages
Level 72
1,395 SR
1,367 Elo+

VS

Team Averages
Level 99
1,661 SR
1,437 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DarckvoxPro
Anubis
Level 43
God Stats
4W - 0L
1,897 SR
Queue Stats
12W - 10L
1,432 Elo+
Party 2
Ymir
Ymir
MrXAnge1z
Ymir
Level 115
God Stats
11W - 4L
1,686 SR
Queue Stats
121W - 118L
1,380 Elo+
Solo
King Arthur
King Arthur
NeX--Cool
King Arthur
Level 112
God Stats
3W - 3L
1,441 SR
Queue Stats
72W - 85L
1,410 Elo+
Party 2
Lancelot
Lancelot
cuchulagamer019
Lancelot
Level 159
God Stats
5W - 0L
1,782 SR
Queue Stats
121W - 140L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
7,085
394
5,955
20,276
10,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Shinkiro23
Achilles
13
0 / 3 / 0
7,308
406
6,058
19,087
18,251
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 6 / 1
7,797
433
9,295
14,298
5,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
3 / 5 / 1
7,992
444
11,081
13,811
5,019
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 6
7,867
437
9,794
13,463
5,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
2 / 2 / 8
8,260
459
11,593
16,615
6,747
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
16
7 / 3 / 7
10,101
561
15,302
14,204
9,250
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
14
2 / 1 / 11
9,007
500
8,947
12,815
15,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
NeX--Cool
King Arthur
16
1 / 1 / 3
9,721
540
13,463
15,058
19,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
18
11 / 1 / 6
11,177
621
15,126
17,112
8,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
7
Kills
23
23
Deaths
8
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
2
8
3
W
Anubis
7
3
7
3.5
L
0
5
3
0.3
W
Ymir
2
1
11
7.5
W
King Arthur
NeX--Cool
King Arthur
1
1
3
2.5
L
Achilles
Shinkiro23
Achilles
0
3
0
0
L
4
6
1
0.75
L
3
5
1
0.7
W
Lancelot
11
1
6
14
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,183
Damage
64,431
80,935
Taken
75,804
45,011
Mitigated
60,006
10,173
Healing
21,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,593
6,555
0
3,761
16,615
6,747
831
3,858
12,725
0
70,714
W
Anubis
15,302
466
263
7,479
14,204
9,250
648
3,380
10,574
67,806
0
L
5,955
472
0
2,979
20,276
10,426
0
7,250
13,026
27,477
0
W
Ymir
8,947
1,956
798
2,872
12,815
15,103
551
3,735
8,973
38,360
0
W
King Arthur
NeX--Cool
King Arthur
13,463
1,532
0
380
15,058
19,976
148
2,143
12,800
0
80,415
L
Achilles
Shinkiro23
Achilles
6,058
2,551
0
1,158
19,087
18,251
0
4,118
14,969
0
45,877
L
9,295
3,771
0
1,552
14,298
5,681
0
4,636
9,662
0
36,445
L
11,081
4,158
0
1,942
13,811
5,019
0
4,881
8,930
0
52,528
W
Lancelot
15,126
2,576
0
6,306
17,112
8,930
0
2,431
14,493
0
94,559
L
9,794
1,434
0
2,542
13,463
5,634
0
3,364
10,099
52,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,049
Gold Earned
48,266
355
Minions Killed
500
0
Camps Cleared
0
1,566,637
Distance Traveled
1,740,798
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,260
459
94
5
0
293,560
7
W
Anubis
10,101
561
97
5
0
317,596
4
L
Ymir
7,085
394
39
2
0
298,110
3
W
Ymir
9,007
500
43
2
0
339,485
1
W
King Arthur
9,721
540
118
7
0
349,469
5
L
Achilles
7,308
406
95
5
0
302,744
0
L
Ravana
7,797
433
44
2
0
341,168
0
L
Skadi
7,992
444
79
4
0
281,771
2
W
Lancelot
11,177
621
148
8
0
440,688
1
L
Nox
7,867
437
98
5
0
342,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role