Player Matchup

King Arthur
King Arthur
ABY_GLIZZ100
King Arthur
Level 109
God Stats
5W - 5L
1,329 SR
Queue Stats
60W - 68L
1,506 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Anoobisbac
Ah Muzen Cab
Level 106
God Stats
10W - 8L
1,620 SR
Queue Stats
46W - 48L
1,384 Elo+
Party 1
Erlang Shen
Erlang Shen
RUNmfER
Erlang Shen
Level 128
God Stats
4W - 5L
1,429 SR
Queue Stats
71W - 82L
1,393 Elo+
Party 1
Baron Samedi
Baron Samedi
RampageSux1
Baron Samedi
Level 21
God Stats
0W - 2L
1,259 SR
Queue Stats
1W - 5L
1,315 Elo+
Party 1
Yemoja
Yemoja
temp-401216
Yemoja
Level 89
God Stats
0W - 1L
1,422 SR
Queue Stats
1W - 5L
1,275 Elo+
Party 1
Team Averages
Level 91
1,412 SR
1,375 Elo+

VS

Team Averages
Level 43
1,494 SR
1,422 Elo+
Agni
Agni
Issabird01
Agni
Level 51
God Stats
3W - 3L
1,479 SR
Queue Stats
132W - 152L
1,420 Elo+
Party 3
Nemesis
Nemesis
Masta-J-Jr
Nemesis
Level 39
God Stats
2W - 2L
1,459 SR
Queue Stats
51W - 55L
1,429 Elo+
Solo
Horus
Horus
MonkeyboyLuffy
Horus
Level 36
God Stats
66W - 71L
1,530 SR
Queue Stats
68W - 87L
1,421 Elo+
Party 3
Cabrakan
Cabrakan
SCXM5Y
Cabrakan
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 94L
1,399 Elo+
Party 2
Medusa
Medusa
cam_da_0takuz
Medusa
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 295L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ABY_GLIZZ100
King Arthur
19
4 / 13 / 5
14,253
396
21,760
43,816
31,203
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Anoobisbac
Ah Muzen Cab
20
3 / 9 / 3
14,702
408
27,148
33,689
14,396
Erlang Shen
RUNmfER
Erlang Shen
20
5 / 9 / 8
15,044
418
23,992
39,664
23,241
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
RampageSux1
Baron Samedi
20
8 / 8 / 4
16,110
448
36,120
33,936
23,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
19
0 / 5 / 7
14,386
400
11,318
24,209
35,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 10
17,520
487
21,357
23,936
13,830
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Masta-J-Jr
Nemesis
20
6 / 10 / 19
17,214
478
26,900
39,547
28,910
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 4 / 22
17,587
489
31,121
47,752
60,600
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
SCXM5Y
Cabrakan
20
5 / 2 / 19
18,005
500
13,572
35,650
76,129
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
14 / 0 / 14
21,028
584
38,031
30,042
19,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
128
20
Kills
44
44
Deaths
20
27
Assists
84
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ABY_GLIZZ100
King Arthur
4
13
5
0.5
L
Ah Muzen Cab
Anoobisbac
Ah Muzen Cab
3
9
3
0.5
W
7
4
10
3
W
Nemesis
Masta-J-Jr
Nemesis
6
10
19
1.55
W
12
4
22
5.75
L
Erlang Shen
RUNmfER
Erlang Shen
5
9
8
1
L
Baron Samedi
RampageSux1
Baron Samedi
8
8
4
1.25
W
Cabrakan
SCXM5Y
Cabrakan
5
2
19
7.25
W
14
0
14
21
L
Yemoja
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,338
Damage
130,981
175,314
Taken
176,927
127,955
Mitigated
198,728
34,813
Healing
59,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ABY_GLIZZ100
King Arthur
21,760
2,541
0
3,316
43,816
31,203
103
10,445
32,552
0
107,652
L
Ah Muzen Cab
Anoobisbac
Ah Muzen Cab
27,148
8,961
0
4,834
33,689
14,396
270
4,256
29,179
0
170,597
W
21,357
2,358
0
4,259
23,936
13,830
1,685
7,787
16,149
110,061
0
W
Nemesis
Masta-J-Jr
Nemesis
26,900
9,673
0
10,037
39,547
28,910
950
9,140
30,407
0
138,475
W
31,121
12,826
9,969
16,791
47,752
60,600
3,013
12,825
34,280
0
91,054
L
Erlang Shen
RUNmfER
Erlang Shen
23,992
11,393
0
9,575
39,664
23,241
245
6,651
32,586
0
124,157
L
Baron Samedi
RampageSux1
Baron Samedi
36,120
2,610
4,739
7,699
33,936
23,677
0
8,023
25,667
131,015
0
W
Cabrakan
SCXM5Y
Cabrakan
13,572
1,837
1,298
6,826
35,650
76,129
546
12,779
22,871
54,435
0
W
38,031
12,701
0
10,369
30,042
19,259
8,674
9,725
20,317
0
246,616
L
Yemoja
11,318
2,733
3,181
1,469
24,209
35,438
362
6,672
17,385
60,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,495
Gold Earned
91,354
729
Minions Killed
762
0
Camps Cleared
0
2,843,550
Distance Traveled
3,159,455
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,253
396
124
3
0
509,975
3
L
Ah Muzen Cab
14,702
408
226
6
0
599,640
4
W
Agni
17,520
487
151
4
0
594,302
2
W
Nemesis
17,214
478
125
3
0
626,457
4
W
Horus
17,587
489
96
3
0
710,010
8
L
Erlang Shen
15,044
418
130
4
0
655,450
0
L
Baron Samedi
16,110
448
181
5
0
566,339
7
W
Cabrakan
18,005
500
106
3
0
635,344
4
W
Medusa
21,028
584
284
8
0
593,342
6
L
Yemoja
14,386
400
68
2
0
512,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role