Player Matchup

Shiva
Shiva
AMadGummyFish
Shiva
Level 146
God Stats
4W - 4L
1,371 SR
Queue Stats
180W - 172L
1,493 Elo+
Party 2
Arachne
Arachne
Lt PonyBrigade
Arachne
Level 99
God Stats
26W - 12L
1,584 SR
Queue Stats
60W - 45L
1,483 Elo+
Party 2
Neith
Neith
LucysLuck
Neith
Level 62
God Stats
1W - 1L
1,440 SR
Queue Stats
3W - 7L
1,284 Elo+
Party 2
Loki
Loki
MrMojoJojo44
Loki
Level 45
God Stats
21W - 22L
1,501 SR
Queue Stats
242W - 282L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Reaska16
Morgan Le Fay
Level 33
God Stats
7W - 1L
1,566 SR
Queue Stats
19W - 17L
1,399 Elo+
Party 2
Team Averages
Level 77
1,492 SR
1,423 Elo+

VS

Team Averages
Level 42
1,547 SR
1,470 Elo+
Arachne
Arachne
 
Arachne
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Addictedd
Bellona
Level 29
God Stats
0W - 2L
1,805 SR
Queue Stats
70W - 68L
1,418 Elo+
Party 1
Yemoja
Yemoja
Baeyro
Yemoja
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 75L
1,378 Elo+
Party 1
Bakasura
Bakasura
Jinjivitis
Bakasura
Level 33
God Stats
20W - 24L
1,671 SR
Queue Stats
135W - 165L
1,477 Elo+
Solo
Hel
Hel
PinksRaven
Hel
Level 40
God Stats
0W - 1L
1,258 SR
Queue Stats
22W - 23L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,157
737
4,073
3,611
2,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
4 / 0 / 2
5,037
720
3,435
4,606
1,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
LucysLuck
Neith
6
2 / 1 / 0
3,925
561
2,150
2,180
570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 1 / 2
3,700
529
2,532
4,999
1,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Reaska16
Morgan Le Fay
8
0 / 0 / 1
4,308
615
1,245
2,341
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
0 / 4 / 0
3,735
534
1,071
6,442
2,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Addictedd
Bellona
6
2 / 2 / 0
3,897
557
3,677
6,204
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Baeyro
Yemoja
6
0 / 0 / 1
4,129
590
1,728
3,049
1,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
Jinjivitis
Bakasura
4
0 / 1 / 0
3,333
476
760
3,736
1,042
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 1 / 0
4,322
617
1,377
2,780
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
8
Kills
2
2
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
0
0
W
2
0
2
3
L
Bellona
Addictedd
Bellona
2
2
0
1
L
Yemoja
Baeyro
Yemoja
0
0
1
0.5
L
Bakasura
Jinjivitis
Bakasura
0
1
0
0
W
4
0
2
5
W
Neith
LucysLuck
Neith
2
1
0
2
W
0
1
2
1
L
0
1
0
0
W
Morgan Le Fay
Reaska16
Morgan Le Fay
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,435
Damage
8,613
17,737
Taken
22,211
7,339
Mitigated
9,718
6,883
Healing
8,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,071
583
0
2,024
6,442
2,573
0
259
6,030
0
17,109
W
4,073
1,116
112
1,199
3,611
2,626
0
0
3,501
0
28,747
L
Bellona
Addictedd
Bellona
3,677
1,417
138
1,940
6,204
4,034
0
0
6,204
0
16,177
L
Yemoja
Baeyro
Yemoja
1,728
365
1,395
580
3,049
1,198
22
0
3,049
12,184
0
L
Bakasura
Jinjivitis
Bakasura
760
486
0
1,384
3,736
1,042
0
0
3,537
0
4,459
W
3,435
2,139
0
2,367
4,606
1,935
28
377
4,219
0
23,748
W
Neith
LucysLuck
Neith
2,150
989
0
801
2,180
570
0
272
1,908
0
9,783
W
2,532
337
0
1,949
4,999
1,324
0
1,167
3,832
0
19,641
L
1,377
128
0
724
2,780
871
31
766
1,854
22,141
0
W
Morgan Le Fay
Reaska16
Morgan Le Fay
1,245
66
0
455
2,341
884
0
1,117
1,052
20,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,127
Gold Earned
19,416
205
Minions Killed
150
0
Camps Cleared
0
727,771
Distance Traveled
648,216
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,735
534
41
6
0
152,119
1
W
Shiva
5,157
737
65
9
0
139,163
2
L
Bellona
3,897
557
25
4
0
142,494
0
L
Yemoja
4,129
590
20
3
0
115,222
0
L
Bakasura
3,333
476
16
2
0
112,422
0
W
Arachne
5,037
720
43
6
0
173,731
1
W
Neith
3,925
561
21
3
0
128,753
1
W
Loki
3,700
529
27
4
0
138,993
3
L
Hel
4,322
617
48
7
0
125,959
3
W
Morgan Le Fay
4,308
615
49
7
0
147,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role