Player Matchup

Ymir
Ymir
AlbertRed111
Ymir
Level 149
God Stats
1W - 1L
1,332 SR
Queue Stats
26W - 27L
1,548 Elo+
Party 2
Sol
Sol
MushyManager698
Sol
Level 79
God Stats
2W - 2L
1,466 SR
Queue Stats
158W - 165L
1,543 Elo+
Party 1
Lancelot
Lancelot
Synyster_Genos
Lancelot
Level 158
God Stats
2W - 1L
1,532 SR
Queue Stats
20W - 23L
1,496 Elo+
Party 2
Chiron
Chiron
kurosaki17Ichigo
Chiron
Level 160
God Stats
1W - 0L
1,426 SR
Queue Stats
19W - 14L
1,555 Elo+
Party 2
Shiva
Shiva
thegodlygamer97
Shiva
Level 108
God Stats
9W - 2L
1,779 SR
Queue Stats
177W - 135L
1,571 Elo+
Party 1
Team Averages
Level 131
1,507 SR
1,542 Elo+

VS

Team Averages
Level 130
1,669 SR
1,533 Elo+
Janus
Janus
 
Janus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ChibiVashSama
Ullr
Level 160
God Stats
1W - 1L
1,695 SR
Queue Stats
258W - 274L
1,495 Elo+
Solo
Hou Yi
Hou Yi
FryAbeTes
Hou Yi
Level 158
God Stats
67W - 67L
1,536 SR
Queue Stats
549W - 564L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
Schiftey
Baron Samedi
Level 134
God Stats
11W - 6L
1,958 SR
Queue Stats
179W - 180L
1,525 Elo+
Solo
Horus
Horus
SoO Illusions
Horus
Level 94
God Stats
2W - 4L
1,654 SR
Queue Stats
40W - 34L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
3,955
791
1,837
2,866
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
1 / 0 / 0
3,535
707
897
1,284
257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
5
1 / 0 / 1
3,325
665
1,085
2,123
661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
1 / 1 / 1
3,483
697
1,930
2,401
578
Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 1
3,140
628
1,528
2,889
827
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
1
0 / 0 / 0
2,418
484
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

2
0 / 1 / 0
2,667
533
289
1,665
516
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
FryAbeTes
Hou Yi
5
0 / 1 / 0
2,843
569
1,451
2,408
591
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Schiftey
Baron Samedi
4
1 / 0 / 0
3,180
636
1,122
2,255
1,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 3 / 0
3,107
621
1,522
4,511
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
5
Kills
1
1
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
W
2
0
0
2
L
0
1
0
0
L
Hou Yi
FryAbeTes
Hou Yi
0
1
0
0
W
1
0
0
1
L
Baron Samedi
Schiftey
Baron Samedi
1
0
0
1
L
0
3
0
0
W
Lancelot
1
0
1
1.5
W
1
1
1
1.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,277
Damage
4,384
11,563
Taken
10,839
3,592
Mitigated
4,187
4,304
Healing
3,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
W
1,837
708
0
750
2,866
1,269
0
0
2,866
19,682
0
L
289
130
0
390
1,665
516
0
891
683
0
6,075
L
Hou Yi
FryAbeTes
Hou Yi
1,451
997
0
900
2,408
591
0
644
1,764
0
8,684
W
897
693
0
771
1,284
257
0
194
1,090
15,793
0
L
Baron Samedi
Schiftey
Baron Samedi
1,122
311
51
812
2,255
1,385
0
253
2,002
8,742
0
L
1,522
941
0
1,169
4,511
1,695
0
833
3,656
0
11,866
W
Lancelot
1,085
190
0
1,166
2,123
661
0
147
1,976
0
12,077
W
1,930
1,143
106
677
2,401
578
130
93
2,308
0
17,445
W
1,528
566
87
747
2,889
827
0
688
2,201
0
12,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,438
Gold Earned
14,215
163
Minions Killed
59
0
Camps Cleared
0
483,115
Distance Traveled
268,026
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
2,418
484
0
0
0
6,508
0
W
Ymir
3,955
791
46
9
0
93,975
3
L
Ullr
2,667
533
10
2
0
31,921
0
L
Hou Yi
2,843
569
15
3
0
66,625
0
W
Sol
3,535
707
24
5
0
84,292
0
L
Baron Samedi
3,180
636
14
3
0
66,190
1
L
Horus
3,107
621
20
4
0
96,782
0
W
Lancelot
3,325
665
30
6
0
115,198
0
W
Chiron
3,483
697
36
7
0
78,312
1
W
Shiva
3,140
628
27
5
0
111,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role