Player Matchup

Susano
Susano
Platinum I
 
Susano
Platinum I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond V
 
Nu Wa
Diamond V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum II
Cαnox
Fenrir
Platinum II
Level 66
God Stats
4W - 3L
1,728 SR
Queue Stats
48W - 38L
2,145 MMR
Solo
Sobek
Sobek
Diamond IV
MelodiusRL
Sobek
Diamond IV
Level 160
God Stats
5W - 5L
1,728 SR
Queue Stats
122W - 110L
2,132 MMR
Solo
Hou Yi
Hou Yi
Diamond III
PitoMuyGrande
Hou Yi
Diamond III
Level 157
God Stats
2W - 7L
1,401 SR
Queue Stats
129W - 125L
2,204 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 114
1,571 SR
1,896 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,610 SR
2,183 MMR
Anhur
Anhur
Diamond I
DigitalVoid
Anhur
Diamond I
Level 160
God Stats
8W - 6L
1,680 SR
Queue Stats
166W - 142L
2,539 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
Menàce
Cu Chulainn
Platinum I
Level 160
God Stats
5W - 2L
1,561 SR
Queue Stats
79W - 58L
2,107 MMR
Solo
Ganesha
Ganesha
Diamond IV
Respecks
Ganesha
Diamond IV
Level 140
God Stats
7W - 8L
1,527 SR
Queue Stats
642W - 632L
2,088 MMR
Solo
Ra
Ra
Diamond IV
Zαnder
Ra
Diamond IV
Level 156
God Stats
16W - 8L
1,664 SR
Queue Stats
241W - 247L
2,187 MMR
Solo
Bakasura
Bakasura
Platinum II
xJuαnDi
Bakasura
Platinum II
Level 122
God Stats
1W - 2L
1,616 SR
Queue Stats
66W - 56L
1,992 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
1 / 0 / 1
4,457
743
3,787
5,091
1,608
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
 
Nu Wa
6
1 / 0 / 0
3,807
635
630
1,775
457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Cαnox
Fenrir
5
1 / 1 / 2
3,684
614
1,994
3,648
904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
6
1 / 1 / 2
4,069
678
2,237
6,353
2,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
2 / 2 / 0
3,879
647
4,210
4,055
755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
UllrRavanaKaliLokiShiva

VS

Bans
KhepriYu HuangCamazotzMercuryVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 2 / 0
4,603
767
5,189
6,448
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
Menàce
Cu Chulainn
7
0 / 1 / 0
4,083
681
2,410
5,725
3,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ganesha
Respecks
Ganesha
6
0 / 1 / 2
4,051
675
1,197
4,026
2,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 1 / 0
4,265
711
1,574
3,094
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
xJuαnDi
Bakasura
4
0 / 1 / 0
3,352
559
1,317
3,930
1,121
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
4
4
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
0
1
1.5
L
Nu Wa
 
Nu Wa
1
0
0
1
L
Fenrir
Cαnox
Fenrir
1
1
2
2
W
4
2
0
2
L
Sobek
1
1
2
2
W
Cu Chulainn
Menàce
Cu Chulainn
0
1
0
0
L
2
2
0
1
W
Ganesha
Respecks
Ganesha
0
1
2
1
W
0
1
0
0
W
Bakasura
xJuαnDi
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,858
Damage
11,687
20,922
Taken
23,223
6,679
Mitigated
9,009
8,303
Healing
8,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,787
1,688
0
2,286
5,091
1,608
0
0
5,081
0
25,737
L
Nu Wa
 
Nu Wa
630
344
0
500
1,775
457
0
242
1,533
18,083
0
L
Fenrir
Cαnox
Fenrir
1,994
634
0
1,648
3,648
904
0
459
3,099
0
10,967
W
5,189
4,000
0
2,370
6,448
1,447
0
1,103
5,345
0
20,060
L
Sobek
2,237
673
0
2,381
6,353
2,955
0
1,661
4,692
9,682
0
W
Cu Chulainn
Menàce
Cu Chulainn
2,410
699
0
1,674
5,725
3,393
0
0
5,725
0
20,917
L
4,210
2,484
0
1,488
4,055
755
0
409
3,646
0
18,929
W
Ganesha
Respecks
Ganesha
1,197
278
672
1,336
4,026
2,017
0
869
3,157
8,977
0
W
1,574
370
217
1,190
3,094
1,031
0
574
2,510
32,285
0
W
Bakasura
xJuαnDi
Bakasura
1,317
1,028
0
618
3,930
1,121
0
291
3,619
0
9,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,896
Gold Earned
20,354
169
Minions Killed
166
0
Camps Cleared
0
555,509
Distance Traveled
627,024
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,457
743
58
10
0
131,403
2
L
Nu Wa
3,807
635
40
7
0
86,558
3
L
Fenrir
3,684
614
26
4
0
108,336
0
W
Anhur
4,603
767
39
7
0
120,980
3
L
Sobek
4,069
678
13
2
0
119,558
2
W
Cu Chulainn
4,083
681
35
6
0
143,079
2
L
Hou Yi
3,879
647
32
5
0
109,654
0
W
Ganesha
4,051
675
1
0
0
131,872
2
W
Ra
4,265
711
71
12
0
126,842
5
W
Bakasura
3,352
559
20
3
0
104,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role