Player Matchup

Arachne
Arachne
BLACK-BOY6839
Arachne
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 50L
1,427 Elo+
Solo
Cernunnos
Cernunnos
Cooberto
Cernunnos
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,535 Elo+
Party 3
Athena
Athena
D00M_D00KIEBOI
Athena
Level 142
God Stats
1W - 2L
1,298 SR
Queue Stats
45W - 41L
1,449 Elo+
Solo
Raijin
Raijin
DuoLaneFeeding
Raijin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,491 Elo+
Party 3
King Arthur
King Arthur
ethereal-canopyX
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,491 Elo+
Party 3
Team Averages
Level 52
1,460 SR
1,479 Elo+

VS

Team Averages
Level 65
1,607 SR
1,476 Elo+
Shiva
Shiva
JOSIE389
Shiva
Level 67
God Stats
13W - 5L
1,762 SR
Queue Stats
272W - 264L
1,410 Elo+
Solo
Sylvanus
Sylvanus
PROnichan
Sylvanus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,516 Elo+
Party 2
Hades
Hades
UwUWeeaboo
Hades
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 18L
1,395 Elo+
Party 1
Ullr
Ullr
Viperiusshoot
Ullr
Level 160
God Stats
4W - 2L
1,711 SR
Queue Stats
125W - 112L
1,564 Elo+
Party 2
Mulan
Mulan
dark-night__420
Mulan
Level 62
God Stats
2W - 1L
1,561 SR
Queue Stats
71W - 65L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
1 / 2 / 2
5,388
490
1,657
7,664
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Cooberto
Cernunnos
10
5 / 3 / 2
6,294
572
9,198
9,037
3,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 4
5,198
473
4,067
7,095
3,254
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 0
5,859
533
4,111
7,666
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
ethereal-canopyX
King Arthur
10
2 / 3 / 0
6,258
569
5,715
11,063
5,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
JOSIE389
Shiva
8
2 / 3 / 1
5,781
526
4,865
9,343
7,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
PROnichan
Sylvanus
10
1 / 1 / 2
5,980
544
5,500
5,710
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hades
10
4 / 2 / 2
6,266
570
4,050
8,411
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 4 / 3
5,540
504
5,340
8,409
2,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 0
5,905
537
5,556
8,118
6,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
11
Kills
10
10
Deaths
11
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
2
2
1
L
Cernunnos
Cooberto
Cernunnos
5
3
2
2
L
1
1
4
3
L
2
1
0
2
W
Shiva
JOSIE389
Shiva
2
3
1
0.83
W
Sylvanus
PROnichan
Sylvanus
1
1
2
2
W
Hades
4
2
2
2.5
W
1
4
3
0.63
W
2
1
0
2
L
King Arthur
ethereal-canopyX
King Arthur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,748
Damage
25,311
42,525
Taken
39,991
17,862
Mitigated
22,443
13,536
Healing
11,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
1,657
1,099
0
1,246
7,664
2,673
0
1,979
5,685
0
26,878
L
Cernunnos
Cooberto
Cernunnos
9,198
4,410
0
3,561
9,037
3,886
117
1,291
7,746
0
41,186
L
4,067
1,464
329
2,818
7,095
3,254
103
199
6,896
16,598
0
L
4,111
777
0
1,412
7,666
2,582
0
3,800
3,776
36,760
0
W
Shiva
JOSIE389
Shiva
4,865
1,473
148
815
9,343
7,060
33
2,454
6,871
0
20,969
W
Sylvanus
PROnichan
Sylvanus
5,500
2,023
110
2,188
5,710
2,982
0
2,639
2,915
31,731
11,160
W
Hades
4,050
867
118
3,453
8,411
3,334
0
875
7,472
35,987
0
W
5,340
2,738
0
779
8,409
2,666
0
1,938
6,437
0
33,175
W
5,556
1,311
0
3,398
8,118
6,401
117
0
8,118
0
36,514
L
King Arthur
ethereal-canopyX
King Arthur
5,715
1,681
0
4,170
11,063
5,467
82
1,269
9,349
0
42,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,997
Gold Earned
29,472
290
Minions Killed
300
0
Camps Cleared
0
983,512
Distance Traveled
973,383
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,388
490
52
5
0
197,673
1
L
Cernunnos
6,294
572
63
6
0
194,011
2
L
Athena
5,198
473
32
3
0
202,534
0
L
Raijin
5,859
533
68
6
0
181,285
1
W
Shiva
5,781
526
39
4
0
204,876
1
W
Sylvanus
5,980
544
71
6
0
185,726
2
W
Hades
6,266
570
79
7
0
223,759
4
W
Ullr
5,540
504
58
5
0
175,698
2
W
Mulan
5,905
537
53
5
0
183,324
3
L
King Arthur
6,258
569
75
7
0
208,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role