Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Flickinbean
Sol
Level 63
God Stats
3W - 6L
1,394 SR
Queue Stats
78W - 94L
1,509 Elo+
Solo
Susano
Susano
Lupin4
Susano
Level 98
God Stats
2W - 1L
1,866 SR
Queue Stats
137W - 146L
1,570 Elo+
Party 1
Poseidon
Poseidon
MossHead13
Poseidon
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 19L
1,573 Elo+
Party 1
Thanatos
Thanatos
OmegaWinnieToe
Thanatos
Level 153
God Stats
20W - 10L
1,494 SR
Queue Stats
88W - 85L
1,490 Elo+
Party 1
Team Averages
Level 108
1,551 SR
1,528 Elo+

VS

Team Averages
Level 129
1,579 SR
1,542 Elo+
Horus
Horus
Arandina
Horus
Level 121
God Stats
10W - 7L
1,611 SR
Queue Stats
285W - 277L
1,561 Elo+
Party 2
Kukulkan
Kukulkan
DanteValentine7
Kukulkan
Level 158
God Stats
12W - 11L
1,545 SR
Queue Stats
199W - 221L
1,483 Elo+
Solo
Danzaburou
Danzaburou
OzymandiasFTT
Danzaburou
Level 121
God Stats
4W - 0L
1,826 SR
Queue Stats
68W - 49L
1,553 Elo+
Solo
Chang'e
Chang'e
SILENT_DEF
Chang'e
Level 122
God Stats
8W - 7L
1,360 SR
Queue Stats
117W - 121L
1,522 Elo+
Solo
Set
Set
hitman637
Set
Level 123
God Stats
23W - 19L
1,554 SR
Queue Stats
254W - 223L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 2 / 2
8,157
742
6,478
8,608
3,627
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 1 / 1
7,571
688
7,354
7,956
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
Lupin4
Susano
16
2 / 2 / 6
8,606
782
12,316
8,435
4,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
MossHead13
Poseidon
14
0 / 6 / 7
7,823
711
5,431
10,398
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
16
9 / 5 / 1
9,413
856
9,878
11,665
6,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Arandina
Horus
16
6 / 3 / 6
8,853
805
8,174
12,726
10,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
16
4 / 1 / 3
8,811
801
7,080
4,116
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
OzymandiasFTT
Danzaburou
16
1 / 3 / 6
8,488
772
8,438
11,689
5,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
SILENT_DEF
Chang'e
15
1 / 2 / 8
7,859
714
7,165
11,790
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 2 / 3
8,424
766
9,255
11,640
4,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
11
Kills
16
16
Deaths
11
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
2
0.5
W
Horus
Arandina
Horus
6
3
6
3
W
Kukulkan
4
1
3
5.5
L
0
1
1
0.5
L
Susano
Lupin4
Susano
2
2
6
2.5
L
Poseidon
MossHead13
Poseidon
0
6
7
0.58
L
Thanatos
9
5
1
1.9
W
Danzaburou
OzymandiasFTT
Danzaburou
1
3
6
1.33
W
Chang'e
SILENT_DEF
Chang'e
1
2
8
2.5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,457
Damage
40,112
47,062
Taken
51,961
21,657
Mitigated
26,996
13,175
Healing
17,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,478
2,147
139
2,902
8,608
3,627
450
2,375
6,159
32,446
0
W
Horus
Arandina
Horus
8,174
4,100
1,601
4,187
12,726
10,243
0
5,554
7,172
0
23,123
W
Kukulkan
7,080
55
0
426
4,116
1,872
0
1,741
2,375
42,857
0
L
7,354
2,627
0
3,113
7,956
3,204
887
3,078
4,820
26,909
0
L
Susano
Lupin4
Susano
12,316
2,337
0
680
8,435
4,239
0
2,285
5,947
0
32,765
L
Poseidon
MossHead13
Poseidon
5,431
919
0
581
10,398
4,146
0
3,904
6,379
25,139
0
L
Thanatos
9,878
2,824
0
5,760
11,665
6,441
156
2,603
8,963
0
17,564
W
Danzaburou
OzymandiasFTT
Danzaburou
8,438
5,105
0
3,439
11,689
5,114
104
3,728
7,961
0
36,182
W
Chang'e
SILENT_DEF
Chang'e
7,165
611
1,542
5,320
11,790
5,063
0
4,813
6,977
30,252
0
W
9,255
3,901
0
850
11,640
4,704
0
3,427
8,213
0
28,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,570
Gold Earned
42,435
216
Minions Killed
265
0
Camps Cleared
0
1,117,275
Distance Traveled
1,152,407
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,157
742
46
4
0
224,267
1
W
Horus
8,853
805
32
3
0
251,940
3
W
Kukulkan
8,811
801
86
8
0
218,830
1
L
Sol
7,571
688
43
4
0
224,525
2
L
Susano
8,606
782
71
6
0
256,069
1
L
Poseidon
7,823
711
40
4
0
192,699
2
L
Thanatos
9,413
856
16
1
0
219,715
0
W
Danzaburou
8,488
772
63
6
0
196,764
2
W
Chang'e
7,859
714
51
5
0
222,721
3
W
Set
8,424
766
33
3
0
262,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role