Player Matchup

Bacchus
Bacchus
InfernoWolfPack
Bacchus
Level 29
God Stats
12W - 8L
1,412 SR
Queue Stats
97W - 103L
1,256 Elo+
Party 1
Bellona
Bellona
Masta-J-Jr
Bellona
Level 39
God Stats
4W - 4L
1,683 SR
Queue Stats
51W - 55L
1,440 Elo+
Solo
Thoth
Thoth
TheChemAddict
Thoth
Level 127
God Stats
3W - 3L
1,308 SR
Queue Stats
295W - 297L
1,390 Elo+
Party 1
Mercury
Mercury
chillaxinizatio
Mercury
Level 29
God Stats
4W - 6L
1,207 SR
Queue Stats
132W - 144L
1,344 Elo+
Party 1
Cupid
Cupid
fatbackwood69
Cupid
Level 42
God Stats
4W - 6L
1,460 SR
Queue Stats
52W - 61L
1,454 Elo+
Solo
Team Averages
Level 53
1,414 SR
1,377 Elo+

VS

Team Averages
Level 38
1,439 SR
1,390 Elo+
Loki
Loki
Colt45n2FatDabs
Loki
Level 88
God Stats
0W - 1L
1,443 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 3
Jing Wei
Jing Wei
FR0D0xX
Jing Wei
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
Fr0d0wl
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,358 Elo+
Party 2
Atlas
Atlas
VenomGotPumped
Atlas
Level 13
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Ra
Ra
dnihus13
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,608
510
2,534
6,272
5,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Masta-J-Jr
Bellona
11
2 / 1 / 0
6,575
598
3,955
6,356
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 0 / 3
6,649
604
8,262
4,823
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 3
6,536
594
3,233
5,314
1,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 0 / 0
5,291
481
3,508
7,153
2,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 7 / 0
3,772
343
1,117
6,177
1,611
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
FR0D0xX
Jing Wei
7
0 / 0 / 0
4,552
414
1,223
3,589
989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Fr0d0wl
Cerberus
7
0 / 0 / 1
4,775
434
2,457
6,321
3,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 2 / 2
4,342
395
3,645
9,453
4,346
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 0
5,560
505
1,992
6,787
2,748
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
1
2
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Jing Wei
FR0D0xX
Jing Wei
0
0
0
0
L
Cerberus
Fr0d0wl
Cerberus
0
0
1
0.5
W
0
1
2
1
W
Bellona
Masta-J-Jr
Bellona
2
1
0
2
W
5
0
3
6.5
L
0
2
2
0.5
W
4
0
3
5.5
L
1
4
0
0.25
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,492
Damage
10,434
29,918
Taken
32,327
16,195
Mitigated
12,799
12,510
Healing
4,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,117
293
11
493
6,177
1,611
0
1,868
4,309
0
8,865
L
Jing Wei
FR0D0xX
Jing Wei
1,223
978
0
782
3,589
989
0
821
2,768
0
19,534
L
Cerberus
Fr0d0wl
Cerberus
2,457
205
0
2,214
6,321
3,105
0
2,662
3,659
14,750
0
W
2,534
417
1,356
1,334
6,272
5,200
116
2,103
4,169
14,154
0
W
Bellona
Masta-J-Jr
Bellona
3,955
1,532
0
2,700
6,356
5,174
839
2,028
4,328
0
37,503
W
8,262
1,066
0
2,232
4,823
1,916
936
2,410
2,413
49,668
0
L
3,645
1,974
0
0
9,453
4,346
0
1,713
7,740
14,837
0
W
3,233
1,631
0
791
5,314
1,788
618
567
4,747
0
41,323
L
1,992
79
281
1,087
6,787
2,748
0
3,732
3,055
42,426
0
W
3,508
1,644
141
3,956
7,153
2,117
394
986
6,167
0
41,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,659
Gold Earned
23,001
328
Minions Killed
169
0
Camps Cleared
0
1,019,359
Distance Traveled
909,951
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,772
343
10
1
0
180,896
0
L
Jing Wei
4,552
414
30
3
0
145,721
0
L
Cerberus
4,775
434
27
2
0
200,250
5
W
Bacchus
5,608
510
18
2
0
212,182
0
W
Bellona
6,575
598
82
7
0
173,766
3
W
Thoth
6,649
604
86
8
0
192,994
0
L
Atlas
4,342
395
20
2
0
203,168
0
W
Mercury
6,536
594
76
7
0
261,207
2
L
Ra
5,560
505
82
7
0
179,916
2
W
Cupid
5,291
481
66
6
0
179,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role