Player Matchup

Bacchus
Bacchus
Burban-Boy
Bacchus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,538 Elo+
Party 3
Aphrodite
Aphrodite
Canadiain84
Aphrodite
Level 122
God Stats
12W - 15L
1,443 SR
Queue Stats
51W - 48L
1,613 Elo+
Solo
Ravana
Ravana
SlamChin
Ravana
Level 65
God Stats
0W - 2L
1,291 SR
Queue Stats
77W - 75L
1,586 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
bbysel
Ah Muzen Cab
Level 109
God Stats
7W - 4L
1,907 SR
Queue Stats
59W - 67L
1,503 Elo+
Party 3
Pele
Pele
mina_sr_my
Pele
Level 122
God Stats
8W - 9L
1,481 SR
Queue Stats
102W - 117L
1,549 Elo+
Party 3
Team Averages
Level 103
1,524 SR
1,558 Elo+

VS

Team Averages
Level 114
1,597 SR
1,531 Elo+
Atlas
Atlas
 
Atlas
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DistantRealm
Ymir
Level 107
God Stats
14W - 19L
1,672 SR
Queue Stats
86W - 97L
1,545 Elo+
Party 2
Mercury
Mercury
FlashOfTheLeaf
Mercury
Level 108
God Stats
15W - 9L
1,632 SR
Queue Stats
609W - 603L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
Flоat
Nu Wa
Level 143
God Stats
2W - 1L
1,585 SR
Queue Stats
141W - 141L
1,564 Elo+
Party 2
Chiron
Chiron
NasirJWilson
Chiron
Level 89
God Stats
13W - 12L
1,596 SR
Queue Stats
555W - 549L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Burban-Boy
Bacchus
12
2 / 5 / 6
8,344
464
6,873
16,751
17,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Canadiain84
Aphrodite
17
0 / 2 / 1
9,492
527
3,808
13,800
6,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
SlamChin
Ravana
15
3 / 5 / 2
10,015
556
9,531
14,091
11,722
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
bbysel
Ah Muzen Cab
13
4 / 6 / 2
8,472
471
10,430
16,165
6,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 4 / 6
10,104
561
13,416
19,198
7,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
4 / 3 / 4
10,563
587
8,632
12,740
10,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 9
8,955
498
4,895
14,479
12,870
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 2 / 10
10,354
575
8,503
15,698
6,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Flоat
Nu Wa
17
4 / 1 / 9
10,664
592
14,184
8,599
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
16
7 / 5 / 8
10,483
582
14,000
16,652
6,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
15
Kills
22
22
Deaths
15
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
3
4
2
L
Bacchus
Burban-Boy
Bacchus
2
5
6
1
L
Aphrodite
Canadiain84
Aphrodite
0
2
1
0.25
W
2
4
9
1.63
W
5
2
10
5
W
Nu Wa
Flоat
Nu Wa
4
1
9
8.5
W
Chiron
7
5
8
2.2
L
Ravana
SlamChin
Ravana
3
5
2
0.8
L
Ah Muzen Cab
bbysel
Ah Muzen Cab
4
6
2
0.83
L
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,058
Damage
50,214
80,005
Taken
68,168
49,081
Mitigated
39,400
20,438
Healing
15,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,632
3,921
0
2,475
12,740
10,321
444
518
12,222
68,432
0
L
Bacchus
Burban-Boy
Bacchus
6,873
1,289
0
2,468
16,751
17,466
0
4,066
12,484
13,824
0
L
Aphrodite
Canadiain84
Aphrodite
3,808
386
1,273
7,674
13,800
6,111
0
5,446
7,979
107,851
0
W
4,895
1,650
659
1,441
14,479
12,870
416
3,011
11,468
34,342
0
W
8,503
3,324
0
2,663
15,698
6,342
0
1,303
14,395
0
88,136
W
Nu Wa
Flоat
Nu Wa
14,184
3,773
0
2,409
8,599
3,487
3,250
1,731
6,868
85,961
0
W
Chiron
14,000
5,612
714
5,069
16,652
6,380
853
4,118
12,534
0
74,228
L
Ravana
SlamChin
Ravana
9,531
2,104
0
2,227
14,091
11,722
255
6,960
6,760
0
68,712
L
Ah Muzen Cab
bbysel
Ah Muzen Cab
10,430
4,773
0
3,458
16,165
6,224
1,501
3,066
12,892
0
67,463
L
13,416
3,060
0
3,338
19,198
7,558
0
6,654
12,179
0
74,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,427
Gold Earned
51,019
556
Minions Killed
595
0
Camps Cleared
0
1,651,328
Distance Traveled
1,752,258
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,563
587
151
8
0
326,101
1
L
Bacchus
8,344
464
12
1
0
342,880
0
L
Aphrodite
9,492
527
184
10
0
318,598
8
W
Ymir
8,955
498
46
3
0
332,014
6
W
Mercury
10,354
575
136
8
0
419,457
5
W
Nu Wa
10,664
592
145
8
0
338,082
4
W
Chiron
10,483
582
117
7
0
336,604
3
L
Ravana
10,015
556
144
8
0
311,843
2
L
Ah Muzen Cab
8,472
471
110
6
0
312,508
0
L
Pele
10,104
561
106
6
0
365,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role