Player Matchup

Discordia
Discordia
Bob Cotter
Discordia
Level 122
God Stats
1W - 1L
1,458 SR
Queue Stats
168W - 171L
1,408 Elo+
Solo
Bacchus
Bacchus
Charcopoco
Bacchus
Level 117
God Stats
8W - 9L
1,308 SR
Queue Stats
222W - 227L
1,466 Elo+
Party 1
Xbalanque
Xbalanque
DreadHeadedMir
Xbalanque
Level 149
God Stats
3W - 1L
1,420 SR
Queue Stats
186W - 191L
1,442 Elo+
Party 1
Skadi
Skadi
ThEyYnvYmE
Skadi
Level 69
God Stats
60W - 34L
1,618 SR
Queue Stats
187W - 198L
1,462 Elo+
Party 1
Bastet
Bastet
swirlshaun
Bastet
Level 66
God Stats
4W - 0L
1,694 SR
Queue Stats
73W - 57L
1,382 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,432 Elo+

VS

Team Averages
Level 108
1,594 SR
1,436 Elo+
Bakasura
Bakasura
CoaI
Bakasura
Level 88
God Stats
5W - 1L
1,909 SR
Queue Stats
230W - 253L
1,420 Elo+
Solo
Cthulhu
Cthulhu
PenDraco9000
Cthulhu
Level 129
God Stats
9W - 15L
1,348 SR
Queue Stats
117W - 116L
1,468 Elo+
Solo
Janus
Janus
TECH 0 WHITE
Janus
Level 128
God Stats
2W - 2L
1,668 SR
Queue Stats
305W - 309L
1,408 Elo+
Solo
Medusa
Medusa
kikara11
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,506 Elo+
Solo
Mulan
Mulan
kirito_imer
Mulan
Level 127
God Stats
14W - 17L
1,543 SR
Queue Stats
416W - 429L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bob Cotter
Discordia
15
1 / 3 / 9
8,520
501
7,922
9,702
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Charcopoco
Bacchus
13
3 / 1 / 11
8,045
473
8,948
13,365
13,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
DreadHeadedMir
Xbalanque
16
3 / 3 / 6
9,847
579
9,740
14,868
6,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
15
8 / 2 / 4
9,248
544
14,075
9,968
3,483
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
swirlshaun
Bastet
16
10 / 2 / 3
9,824
578
10,149
15,275
6,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CoaI
Bakasura
13
2 / 5 / 4
8,548
503
7,079
15,837
6,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
PenDraco9000
Cthulhu
15
4 / 4 / 0
9,175
540
10,776
13,801
11,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 7 / 1
8,173
481
7,071
12,646
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
kikara11
Medusa
13
1 / 4 / 1
7,683
452
5,713
9,911
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 6 / 1
7,582
446
9,014
18,224
14,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
25
Kills
11
11
Deaths
26
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bob Cotter
Discordia
1
3
9
1.83
W
Bacchus
Charcopoco
Bacchus
3
1
11
8.5
L
Bakasura
CoaI
Bakasura
2
5
4
0.8
W
Xbalanque
DreadHeadedMir
Xbalanque
3
3
6
2
L
Cthulhu
PenDraco9000
Cthulhu
4
4
0
1
L
2
7
1
0.36
W
Skadi
8
2
4
5
L
Medusa
kikara11
Medusa
1
4
1
0.38
L
2
6
1
0.42
W
Bastet
swirlshaun
Bastet
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,834
Damage
39,653
63,178
Taken
70,419
33,657
Mitigated
40,869
16,397
Healing
12,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bob Cotter
Discordia
7,922
372
82
2,713
9,702
4,012
749
4,396
5,211
62,862
0
W
Bacchus
Charcopoco
Bacchus
8,948
1,982
0
3,863
13,365
13,650
0
1,306
11,594
32,070
0
L
Bakasura
CoaI
Bakasura
7,079
4,596
0
2,477
15,837
6,810
0
3,223
12,614
0
62,367
W
Xbalanque
DreadHeadedMir
Xbalanque
9,740
2,686
0
1,478
14,868
6,365
876
8,387
5,754
0
72,515
L
Cthulhu
PenDraco9000
Cthulhu
10,776
1,449
0
3,078
13,801
11,170
0
914
12,887
52,847
0
L
7,071
388
0
1,304
12,646
4,248
0
4,519
8,127
63,308
0
W
Skadi
14,075
6,412
0
2,083
9,968
3,483
1,496
1,356
8,612
0
60,728
L
Medusa
kikara11
Medusa
5,713
2,505
0
2,468
9,911
3,758
45
3,548
6,363
0
54,145
L
9,014
717
0
3,591
18,224
14,883
0
4,666
13,558
0
34,390
W
Bastet
swirlshaun
Bastet
10,149
4,077
0
6,178
15,275
6,147
0
1,594
12,801
0
60,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,484
Gold Earned
41,161
451
Minions Killed
454
0
Camps Cleared
0
1,623,075
Distance Traveled
1,538,654
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,520
501
90
5
0
301,921
2
W
Bacchus
8,045
473
41
2
0
365,005
0
L
Bakasura
8,548
503
97
6
0
363,004
2
W
Xbalanque
9,847
579
141
8
0
276,343
0
L
Cthulhu
9,175
540
100
6
0
306,856
3
L
Janus
8,173
481
110
6
0
265,126
2
W
Skadi
9,248
544
90
5
0
313,296
1
L
Medusa
7,683
452
93
5
0
307,193
5
L
Mulan
7,582
446
54
3
0
296,475
1
W
Bastet
9,824
578
89
5
0
366,510
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role