Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ASpaceJamVHS
Ah Muzen Cab
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 5L
1,734 Elo+
Party 2
Achilles
Achilles
Doctuh Galvin
Achilles
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,152 Elo+
Party 2
Chang'e
Chang'e
yOuR deMIze
Chang'e
Level 17
God Stats
4W - 10L
1,273 SR
Queue Stats
4W - 12L
1,155 Elo+
Party 2
Team Averages
Level 75
1,424 SR
1,347 Elo+

VS

Team Averages
Level 82
1,488 SR
1,201 Elo+
Fenrir
Fenrir
DHGCatWoman
Fenrir
Level 102
God Stats
36W - 36L
1,526 SR
Queue Stats
203W - 221L
1,380 Elo+
Party 1
Baba Yaga
Baba Yaga
KIRA-God_Of_The_
Baba Yaga
Level 43
God Stats
0W - 3L
1,352 SR
Queue Stats
2W - 7L
996 Elo+
Party 1
Lancelot
Lancelot
PeskyGiraffe16
Lancelot
Level 102
God Stats
3W - 2L
1,587 SR
Queue Stats
19W - 30L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ASpaceJamVHS
Ah Muzen Cab
20
11 / 4 / 2
14,540
808
31,519
18,770
10,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Doctuh Galvin
Achilles
17
4 / 4 / 9
12,481
693
13,391
21,113
17,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
yOuR deMIze
Chang'e
15
0 / 7 / 10
11,531
641
8,613
18,104
7,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
9 / 3 / 6
12,649
703
12,863
30,751
31,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
17
1 / 3 / 12
11,575
643
21,567
15,352
7,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
15
5 / 9 / 7
11,935
663
10,719
20,902
9,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
15
Kills
15
15
Deaths
15
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ASpaceJamVHS
Ah Muzen Cab
11
4
2
3
L
Fenrir
9
3
6
4
W
Achilles
Doctuh Galvin
Achilles
4
4
9
2.13
L
Baba Yaga
1
3
12
2.33
L
Lancelot
5
9
7
0.94
W
Chang'e
yOuR deMIze
Chang'e
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,523
Damage
45,149
57,987
Taken
67,005
35,130
Mitigated
49,446
22,999
Healing
7,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ASpaceJamVHS
Ah Muzen Cab
31,519
18,673
0
7,545
18,770
10,302
2,440
6,651
11,849
0
83,260
L
Fenrir
12,863
2,569
0
1,710
30,751
31,666
0
4,154
26,597
0
27,970
W
Achilles
Doctuh Galvin
Achilles
13,391
4,488
160
5,055
21,113
17,573
0
8,196
12,411
0
36,615
L
Baba Yaga
21,567
1,458
98
5,539
15,352
7,905
392
1,494
13,858
71,532
0
L
Lancelot
10,719
2,129
0
0
20,902
9,875
0
3,655
17,247
0
33,110
W
Chang'e
yOuR deMIze
Chang'e
8,613
878
4,730
5,509
18,104
7,255
616
7,209
10,270
27,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,552
Gold Earned
36,159
195
Minions Killed
184
6
Camps Cleared
8
957,282
Distance Traveled
946,515
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,540
808
118
7
0
325,660
3
L
Fenrir
12,649
703
44
2
4
332,306
5
W
Achilles
12,481
693
42
2
3
340,966
4
L
Baba Yaga
11,575
643
80
4
1
311,452
0
L
Lancelot
11,935
663
60
3
3
302,757
0
W
Chang'e
11,531
641
35
2
3
290,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role