Player Matchup

Nu Wa
Nu Wa
ACWizard93
Nu Wa
Level 80
God Stats
4W - 2L
1,633 SR
Queue Stats
88W - 124L
1,348 Elo+
Party 1
Yemoja
Yemoja
BlindVegeta
Yemoja
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
107W - 161L
1,344 Elo+
Party 1
Ullr
Ullr
lyricist1997
Ullr
Level 94
God Stats
2W - 2L
1,079 SR
Queue Stats
80W - 131L
1,310 Elo+
Party 1
Team Averages
Level 94
1,404 SR
1,334 Elo+

VS

Team Averages
Level 81
1,526 SR
1,363 Elo+
Anhur
Anhur
 
Anhur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
SirDerek69
Cabrakan
Level 120
God Stats
8W - 6L
1,578 SR
Queue Stats
76W - 133L
1,262 Elo+
Solo
Olorun
Olorun
jorge salas 02
Olorun
Level 20
God Stats
0W - 4L
1,500 SR
Queue Stats
51W - 61L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
3 / 1 / 5
7,706
701
12,004
6,022
2,347
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
12
0 / 1 / 5
6,840
622
6,032
10,193
7,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
5 / 2 / 3
8,330
757
11,873
9,755
4,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 1 / 0
7,586
690
9,856
11,408
4,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
SirDerek69
Cabrakan
11
0 / 2 / 4
7,336
667
3,779
14,790
11,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 3
6,492
590
6,476
10,653
4,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
8
Kills
4
4
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
1
0
4
W
Nu Wa
3
1
5
5.5
W
Yemoja
0
1
5
2.5
L
Cabrakan
SirDerek69
Cabrakan
0
2
4
1
L
0
5
3
0.3
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,909
Damage
20,111
25,970
Taken
36,851
13,573
Mitigated
20,604
7,456
Healing
11,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,856
5,313
0
2,421
11,408
4,338
0
6,161
5,247
0
39,346
W
Nu Wa
12,004
5,625
705
295
6,022
2,347
132
2,334
3,688
29,046
0
W
Yemoja
6,032
1,627
2,772
3,596
10,193
7,224
203
4,230
5,963
12,811
1,325
L
Cabrakan
SirDerek69
Cabrakan
3,779
399
628
4,834
14,790
11,368
90
7,039
7,751
22,147
0
L
6,476
1,697
861
2,640
10,653
4,898
29
4,796
5,857
20,679
1,271
W
11,873
4,833
0
88
9,755
4,002
1,088
3,373
6,382
0
27,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,876
Gold Earned
21,414
99
Minions Killed
130
2
Camps Cleared
6
506,366
Distance Traveled
543,112
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,586
690
72
7
2
181,122
2
W
Nu Wa
7,706
701
35
3
0
163,954
0
W
Yemoja
6,840
622
16
1
0
178,301
0
L
Cabrakan
7,336
667
35
3
3
180,709
0
L
Olorun
6,492
590
23
2
1
181,281
3
W
Ullr
8,330
757
48
4
2
164,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role