Player Matchup

Fenrir
Fenrir
JuniorReally
Fenrir
Level 139
God Stats
7W - 10L
1,582 SR
Queue Stats
534W - 491L
1,519 Elo+
Party 1
Sylvanus
Sylvanus
KGT Stone
Sylvanus
Level 124
God Stats
2W - 3L
1,838 SR
Queue Stats
278W - 255L
1,510 Elo+
Party 1
Agni
Agni
ProfessorSadnes
Agni
Level 114
God Stats
78W - 53L
1,609 SR
Queue Stats
92W - 79L
1,480 Elo+
Party 2
Persephone
Persephone
ThePopeOfPain
Persephone
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 113L
1,469 Elo+
Party 2
Medusa
Medusa
taketaker
Medusa
Level 97
God Stats
4W - 4L
1,600 SR
Queue Stats
33W - 49L
1,519 Elo+
Solo
Team Averages
Level 124
1,626 SR
1,500 Elo+

VS

Team Averages
Level 118
1,783 SR
1,794 Elo+
King Arthur
King Arthur
 
King Arthur
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
LetsBabbleOn
The Morrigan
Level 17
God Stats
2W - 0L
1,831 SR
Queue Stats
56W - 1L
2,096 Elo+
Party 3
Serqet
Serqet
PinchePollo22
Serqet
Level 149
God Stats
50W - 1L
2,015 SR
Queue Stats
1,368W - 193L
1,916 Elo+
Party 3
Mulan
Mulan
awesomepossom156
Mulan
Level 144
God Stats
3W - 5L
1,558 SR
Queue Stats
146W - 121L
1,498 Elo+
Solo
Persephone
Persephone
kitteń
Persephone
Level 144
God Stats
2,915W - 374L
2,009 SR
Queue Stats
3,101W - 412L
1,958 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
6 / 8 / 5
10,136
1,126
13,106
23,009
17,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
KGT Stone
Sylvanus
15
1 / 3 / 11
9,835
1,093
8,308
18,371
24,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 6 / 8
8,993
999
13,867
11,945
5,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
ThePopeOfPain
Persephone
14
0 / 6 / 9
8,990
999
7,194
12,182
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
taketaker
Medusa
15
5 / 8 / 5
10,274
1,142
15,560
18,023
9,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

164

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
5 / 5 / 16
10,283
1,143
15,641
16,656
18,449
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
LetsBabbleOn
The Morrigan
16
9 / 5 / 15
11,334
1,259
13,712
10,470
5,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 1 / 18
11,421
1,269
13,869
15,078
15,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 1 / 20
10,095
1,122
11,272
14,814
16,790
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Persephone
kitteń
Persephone
16
5 / 1 / 18
11,408
1,268
23,404
7,349
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
118
13
Kills
31
31
Deaths
13
38
Assists
87
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
5
16
2.6
L
Fenrir
6
8
5
1.06
L
Sylvanus
KGT Stone
Sylvanus
1
3
11
2.17
W
The Morrigan
LetsBabbleOn
The Morrigan
9
5
15
3.3
W
9
1
18
18
L
1
6
8
0.83
L
Persephone
ThePopeOfPain
Persephone
0
6
9
0.75
W
3
1
20
13
W
Persephone
kitteń
Persephone
5
1
18
14
L
Medusa
taketaker
Medusa
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,035
Damage
77,898
83,530
Taken
64,367
62,473
Mitigated
58,862
11,068
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
15,641
1,331
0
0
16,656
18,449
0
8,779
7,390
0
26,168
L
Fenrir
13,106
4,900
0
1,472
23,009
17,821
0
8,792
13,601
0
20,598
L
Sylvanus
KGT Stone
Sylvanus
8,308
1,740
2,045
4,227
18,371
24,884
0
8,455
9,844
11,410
0
W
The Morrigan
LetsBabbleOn
The Morrigan
13,712
2,365
0
121
10,470
5,119
0
3,081
7,033
19,754
3,089
W
13,869
3,329
0
1,829
15,078
15,144
0
5,164
8,416
0
15,330
L
13,867
1,552
0
628
11,945
5,552
0
6,126
5,681
24,911
0
L
Persephone
ThePopeOfPain
Persephone
7,194
553
0
1,665
12,182
5,147
0
6,232
5,944
21,785
0
W
11,272
1,299
311
2,106
14,814
16,790
0
7,901
6,482
0
22,381
W
Persephone
kitteń
Persephone
23,404
1,703
0
966
7,349
3,360
0
3,230
3,946
58,332
0
L
Medusa
taketaker
Medusa
15,560
8,035
0
1,031
18,023
9,069
0
6,502
11,152
0
43,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,228
Gold Earned
54,541
137
Minions Killed
161
4
Camps Cleared
8
768,409
Distance Traveled
871,643
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,283
1,143
11
1
1
161,784
0
L
Fenrir
10,136
1,126
13
1
1
176,046
0
L
Sylvanus
9,835
1,093
5
1
0
140,749
0
W
The Morrigan
11,334
1,259
19
2
3
153,243
1
W
Serqet
11,421
1,269
7
1
2
199,083
4
L
Agni
8,993
999
25
3
1
158,298
0
L
Persephone
8,990
999
30
3
1
141,828
1
W
Mulan
10,095
1,122
36
4
0
173,303
0
W
Persephone
11,408
1,268
88
10
2
184,230
3
L
Medusa
10,274
1,142
64
7
1
151,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role