Player Matchup

Heimdallr
Heimdallr
Cadzbah
Heimdallr
Level 105
God Stats
3W - 10L
1,421 SR
Queue Stats
77W - 95L
1,412 Elo+
Solo
Zeus
Zeus
KingJohnson6721
Zeus
Level 113
God Stats
5W - 6L
1,577 SR
Queue Stats
16W - 29L
1,278 Elo+
Solo
Atlas
Atlas
werleybird
Atlas
Level 48
God Stats
1W - 1L
1,670 SR
Queue Stats
30W - 39L
1,362 Elo+
Solo
Team Averages
Level 89
1,556 SR
1,351 Elo+

VS

Team Averages
Level 79
1,325 SR
1,433 Elo+
Merlin
Merlin
BLAZINGDOPEBOY
Merlin
Level 84
God Stats
1W - 7L
1,036 SR
Queue Stats
247W - 371L
1,292 Elo+
Solo
Sylvanus
Sylvanus
DeadpanCricket
Sylvanus
Level 42
God Stats
6W - 9L
1,387 SR
Queue Stats
44W - 57L
1,474 Elo+
Solo
King Arthur
King Arthur
Ronbsc_7
King Arthur
Level 111
God Stats
96W - 114L
1,553 SR
Queue Stats
462W - 520L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cadzbah
Heimdallr
12
0 / 4 / 2
7,253
604
6,061
8,184
3,943
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 3
7,090
591
11,095
6,554
2,595
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Atlas
12
3 / 2 / 0
8,412
701
7,307
14,607
15,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 3
8,736
728
9,747
7,759
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
12
1 / 1 / 7
8,529
711
4,878
13,074
13,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Ronbsc_7
King Arthur
12
2 / 1 / 5
7,935
661
8,749
14,475
11,671
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
8
8
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
Heimdallr
Cadzbah
Heimdallr
0
4
2
0.25
W
Sylvanus
1
1
7
4.5
L
0
2
3
0.75
W
King Arthur
Ronbsc_7
King Arthur
2
1
5
4.5
L
Atlas
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,463
Damage
23,374
29,345
Taken
35,308
22,245
Mitigated
29,172
4,313
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,747
69
446
2,800
7,759
4,137
535
5,204
2,555
35,900
0
L
Heimdallr
Cadzbah
Heimdallr
6,061
2,175
381
657
8,184
3,943
171
5,017
3,167
0
31,148
W
Sylvanus
4,878
1,112
1,597
4,452
13,074
13,364
203
7,526
5,548
9,234
0
L
11,095
1,124
606
553
6,554
2,595
76
3,402
3,152
26,775
0
W
King Arthur
Ronbsc_7
King Arthur
8,749
674
0
2,782
14,475
11,671
46
6,116
8,359
0
23,985
L
Atlas
7,307
3,172
272
1,844
14,607
15,707
224
7,098
7,509
19,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,755
Gold Earned
25,200
133
Minions Killed
122
3
Camps Cleared
5
606,870
Distance Traveled
744,743
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,736
728
82
7
3
218,068
0
L
Heimdallr
7,253
604
63
5
3
195,852
6
W
Sylvanus
8,529
711
5
0
0
246,189
3
L
Zeus
7,090
591
45
4
0
181,359
2
W
King Arthur
7,935
661
35
3
2
280,486
6
L
Atlas
8,412
701
25
2
0
229,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role