Player Matchup

Lancelot
Lancelot
EYK-KILLERSHOTZ
Lancelot
Level 145
God Stats
3W - 1L
1,841 SR
Queue Stats
91W - 80L
1,682 Elo+
Party 2
Zeus
Zeus
Maetra-
Zeus
Level 155
God Stats
2W - 0L
1,974 SR
Queue Stats
50W - 26L
1,683 Elo+
Party 2
Medusa
Medusa
MrPandulceTTV
Medusa
Level 117
God Stats
5W - 2L
1,788 SR
Queue Stats
22W - 18L
1,677 Elo+
Party 2
Chaac
Chaac
Sιmpιng
Chaac
Level 144
God Stats
1W - 0L
1,703 SR
Queue Stats
49W - 33L
1,670 Elo+
Party 2
Athena
Athena
Toxic-Berserk075
Athena
Level 121
God Stats
2W - 1L
1,625 SR
Queue Stats
108W - 65L
1,656 Elo+
Party 2
Team Averages
Level 136
1,786 SR
1,674 Elo+

VS

Team Averages
Level 140
1,638 SR
1,598 Elo+
Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BlindScout101
Ymir
Level 117
God Stats
13W - 9L
1,572 SR
Queue Stats
238W - 213L
1,614 Elo+
Party 1
Yu Huang
Yu Huang
Jiren_-0
Yu Huang
Level 160
God Stats
13W - 13L
1,625 SR
Queue Stats
58W - 56L
1,592 Elo+
Solo
Bellona
Bellona
Tiger Country
Bellona
Level 147
God Stats
4W - 4L
1,912 SR
Queue Stats
146W - 128L
1,668 Elo+
Solo
Apollo
Apollo
ePiC-fAiL4_two_0
Apollo
Level 146
God Stats
2W - 1L
1,581 SR
Queue Stats
155W - 144L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
3 / 1 / 4
5,840
584
3,824
6,599
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Maetra-
Zeus
11
0 / 1 / 1
5,691
569
2,157
5,518
2,136
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 2
5,453
545
4,987
5,434
1,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Sιmpιng
Chaac
10
3 / 1 / 3
6,352
635
5,894
8,659
4,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8
1 / 2 / 4
5,357
536
2,636
6,755
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
1 / 4 / 0
5,229
523
3,463
6,653
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 1 / 2
5,368
537
4,646
7,349
7,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
Jiren_-0
Yu Huang
10
0 / 1 / 1
5,729
573
3,682
3,714
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
11
1 / 0 / 0
5,977
598
3,291
6,661
4,882
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 3 / 3
5,329
533
3,003
5,907
1,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
9
Kills
6
6
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
4
0
0.25
L
3
1
2
4
W
Lancelot
3
1
4
5
L
Yu Huang
Jiren_-0
Yu Huang
0
1
1
0.5
W
Zeus
Maetra-
Zeus
0
1
1
0.5
W
2
1
2
3
W
Chaac
Sιmpιng
Chaac
3
1
3
4.5
L
Bellona
1
0
0
1
W
1
2
4
1.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,498
Damage
18,085
32,965
Taken
30,284
14,766
Mitigated
18,149
11,832
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,463
1,371
0
2,012
6,653
2,769
21
434
6,219
0
27,373
L
4,646
1,293
0
673
7,349
7,054
0
1,209
6,140
19,014
2,198
W
Lancelot
3,824
895
0
3,074
6,599
2,758
0
1,800
4,705
0
33,407
L
Yu Huang
Jiren_-0
Yu Huang
3,682
700
0
577
3,714
1,518
0
292
3,422
37,215
0
W
Zeus
Maetra-
Zeus
2,157
606
0
1,849
5,518
2,136
0
0
5,518
40,517
0
W
4,987
1,880
0
1,480
5,434
1,925
0
1,812
3,622
0
40,366
W
Chaac
Sιmpιng
Chaac
5,894
2,153
0
3,523
8,659
4,720
0
2,491
5,950
0
48,943
L
Bellona
3,291
516
0
1,969
6,661
4,882
0
2,117
4,544
0
44,615
W
2,636
930
0
1,906
6,755
3,227
0
1,586
5,129
14,889
0
L
3,003
2,214
0
1,021
5,907
1,926
0
741
5,166
0
25,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,693
Gold Earned
27,632
346
Minions Killed
297
0
Camps Cleared
0
1,020,142
Distance Traveled
955,767
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,229
523
61
6
0
207,620
1
L
Ymir
5,368
537
24
2
0
185,505
2
W
Lancelot
5,840
584
67
7
0
232,312
4
L
Yu Huang
5,729
573
77
8
0
184,204
4
W
Zeus
5,691
569
87
9
0
175,437
1
W
Medusa
5,453
545
64
6
0
189,547
3
W
Chaac
6,352
635
102
10
0
220,074
3
L
Bellona
5,977
598
85
9
0
197,518
2
W
Athena
5,357
536
26
3
0
202,772
3
L
Apollo
5,329
533
50
5
0
180,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role