Player Matchup

Geb
Geb
Chief JPac
Geb
Level 123
God Stats
28W - 35L
1,421 SR
Queue Stats
65W - 99L
1,298 Elo+
Party 1
Baron Samedi
Baron Samedi
Son Fearing
Baron Samedi
Level 126
God Stats
10W - 8L
1,652 SR
Queue Stats
23W - 36L
1,279 Elo+
Party 1
Artemis
Artemis
YumekoWaifu3699
Artemis
Level 82
God Stats
3W - 3L
1,528 SR
Queue Stats
32W - 51L
1,288 Elo+
Party 1
Team Averages
Level 110
1,534 SR
1,288 Elo+

VS

Team Averages
Level 77
1,487 SR
1,403 Elo+
Vamana
Vamana
ADANGARCIA
Vamana
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
135W - 136L
1,458 Elo+
Party 2
Pele
Pele
ElitistWalk
Pele
Level 68
God Stats
2W - 2L
1,715 SR
Queue Stats
53W - 45L
1,489 Elo+
Party 2
Neith
Neith
lorday
Neith
Level 41
God Stats
2W - 2L
1,248 SR
Queue Stats
68W - 86L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,891
684
7,680
19,464
23,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Son Fearing
Baron Samedi
13
2 / 6 / 1
8,704
670
10,061
12,081
7,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 5 / 0
8,490
653
8,963
13,827
6,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ADANGARCIA
Vamana
15
10 / 2 / 4
10,633
818
15,823
15,294
8,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 2 / 9
9,104
700
11,914
13,466
7,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
lorday
Neith
15
2 / 1 / 11
9,755
750
12,429
9,666
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
14
14
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vamana
ADANGARCIA
Vamana
10
2
4
6
L
1
3
3
0.83
W
2
2
9
3.25
L
Baron Samedi
Son Fearing
Baron Samedi
2
6
1
0.42
L
2
5
0
0.4
W
Neith
lorday
Neith
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,704
Damage
40,166
45,372
Taken
38,426
37,171
Mitigated
20,080
13,699
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
ADANGARCIA
Vamana
15,823
8,164
0
2,913
15,294
8,304
736
5,833
9,461
0
42,108
L
7,680
1,551
848
4,550
19,464
23,614
0
114
19,350
23,676
0
W
11,914
2,280
0
1,255
13,466
7,236
138
8,313
5,153
0
38,088
L
Baron Samedi
Son Fearing
Baron Samedi
10,061
423
2,985
2,672
12,081
7,113
0
0
12,081
31,915
0
L
8,963
3,626
615
2,029
13,827
6,444
0
114
13,713
0
24,358
W
Neith
lorday
Neith
12,429
4,248
0
1,836
9,666
4,540
1,393
3,874
5,792
0
39,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,085
Gold Earned
29,492
116
Minions Killed
157
4
Camps Cleared
8
647,099
Distance Traveled
758,092
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,633
818
55
4
4
259,696
2
L
Geb
8,891
684
33
3
2
238,747
2
W
Pele
9,104
700
35
3
2
268,487
1
L
Baron Samedi
8,704
670
43
3
2
206,661
1
L
Artemis
8,490
653
40
3
0
201,691
2
W
Neith
9,755
750
67
5
2
229,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role