Player Matchup

Freya
Freya
AxelGH
Freya
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 95L
1,529 Elo+
Solo
Khepri
Khepri
Blazkowicz55
Khepri
Level 115
God Stats
9W - 6L
1,755 SR
Queue Stats
253W - 252L
1,573 Elo+
Party 2
Ganesha
Ganesha
Blud Diemond
Ganesha
Level 67
God Stats
3W - 6L
1,394 SR
Queue Stats
171W - 186L
1,513 Elo+
Party 2
King Arthur
King Arthur
DelightedPsycho
King Arthur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,414 Elo+
Party 3
Ratatoskr
Ratatoskr
vsssleepy
Ratatoskr
Level 67
God Stats
2W - 1L
1,905 SR
Queue Stats
95W - 97L
1,610 Elo+
Party 3
Team Averages
Level 95
1,611 SR
1,528 Elo+

VS

Team Averages
Level 112
1,485 SR
1,493 Elo+
Susano
Susano
 
Susano
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cupid
Cupid
 
Cupid
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
BjornTheReaper
Ymir
Level 68
God Stats
10W - 7L
1,420 SR
Queue Stats
685W - 614L
1,478 Elo+
Party 1
Ah Puch
Ah Puch
RisK 270
Ah Puch
Level 109
God Stats
69W - 43L
1,572 SR
Queue Stats
109W - 102L
1,478 Elo+
Solo
Ra
Ra
XxCobraKillerxXF
Ra
Level 108
God Stats
83W - 94L
1,431 SR
Queue Stats
971W - 892L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AxelGH
Freya
15
1 / 2 / 1
9,586
959
6,927
8,269
3,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
14
1 / 1 / 1
9,258
926
3,594
14,015
12,304
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
Blud Diemond
Ganesha
16
0 / 2 / 3
9,428
943
11,293
12,024
6,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
DelightedPsycho
King Arthur
15
0 / 5 / 2
9,189
919
7,845
15,070
14,960
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
vsssleepy
Ratatoskr
14
1 / 3 / 1
9,326
933
5,220
8,428
3,542
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

233

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
8 / 1 / 5
11,151
1,115
13,537
7,518
3,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
 
Cupid
16
2 / 0 / 10
10,656
1,066
15,215
6,471
2,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 1 / 11
9,612
961
2,888
13,742
11,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
RisK 270
Ah Puch
15
0 / 0 / 6
9,127
913
10,521
5,627
1,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 1 / 7
10,003
1,000
10,944
4,708
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
3
Kills
13
13
Deaths
3
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
1
5
10.5
W
Cupid
 
Cupid
2
0
10
7
L
Freya
AxelGH
Freya
1
2
1
0.75
W
0
1
11
5.5
L
Khepri
1
1
1
1.5
L
Ganesha
Blud Diemond
Ganesha
0
2
3
0.75
L
King Arthur
DelightedPsycho
King Arthur
0
5
2
0.2
W
Ah Puch
RisK 270
Ah Puch
0
0
6
3
W
3
1
7
6.5
L
Ratatoskr
vsssleepy
Ratatoskr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,879
Damage
53,105
57,806
Taken
38,066
40,855
Mitigated
21,770
3,610
Healing
10,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
13,537
4,671
0
0
7,518
3,221
0
4,573
2,809
0
24,531
W
Cupid
 
Cupid
15,215
8,189
161
833
6,471
2,906
0
2,794
3,677
0
46,041
L
Freya
AxelGH
Freya
6,927
2,495
0
1,741
8,269
3,550
0
2,225
6,044
32,347
0
W
2,888
562
375
3,880
13,742
11,694
0
8,797
4,945
12,069
0
L
Khepri
3,594
537
132
96
14,015
12,304
0
7,107
6,908
8,553
0
L
Ganesha
Blud Diemond
Ganesha
11,293
530
0
414
12,024
6,499
0
6,582
5,442
35,403
0
L
King Arthur
DelightedPsycho
King Arthur
7,845
240
0
720
15,070
14,960
0
6,092
8,978
0
26,365
W
Ah Puch
RisK 270
Ah Puch
10,521
300
0
326
5,627
1,891
0
3,705
1,922
23,983
0
W
10,944
464
2,948
1,633
4,708
2,058
0
1,809
2,899
25,608
0
L
Ratatoskr
vsssleepy
Ratatoskr
5,220
892
0
507
8,428
3,542
0
2,347
6,081
0
12,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,787
Gold Earned
50,549
179
Minions Killed
186
8
Camps Cleared
10
1,003,804
Distance Traveled
982,073
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,151
1,115
12
1
3
208,699
0
W
Cupid
10,656
1,066
91
9
4
189,445
2
L
Freya
9,586
959
69
7
1
194,823
0
W
Ymir
9,612
961
10
1
1
171,128
0
L
Khepri
9,258
926
13
1
3
194,261
0
L
Ganesha
9,428
943
1
0
0
213,557
4
L
King Arthur
9,189
919
67
7
0
187,818
1
W
Ah Puch
9,127
913
27
3
1
202,191
0
W
Ra
10,003
1,000
46
5
1
210,610
0
L
Ratatoskr
9,326
933
29
3
4
213,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role