Player Matchup

Zeus
Zeus
EtherGold
Zeus
Level 13
God Stats
0W - 1L
1,732 SR
Queue Stats
3W - 3L
1,426 Elo+
Party 1
Olorun
Olorun
IAmGoodTrustMe3
Olorun
Level 17
God Stats
4W - 3L
1,731 SR
Queue Stats
7W - 16L
1,304 Elo+
Party 1
Chiron
Chiron
Ragnarok_456
Chiron
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,368 Elo+
Solo
Ganesha
Ganesha
forgranted2001
Ganesha
Level 68
God Stats
9W - 14L
1,523 SR
Queue Stats
57W - 60L
1,488 Elo+
Party 1
Lancelot
Lancelot
xXVampireQueenXx
Lancelot
Level 65
God Stats
3W - 4L
1,559 SR
Queue Stats
41W - 55L
1,424 Elo+
Party 1
Team Averages
Level 61
1,609 SR
1,402 Elo+

VS

Team Averages
Level 77
1,546 SR
1,429 Elo+
Susano
Susano
EatThatPork
Susano
Level 102
God Stats
24W - 18L
1,603 SR
Queue Stats
90W - 103L
1,433 Elo+
Party 2
Shiva
Shiva
El SauceGod
Shiva
Level 125
God Stats
9W - 8L
1,515 SR
Queue Stats
270W - 323L
1,428 Elo+
Party 2
Artio
Artio
PercNowitzki500
Artio
Level 83
God Stats
9W - 10L
1,457 SR
Queue Stats
192W - 238L
1,406 Elo+
Party 2
Rama
Rama
TATTEDtortoise
Rama
Level 29
God Stats
1W - 1L
1,408 SR
Queue Stats
209W - 254L
1,428 Elo+
Party 2
Baron Samedi
Baron Samedi
Vigilant56
Baron Samedi
Level 46
God Stats
29W - 17L
1,745 SR
Queue Stats
118W - 131L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
8
0 / 2 / 0
4,410
441
2,742
3,119
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 0 / 0
5,005
501
981
3,482
1,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
8
1 / 1 / 1
4,949
495
4,894
4,262
1,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 2
5,209
521
3,824
8,389
4,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 4 / 0
5,288
529
3,774
8,089
2,871
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
4 / 0 / 3
5,879
588
4,309
7,467
2,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 0 / 3
6,422
642
2,238
7,584
3,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 0 / 2
5,211
521
2,087
7,379
3,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 2 / 1
4,793
479
4,710
7,012
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Vigilant56
Baron Samedi
10
1 / 1 / 1
5,793
579
2,532
2,632
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
8
8
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Susano
4
0
3
5.5
W
1
0
3
2.5
L
Zeus
0
2
0
0
L
0
0
0
0
W
1
0
2
2
L
Chiron
1
1
1
1.5
W
1
2
1
0.75
W
Baron Samedi
Vigilant56
Baron Samedi
1
1
1
1.5
L
0
1
2
1
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,215
Damage
15,876
27,341
Taken
32,074
10,951
Mitigated
13,084
6,911
Healing
13,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
4,309
1,282
0
3,896
7,467
2,660
0
240
7,227
0
33,840
W
2,238
497
0
3,607
7,584
3,502
0
2,593
4,991
0
40,920
L
Zeus
2,742
715
0
748
3,119
755
0
381
2,738
14,595
0
L
981
325
0
550
3,482
1,340
0
1,623
1,859
27,260
0
W
2,087
267
260
3,470
7,379
3,880
0
1,329
6,050
16,487
0
L
Chiron
4,894
1,814
618
1,045
4,262
1,460
633
506
3,756
0
32,744
W
4,710
4,266
0
1,849
7,012
1,962
0
2,369
4,643
0
27,041
W
Baron Samedi
Vigilant56
Baron Samedi
2,532
169
0
789
2,632
1,080
0
1,016
1,616
28,998
0
L
3,824
176
1,360
2,590
8,389
4,525
0
1,581
6,808
18,693
0
L
3,774
1,560
0
0
8,089
2,871
57
528
7,561
0
29,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,861
Gold Earned
28,098
202
Minions Killed
282
0
Camps Cleared
0
870,024
Distance Traveled
1,008,419
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,879
588
62
6
0
245,497
5
W
Shiva
6,422
642
97
10
0
200,792
3
L
Zeus
4,410
441
20
2
0
147,215
0
L
Olorun
5,005
501
52
5
0
172,039
0
W
Artio
5,211
521
20
2
0
199,245
2
L
Chiron
4,949
495
77
8
0
159,737
0
W
Rama
4,793
479
40
4
0
179,184
2
W
Baron Samedi
5,793
579
63
6
0
183,701
2
L
Ganesha
5,209
521
9
1
0
190,423
1
L
Lancelot
5,288
529
44
4
0
200,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role