Player Matchup

Chang'e
Chang'e
Haskol
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,487 Elo+
Party 1
Anhur
Anhur
Mesmeri
Anhur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,455 Elo+
Solo
Janus
Janus
UegCornbread
Janus
Level 78
God Stats
1W - 2L
1,285 SR
Queue Stats
51W - 45L
1,529 Elo+
Party 1
Hades
Hades
killdey
Hades
Level 117
God Stats
1W - 1L
1,796 SR
Queue Stats
71W - 50L
1,692 Elo+
Party 1
Charybdis
Charybdis
xGh0stHawkx
Charybdis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,707 Elo+
Solo
Team Averages
Level 52
1,516 SR
1,574 Elo+

VS

Team Averages
Level 94
1,491 SR
1,541 Elo+
Ra
Ra
 
Ra
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
LunaVersEx
Chernobog
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 107L
1,534 Elo+
Party 2
Ymir
Ymir
Nova Shock x
Ymir
Level 143
God Stats
12W - 5L
1,746 SR
Queue Stats
350W - 338L
1,529 Elo+
Party 2
Vamana
Vamana
Sirrobertsanger
Vamana
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,683 Elo+
Party 2
Xbalanque
Xbalanque
Solaris l Luna
Xbalanque
Level 100
God Stats
3W - 3L
1,210 SR
Queue Stats
161W - 173L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Haskol
Chang'e
20
2 / 5 / 21
15,089
539
11,732
33,574
26,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Mesmeri
Anhur
20
13 / 6 / 15
19,792
707
49,250
45,859
26,225
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 8 / 16
19,342
691
52,653
29,005
15,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
killdey
Hades
20
3 / 7 / 31
17,175
613
21,149
53,632
79,612
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
xGh0stHawkx
Charybdis
20
8 / 12 / 16
16,740
598
46,627
41,622
23,027
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
5 / 6 / 17
16,507
590
27,897
30,757
24,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
LunaVersEx
Chernobog
20
7 / 9 / 12
16,376
585
35,775
38,123
25,468
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 9 / 21
15,529
555
18,638
49,315
90,545
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 8 / 12
16,800
600
31,729
55,807
61,553
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
Solaris l Luna
Xbalanque
20
17 / 11 / 7
18,741
669
58,226
35,411
20,798
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
107
41
Kills
38
38
Deaths
43
99
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
6
17
2.25
W
Chang'e
Haskol
Chang'e
2
5
21
2.5
L
Chernobog
LunaVersEx
Chernobog
7
9
12
1.44
W
Anhur
Mesmeri
Anhur
13
6
15
3.42
L
3
9
21
1.5
L
6
8
12
1.5
L
Xbalanque
Solaris l Luna
Xbalanque
17
11
7
1.86
W
15
8
16
2.88
W
Hades
killdey
Hades
3
7
31
2.64
W
Charybdis
xGh0stHawkx
Charybdis
8
12
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

181,411
Damage
172,265
203,692
Taken
209,413
170,191
Mitigated
222,818
91,093
Healing
75,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
27,897
2,185
19,335
9,003
30,757
24,454
845
14,459
16,298
61,833
0
W
Chang'e
Haskol
Chang'e
11,732
782
26,477
11,679
33,574
26,116
287
14,179
19,395
23,439
0
L
Chernobog
LunaVersEx
Chernobog
35,775
23,923
3,882
9,001
38,123
25,468
6,162
14,308
23,815
0
68,512
W
Anhur
Mesmeri
Anhur
49,250
21,222
2,572
11,398
45,859
26,225
3,808
11,025
34,834
0
101,539
L
18,638
1,911
3,598
3,992
49,315
90,545
155
21,340
27,975
34,313
0
L
31,729
11,651
6,198
17,781
55,807
61,553
142
16,319
39,488
7,320
54,914
L
Xbalanque
Solaris l Luna
Xbalanque
58,226
3,598
967
1,866
35,411
20,798
2,055
19,108
16,303
0
89,553
W
52,653
1,015
4,677
2,950
29,005
15,211
109
4,426
24,579
82,526
0
W
Hades
killdey
Hades
21,149
2,810
7,779
14,653
53,632
79,612
332
10,119
43,513
41,863
0
W
Charybdis
xGh0stHawkx
Charybdis
46,627
21,193
487
8,421
41,622
23,027
4,291
10,855
30,767
0
83,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,138
Gold Earned
83,953
272
Minions Killed
269
0
Camps Cleared
0
2,282,494
Distance Traveled
2,396,197
5
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
16,507
590
70
3
0
553,147
7
W
Chang'e
15,089
539
18
1
0
511,809
0
L
Chernobog
16,376
585
70
3
0
461,550
0
W
Anhur
19,792
707
80
3
0
448,405
1
L
Ymir
15,529
555
38
1
0
411,079
0
L
Vamana
16,800
600
26
1
0
501,257
9
L
Xbalanque
18,741
669
65
2
0
469,164
14
W
Janus
19,342
691
61
2
0
489,663
0
W
Hades
17,175
613
39
1
0
474,018
4
W
Charybdis
16,740
598
74
3
0
358,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role