Player Matchup

Atlas
Atlas
HarambeVsReptar
Atlas
Level 46
God Stats
3W - 0L
1,889 SR
Queue Stats
40W - 15L
1,566 Elo+
Party 1
Apollo
Apollo
KonkreteSmile
Apollo
Level 109
God Stats
16W - 3L
2,027 SR
Queue Stats
42W - 26L
1,539 Elo+
Party 1
Lancelot
Lancelot
WAZOOOOO
Lancelot
Level 108
God Stats
14W - 0L
1,785 SR
Queue Stats
71W - 33L
1,721 Elo+
Party 1
Mulan
Mulan
cMocs
Mulan
Level 116
God Stats
5W - 6L
1,752 SR
Queue Stats
79W - 44L
1,712 Elo+
Party 1
Ra
Ra
dailina
Ra
Level 119
God Stats
9W - 1L
1,857 SR
Queue Stats
67W - 40L
1,669 Elo+
Party 1
Team Averages
Level 100
1,862 SR
1,641 Elo+

VS

Team Averages
Level 101
1,507 SR
1,529 Elo+
Tyr
Tyr
Black_ghost91_
Tyr
Level 149
God Stats
9W - 9L
1,507 SR
Queue Stats
375W - 383L
1,562 Elo+
Party 2
Ymir
Ymir
HootyHoo
Ymir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
Red_Ghost90_
Baron Samedi
Level 146
God Stats
8W - 6L
1,556 SR
Queue Stats
367W - 416L
1,517 Elo+
Party 2
Cernunnos
Cernunnos
Stimpy1904
Cernunnos
Level 69
God Stats
1W - 8L
1,290 SR
Queue Stats
131W - 174L
1,539 Elo+
Party 2
Pele
Pele
dooknasty619
Pele
Level 100
God Stats
14W - 14L
1,684 SR
Queue Stats
162W - 148L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 14
8,819
490
9,955
17,866
17,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 3 / 7
9,339
519
7,881
15,171
6,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
WAZOOOOO
Lancelot
19
15 / 0 / 4
12,070
671
11,957
13,363
7,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
cMocs
Mulan
16
3 / 1 / 6
10,500
583
9,663
14,830
12,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 1 / 11
9,824
546
12,608
10,308
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,466
470
6,594
16,116
16,629
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
11
1 / 5 / 4
7,838
435
5,986
16,426
15,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Red_Ghost90_
Baron Samedi
12
0 / 3 / 2
7,116
395
4,683
10,126
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Stimpy1904
Cernunnos
15
4 / 3 / 3
9,330
518
10,451
13,329
6,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 5 / 1
8,886
494
7,730
16,097
6,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
21
Kills
8
8
Deaths
21
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
0
3
14
2.33
L
Ymir
1
5
4
0.6
W
1
3
7
1.5
L
Baron Samedi
Red_Ghost90_
Baron Samedi
0
3
2
0.33
L
Cernunnos
Stimpy1904
Cernunnos
4
3
3
1.83
W
Lancelot
WAZOOOOO
Lancelot
15
0
4
17
W
Mulan
cMocs
Mulan
3
1
6
6
W
2
1
11
7.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,064
Damage
35,444
71,538
Taken
72,094
47,996
Mitigated
49,187
28,705
Healing
17,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,594
871
0
4,735
16,116
16,629
0
2,576
13,540
0
61,419
W
9,955
4,312
810
2,399
17,866
17,235
0
5,454
12,412
33,407
0
L
Ymir
5,986
2,268
0
2,582
16,426
15,676
0
5,942
10,484
29,504
0
W
7,881
4,775
0
6,065
15,171
6,142
2,038
1,885
13,286
0
72,129
L
Baron Samedi
Red_Ghost90_
Baron Samedi
4,683
95
324
1,392
10,126
4,746
0
4,816
5,310
44,326
0
L
Cernunnos
Stimpy1904
Cernunnos
10,451
5,241
0
5,797
13,329
6,057
814
3,655
9,674
0
72,143
W
Lancelot
WAZOOOOO
Lancelot
11,957
2,647
0
7,231
13,363
7,030
67
1,130
12,233
0
112,566
W
Mulan
cMocs
Mulan
9,663
2,150
0
5,623
14,830
12,754
461
1,261
13,569
0
80,882
W
12,608
624
2,130
4,447
10,308
4,835
786
1,407
8,901
87,800
0
L
7,730
1,585
0
2,954
16,097
6,079
0
5,574
10,523
0
77,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,552
Gold Earned
41,636
627
Minions Killed
480
0
Camps Cleared
0
1,798,888
Distance Traveled
1,620,526
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,466
470
127
7
0
340,822
2
W
Atlas
8,819
490
34
2
0
348,956
4
L
Ymir
7,838
435
39
2
0
280,592
8
W
Apollo
9,339
519
119
7
0
346,449
3
L
Baron Samedi
7,116
395
79
4
0
304,502
6
L
Cernunnos
9,330
518
119
7
0
315,511
1
W
Lancelot
12,070
671
182
10
0
441,837
7
W
Mulan
10,500
583
155
9
0
302,363
4
W
Ra
9,824
546
137
8
0
359,283
6
L
Pele
8,886
494
116
6
0
379,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role