Player Matchup

Achilles
Achilles
GamerShootsPeep
Achilles
Level 57
God Stats
23W - 24L
1,546 SR
Queue Stats
221W - 259L
1,404 Elo+
Party 3
Cernunnos
Cernunnos
HypnoToadstool
Cernunnos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,456 Elo+
Party 1
Anubis
Anubis
LeGiiT x B3AST
Anubis
Level 107
God Stats
5W - 10L
1,442 SR
Queue Stats
316W - 333L
1,429 Elo+
Solo
Eset
Eset
Trinklewwe55
Eset
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
152W - 172L
1,507 Elo+
Party 1
Atlas
Atlas
awsome zombie23
Atlas
Level 67
God Stats
21W - 29L
1,694 SR
Queue Stats
322W - 342L
1,403 Elo+
Party 3
Team Averages
Level 93
1,579 SR
1,440 Elo+

VS

Team Averages
Level 65
1,481 SR
1,471 Elo+
Erlang Shen
Erlang Shen
FLAMINGPENILE
Erlang Shen
Level 64
God Stats
10W - 2L
1,476 SR
Queue Stats
93W - 111L
1,399 Elo+
Party 2
Lancelot
Lancelot
Killen4Joy101
Lancelot
Level 67
God Stats
1W - 1L
1,546 SR
Queue Stats
72W - 60L
1,539 Elo+
Solo
Izanami
Izanami
Macaquesnasty
Izanami
Level 69
God Stats
68W - 48L
1,563 SR
Queue Stats
308W - 345L
1,436 Elo+
Solo
Scylla
Scylla
Nubberzz
Scylla
Level 63
God Stats
4W - 7L
1,335 SR
Queue Stats
37W - 31L
1,525 Elo+
Solo
Atlas
Atlas
Sovereign122
Atlas
Level 61
God Stats
9W - 6L
1,484 SR
Queue Stats
44W - 56L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
3 / 2 / 0
7,128
548
7,459
10,346
8,163
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
HypnoToadstool
Cernunnos
11
1 / 2 / 0
6,327
487
6,777
11,309
4,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 4 / 0
6,443
496
1,749
9,187
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 4 / 1
6,241
480
3,196
9,320
3,718
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
6,216
478
6,341
10,187
7,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FLAMINGPENILE
Erlang Shen
12
1 / 2 / 1
7,364
566
6,621
11,716
6,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Killen4Joy101
Lancelot
11
3 / 3 / 6
7,105
547
4,757
10,368
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
10
2 / 0 / 3
6,238
480
7,378
10,224
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
Nubberzz
Scylla
12
6 / 0 / 4
7,660
589
9,776
5,352
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 2
6,046
465
4,113
9,020
5,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
14
14
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
FLAMINGPENILE
Erlang Shen
1
2
1
0.75
L
Achilles
3
2
0
1.5
L
Cernunnos
HypnoToadstool
Cernunnos
1
2
0
0.5
W
Lancelot
Killen4Joy101
Lancelot
3
3
6
2
L
1
4
0
0.25
W
Izanami
2
0
3
3.5
W
Scylla
Nubberzz
Scylla
6
0
4
8
W
2
0
2
3
L
0
4
1
0.13
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,522
Damage
32,645
50,349
Taken
46,680
27,926
Mitigated
21,008
17,261
Healing
17,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
FLAMINGPENILE
Erlang Shen
6,621
4,601
0
5,562
11,716
6,548
1,128
0
11,716
0
50,276
L
Achilles
7,459
3,942
0
2,274
10,346
8,163
378
0
10,346
0
39,527
L
Cernunnos
HypnoToadstool
Cernunnos
6,777
3,599
0
6,091
11,309
4,287
0
2,964
8,281
0
49,417
W
Lancelot
Killen4Joy101
Lancelot
4,757
867
0
2,520
10,368
3,762
0
938
9,430
0
34,103
L
1,749
91
0
4,459
9,187
4,234
0
2,671
6,290
48,638
0
W
Izanami
7,378
4,656
393
5,230
10,224
3,496
0
4,790
5,434
0
56,084
W
Scylla
Nubberzz
Scylla
9,776
904
0
2,025
5,352
1,915
0
2,587
2,765
46,884
0
W
4,113
1,563
247
1,281
9,020
5,287
0
3,031
5,989
19,318
0
L
3,196
463
0
1,585
9,320
3,718
762
4,843
4,138
39,398
0
L
6,341
2,806
506
2,346
10,187
7,524
0
2,684
7,405
27,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,355
Gold Earned
34,413
347
Minions Killed
351
0
Camps Cleared
0
1,121,008
Distance Traveled
1,207,747
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,364
566
106
8
0
191,842
1
L
Achilles
7,128
548
75
6
0
221,828
1
L
Cernunnos
6,327
487
76
6
0
202,668
0
W
Lancelot
7,105
547
68
5
0
288,897
0
L
Anubis
6,443
496
88
7
0
229,325
4
W
Izanami
6,238
480
86
7
0
224,476
0
W
Scylla
7,660
589
68
5
0
251,077
3
W
Atlas
6,046
465
23
2
0
251,455
1
L
Eset
6,241
480
72
6
0
223,056
0
L
Atlas
6,216
478
36
3
0
244,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role