Player Matchup

Zhong Kui
Zhong Kui
Dumbsta
Zhong Kui
Level 122
God Stats
14W - 8L
1,652 SR
Queue Stats
114W - 111L
1,641 Elo+
Party 2
Sol
Sol
IceWolf994
Sol
Level 140
God Stats
10W - 9L
1,626 SR
Queue Stats
412W - 324L
1,641 Elo+
Party 2
Osiris
Osiris
UltimoBCG
Osiris
Level 84
God Stats
16W - 7L
1,617 SR
Queue Stats
268W - 241L
1,631 Elo+
Party 2
Horus
Horus
Whaleslap
Horus
Level 40
God Stats
31W - 14L
1,332 SR
Queue Stats
198W - 93L
1,710 Elo+
Party 2
Bakasura
Bakasura
ritchierichba
Bakasura
Level 154
God Stats
1W - 1L
1,302 SR
Queue Stats
331W - 216L
1,686 Elo+
Party 2
Team Averages
Level 108
1,506 SR
1,662 Elo+

VS

Team Averages
Level 96
1,499 SR
1,559 Elo+
Erlang Shen
Erlang Shen
Chïef
Erlang Shen
Level 153
God Stats
3W - 1L
1,866 SR
Queue Stats
132W - 103L
1,636 Elo+
Party 1
Neith
Neith
DrGan3
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,607 Elo+
Party 3
Kukulkan
Kukulkan
McGavinS
Kukulkan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Thanatos
Thanatos
MurasameFall
Thanatos
Level 149
God Stats
3W - 5L
1,462 SR
Queue Stats
203W - 182L
1,692 Elo+
Party 3
Zhong Kui
Zhong Kui
Vαlto
Zhong Kui
Level 62
God Stats
0W - 2L
1,167 SR
Queue Stats
157W - 126L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dumbsta
Zhong Kui
19
5 / 0 / 8
13,522
541
12,642
11,945
11,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 5 / 2
15,000
600
18,014
21,027
9,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
UltimoBCG
Osiris
20
2 / 2 / 10
14,058
562
14,853
23,289
20,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Whaleslap
Horus
18
2 / 2 / 17
13,146
526
10,015
23,025
27,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
ritchierichba
Bakasura
20
17 / 2 / 1
16,334
653
24,278
25,774
16,542
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chïef
Erlang Shen
16
1 / 9 / 3
10,272
411
8,677
31,476
24,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
DrGan3
Neith
20
5 / 4 / 4
13,453
538
17,042
17,168
7,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
McGavinS
Kukulkan
16
0 / 9 / 3
10,138
406
9,315
14,973
6,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
MurasameFall
Thanatos
17
4 / 7 / 3
10,995
440
12,667
22,315
9,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Vαlto
Zhong Kui
20
1 / 3 / 2
12,590
504
15,679
19,028
24,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
32
Kills
11
11
Deaths
32
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Chïef
Erlang Shen
1
9
3
0.28
L
Neith
DrGan3
Neith
5
4
4
1.75
W
Zhong Kui
Dumbsta
Zhong Kui
5
0
8
9
W
6
5
2
1.4
L
Kukulkan
McGavinS
Kukulkan
0
9
3
0.17
L
Thanatos
MurasameFall
Thanatos
4
7
3
0.79
W
Osiris
UltimoBCG
Osiris
2
2
10
3.5
L
Zhong Kui
Vαlto
Zhong Kui
1
3
2
0.67
W
Horus
Whaleslap
Horus
2
2
17
5.25
W
Bakasura
ritchierichba
Bakasura
17
2
1
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,802
Damage
63,380
105,060
Taken
104,960
85,148
Mitigated
72,560
37,403
Healing
29,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Chïef
Erlang Shen
8,677
3,973
2,389
5,678
31,476
24,704
0
7,688
22,787
0
51,114
L
Neith
DrGan3
Neith
17,042
6,666
0
2,695
17,168
7,169
0
8,364
8,229
0
101,223
W
Zhong Kui
Dumbsta
Zhong Kui
12,642
2,025
0
7,207
11,945
11,547
4,229
4,023
7,836
96,816
0
W
18,014
7,942
0
9,556
21,027
9,548
7,301
596
20,431
127,275
14,711
L
Kukulkan
McGavinS
Kukulkan
9,315
574
0
125
14,973
6,675
0
2,299
11,032
87,767
0
L
Thanatos
MurasameFall
Thanatos
12,667
3,777
0
12,158
22,315
9,685
0
6,869
14,816
0
88,243
W
Osiris
UltimoBCG
Osiris
14,853
6,223
0
7,033
23,289
20,279
2,111
9,699
13,007
0
119,677
L
Zhong Kui
Vαlto
Zhong Kui
15,679
1,035
0
6,043
19,028
24,327
0
3,415
14,843
106,961
0
W
Horus
Whaleslap
Horus
10,015
4,470
1,458
4,751
23,025
27,232
229
4,611
18,281
0
35,522
W
Bakasura
ritchierichba
Bakasura
24,278
16,796
0
7,398
25,774
16,542
144
5,634
20,029
0
171,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,060
Gold Earned
57,448
835
Minions Killed
712
0
Camps Cleared
0
2,532,314
Distance Traveled
2,219,592
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,272
411
53
2
0
444,855
5
L
Neith
13,453
538
163
7
0
426,047
3
W
Zhong Kui
13,522
541
150
6
0
482,366
3
W
Sol
15,000
600
211
8
0
404,632
2
L
Kukulkan
10,138
406
158
6
0
406,618
6
L
Thanatos
10,995
440
118
5
0
507,760
0
W
Osiris
14,058
562
193
8
0
500,398
2
L
Zhong Kui
12,590
504
220
9
0
434,312
3
W
Horus
13,146
526
56
2
0
500,413
12
W
Bakasura
16,334
653
225
9
0
644,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role