Player Matchup

Discordia
Discordia
Lonely_The_Otaku
Discordia
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,332 Elo+
Party 2
Danzaburou
Danzaburou
PRECOR4
Danzaburou
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 44L
1,489 Elo+
Solo
Hercules
Hercules
SY-Heated_Wheat
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 2
Merlin
Merlin
Vancho_1
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,577 Elo+
Party 3
Scylla
Scylla
zulu499
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,467 Elo+
Party 3
Team Averages
Level 24
1,500 SR
1,433 Elo+

VS

Team Averages
Level 73
1,552 SR
1,527 Elo+
Bastet
Bastet
Iceleak
Bastet
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 150L
1,668 Elo+
Party 1
Ullr
Ullr
dNOOB98
Ullr
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
273W - 206L
1,579 Elo+
Party 1
Xbalanque
Xbalanque
valliiaant
Xbalanque
Level 29
God Stats
6W - 2L
1,761 SR
Queue Stats
238W - 184L
1,561 Elo+
Party 1
Kukulkan
Kukulkan
xstinkyxgringox
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,329 Elo+
Solo
Mulan
Mulan
ziccadpao
Mulan
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 74L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
16
1 / 8 / 4
8,941
688
7,550
13,113
6,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PRECOR4
Danzaburou
13
1 / 6 / 4
8,487
653
10,362
12,374
6,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
14
1 / 9 / 2
8,195
630
5,582
23,814
31,819
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Vancho_1
Merlin
16
3 / 8 / 3
9,758
751
11,939
12,702
5,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
zulu499
Scylla
15
4 / 7 / 3
9,836
757
13,200
10,134
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Iceleak
Bastet
15
1 / 1 / 23
9,884
760
7,746
13,338
10,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ullr
dNOOB98
Ullr
17
10 / 2 / 20
10,933
841
12,680
12,736
6,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
valliiaant
Xbalanque
17
14 / 4 / 13
11,244
865
16,158
13,334
6,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
19
7 / 1 / 19
11,322
871
16,351
7,475
3,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
ziccadpao
Mulan
18
6 / 2 / 25
10,694
823
14,482
12,839
15,995
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
138
10
Kills
38
38
Deaths
10
16
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Bastet
Iceleak
Bastet
1
1
23
12.5
L
Discordia
1
8
4
0.38
L
Danzaburou
PRECOR4
Danzaburou
1
6
4
0.5
L
Hercules
1
9
2
0.22
L
Merlin
Vancho_1
Merlin
3
8
3
0.56
W
Ullr
dNOOB98
Ullr
10
2
20
10
W
Xbalanque
valliiaant
Xbalanque
14
4
13
5.13
W
Kukulkan
7
1
19
16.5
W
Mulan
ziccadpao
Mulan
6
2
25
9.25
L
Scylla
zulu499
Scylla
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,633
Damage
67,417
72,137
Taken
59,722
54,983
Mitigated
43,762
10,750
Healing
17,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Iceleak
Bastet
7,746
2,105
327
1,480
13,338
10,813
1,114
8,342
4,996
0
11,449
L
Discordia
7,550
1,049
111
801
13,113
6,482
0
4,244
8,869
22,844
0
L
Danzaburou
PRECOR4
Danzaburou
10,362
3,197
307
2,339
12,374
6,244
0
2,611
9,763
0
17,310
L
Hercules
5,582
1,546
216
5,427
23,814
31,819
0
5,047
18,767
0
14,087
L
Merlin
Vancho_1
Merlin
11,939
336
0
1,549
12,702
5,757
0
2,671
10,031
17,763
0
W
Ullr
dNOOB98
Ullr
12,680
7,230
2,870
2,532
12,736
6,830
1,191
6,720
6,016
0
26,759
W
Xbalanque
valliiaant
Xbalanque
16,158
7,704
2,290
2,687
13,334
6,329
1,629
6,741
6,593
0
30,418
W
Kukulkan
16,351
1,539
1,481
1,258
7,475
3,795
1,999
4,142
3,333
45,079
0
W
Mulan
ziccadpao
Mulan
14,482
1,121
380
1,888
12,839
15,995
1,075
6,744
6,095
0
21,285
L
Scylla
zulu499
Scylla
13,200
526
0
0
10,134
4,681
0
1,778
8,356
22,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,217
Gold Earned
54,077
108
Minions Killed
139
0
Camps Cleared
0
902,544
Distance Traveled
1,136,714
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,884
760
5
0
0
219,522
0
L
Discordia
8,941
688
31
2
0
180,816
2
L
Danzaburou
8,487
653
24
2
0
144,801
2
L
Hercules
8,195
630
12
1
0
203,328
3
L
Merlin
9,758
751
16
1
0
188,742
0
W
Ullr
10,933
841
18
1
0
226,608
0
W
Xbalanque
11,244
865
33
3
0
208,625
1
W
Kukulkan
11,322
871
69
5
0
244,380
0
W
Mulan
10,694
823
14
1
0
237,579
1
L
Scylla
9,836
757
25
2
0
184,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role