Player Matchup

Danzaburou
Danzaburou
Latshaw71
Danzaburou
Level 120
God Stats
4W - 3L
1,530 SR
Queue Stats
222W - 240L
1,541 Elo+
Party 1
Sun Wukong
Sun Wukong
Mukami Shinzo
Sun Wukong
Level 78
God Stats
0W - 2L
1,266 SR
Queue Stats
12W - 31L
1,163 Elo+
Party 1
Baron Samedi
Baron Samedi
UndeadRed97
Baron Samedi
Level 143
God Stats
10W - 5L
1,535 SR
Queue Stats
321W - 348L
1,553 Elo+
Party 1
Team Averages
Level 114
1,444 SR
1,419 Elo+

VS

Team Averages
Level 100
1,670 SR
1,595 Elo+
Zeus
Zeus
FalIen AngeI666
Zeus
Level 65
God Stats
29W - 15L
1,721 SR
Queue Stats
82W - 63L
1,594 Elo+
Party 2
Lancelot
Lancelot
FlamingReaper45
Lancelot
Level 112
God Stats
2W - 2L
1,663 SR
Queue Stats
98W - 83L
1,600 Elo+
Party 2
Khepri
Khepri
Kaabii13
Khepri
Level 124
God Stats
19W - 18L
1,627 SR
Queue Stats
119W - 107L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Latshaw71
Danzaburou
12
0 / 4 / 0
7,884
606
3,465
12,181
4,921
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Mukami Shinzo
Sun Wukong
11
0 / 2 / 1
7,645
588
4,532
13,407
8,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
UndeadRed97
Baron Samedi
11
1 / 6 / 0
7,979
614
5,295
13,037
5,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 7
9,243
711
15,826
3,726
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
14
8 / 1 / 4
9,425
725
13,895
10,761
5,540
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Kaabii13
Khepri
13
1 / 0 / 11
9,472
729
3,440
12,064
16,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
12
12
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
Lancelot
8
1
4
10
W
Khepri
Kaabii13
Khepri
1
0
11
6.5
L
Danzaburou
Latshaw71
Danzaburou
0
4
0
0
L
Sun Wukong
Mukami Shinzo
Sun Wukong
0
2
1
0.25
L
Baron Samedi
UndeadRed97
Baron Samedi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,292
Damage
33,161
38,625
Taken
26,551
19,204
Mitigated
24,292
11,277
Healing
5,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,826
2,244
0
0
3,726
1,833
976
1,108
2,618
50,366
0
W
Lancelot
13,895
1,733
0
764
10,761
5,540
0
2,794
7,967
0
25,915
W
Khepri
Kaabii13
Khepri
3,440
113
497
3,899
12,064
16,919
0
1,528
10,536
11,263
0
L
Danzaburou
Latshaw71
Danzaburou
3,465
1,167
0
1,442
12,181
4,921
0
6,674
5,507
0
24,646
L
Sun Wukong
Mukami Shinzo
Sun Wukong
4,532
795
382
3,069
13,407
8,808
0
8,088
5,319
0
24,347
L
Baron Samedi
UndeadRed97
Baron Samedi
5,295
66
1,836
4,548
13,037
5,475
0
4,938
8,099
15,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,508
Gold Earned
28,140
114
Minions Killed
132
4
Camps Cleared
5
633,784
Distance Traveled
628,689
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,243
711
92
7
2
184,271
0
W
Lancelot
9,425
725
25
2
1
247,898
0
W
Khepri
9,472
729
15
1
2
196,520
1
L
Danzaburou
7,884
606
51
4
1
197,155
2
L
Sun Wukong
7,645
588
44
3
0
217,395
1
L
Baron Samedi
7,979
614
19
1
3
219,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role