Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
A6GRAMLINE
Hel
Level 157
God Stats
2W - 4L
1,390 SR
Queue Stats
994W - 928L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
Capt_Penguin1
Ao Kuang
Level 144
God Stats
1W - 1L
1,786 SR
Queue Stats
141W - 149L
1,554 Elo+
Party 1
Lancelot
Lancelot
WZRD_YSL
Lancelot
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 141L
1,451 Elo+
Solo
Team Averages
Level 120
1,535 SR
1,500 Elo+

VS

Team Averages
Level 115
1,487 SR
1,558 Elo+
Pele
Pele
 
Pele
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IllWeeWoo2
Morgan Le Fay
Level 104
God Stats
6W - 2L
1,507 SR
Queue Stats
363W - 390L
1,535 Elo+
Solo
Mercury
Mercury
breadbaker
Mercury
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
103W - 55L
1,779 Elo+
Party 2
Yemoja
Yemoja
chicotheman13
Yemoja
Level 155
God Stats
3W - 4L
1,426 SR
Queue Stats
217W - 227L
1,470 Elo+
Solo
Jormungandr
Jormungandr
xM4TTYxiCE
Jormungandr
Level 156
God Stats
3W - 0L
1,502 SR
Queue Stats
186W - 183L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
3 / 4 / 7
10,829
602
21,859
19,035
9,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
 
Serqet
17
4 / 7 / 6
10,631
591
12,267
26,396
14,906
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 4 / 8
11,701
650
13,038
19,190
11,558
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Capt_Penguin1
Ao Kuang
17
0 / 5 / 10
10,614
590
7,538
25,496
15,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
WZRD_YSL
Lancelot
20
5 / 6 / 7
11,814
656
20,774
22,468
12,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
12 / 3 / 11
13,490
749
27,118
22,108
12,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
IllWeeWoo2
Morgan Le Fay
19
6 / 5 / 10
12,291
683
22,456
18,251
9,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
breadbaker
Mercury
19
2 / 3 / 18
11,842
658
18,865
14,571
7,286
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
0 / 3 / 17
11,098
617
8,094
18,817
13,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
xM4TTYxiCE
Jormungandr
20
6 / 2 / 19
13,772
765
24,205
22,680
28,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
101
15
Kills
26
26
Deaths
16
38
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
4
7
1.63
L
Serqet
 
Serqet
4
7
6
1
W
Pele
 
Pele
12
3
11
5.83
L
3
4
8
1.75
L
Ao Kuang
Capt_Penguin1
Ao Kuang
0
5
10
1
W
Morgan Le Fay
IllWeeWoo2
Morgan Le Fay
6
5
10
2.2
L
Lancelot
WZRD_YSL
Lancelot
5
6
7
1.42
W
Mercury
breadbaker
Mercury
2
3
18
3.67
W
0
3
17
2.83
W
Jormungandr
xM4TTYxiCE
Jormungandr
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,476
Damage
100,738
112,585
Taken
96,427
64,309
Mitigated
71,511
50,934
Healing
45,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
21,859
513
240
5,211
19,035
9,955
0
10,092
8,943
46,137
0
L
Serqet
 
Serqet
12,267
2,408
1,395
3,794
26,396
14,906
73
11,671
14,725
0
14,960
W
Pele
 
Pele
27,118
8,641
433
7,931
22,108
12,543
2,957
7,438
14,294
0
48,009
L
13,038
795
14,218
9,135
19,190
11,558
380
11,452
7,738
34,091
0
L
Ao Kuang
Capt_Penguin1
Ao Kuang
7,538
2,407
4,117
7,266
25,496
15,076
1,037
11,766
13,730
22,040
0
W
Morgan Le Fay
IllWeeWoo2
Morgan Le Fay
22,456
1,841
3,081
2,890
18,251
9,738
1,873
7,447
9,946
49,028
0
L
Lancelot
WZRD_YSL
Lancelot
20,774
1,855
1,349
4,209
22,468
12,814
0
9,774
12,694
0
35,696
W
Mercury
breadbaker
Mercury
18,865
4,041
3,856
1,246
14,571
7,286
1,705
6,293
7,552
0
35,980
W
8,094
1,630
15,342
5,012
18,817
13,728
643
10,004
8,645
22,203
0
W
Jormungandr
xM4TTYxiCE
Jormungandr
24,205
3,833
1,475
4,517
22,680
28,216
700
11,253
10,923
43,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,589
Gold Earned
62,493
159
Minions Killed
219
0
Camps Cleared
0
1,497,590
Distance Traveled
1,711,617
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,829
602
52
3
0
315,853
0
L
Serqet
10,631
591
8
0
0
278,910
0
W
Pele
13,490
749
48
3
0
345,193
1
L
Hel
11,701
650
49
3
0
272,145
1
L
Ao Kuang
10,614
590
33
2
0
303,961
0
W
Morgan Le Fay
12,291
683
58
3
0
323,034
0
L
Lancelot
11,814
656
17
1
0
326,721
0
W
Mercury
11,842
658
39
2
0
391,233
0
W
Yemoja
11,098
617
23
1
0
304,940
0
W
Jormungandr
13,772
765
51
3
0
347,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role