Player Matchup

Chernobog
Chernobog
CTS Venom
Chernobog
Level 87
God Stats
5W - 4L
1,553 SR
Queue Stats
228W - 268L
1,369 Elo+
Solo
Bastet
Bastet
iTZ P1NEAPPLES
Bastet
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,885 Elo+
Solo
Baron Samedi
Baron Samedi
mega dood2003
Baron Samedi
Level 69
God Stats
5W - 0L
1,733 SR
Queue Stats
328W - 316L
1,482 Elo+
Solo
Janus
Janus
peri
Janus
Level 62
God Stats
1W - 0L
1,443 SR
Queue Stats
33W - 35L
1,413 Elo+
Party 1
Cliodhna
Cliodhna
timtumz1
Cliodhna
Level 61
God Stats
3W - 1L
1,484 SR
Queue Stats
51W - 62L
1,443 Elo+
Party 1
Team Averages
Level 79
1,543 SR
1,518 Elo+

VS

Team Averages
Level 82
1,474 SR
1,392 Elo+
Chronos
Chronos
AlejoVargasG26
Chronos
Level 140
God Stats
1W - 2L
1,495 SR
Queue Stats
50W - 70L
1,360 Elo+
Party 2
Loki
Loki
Black9420
Loki
Level 124
God Stats
2W - 2L
1,401 SR
Queue Stats
78W - 89L
1,347 Elo+
Party 2
Baron Samedi
Baron Samedi
Endercryostasis
Baron Samedi
Level 60
God Stats
0W - 1L
1,662 SR
Queue Stats
16W - 22L
1,415 Elo+
Solo
Raijin
Raijin
Mugenx97
Raijin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Sebasr97
Mercury
Level 29
God Stats
0W - 3L
1,312 SR
Queue Stats
60W - 83L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CTS Venom
Chernobog
20
17 / 8 / 21
16,681
981
25,908
24,085
13,278
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 4 / 20
12,366
727
13,602
16,877
7,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
mega dood2003
Baron Samedi
18
3 / 8 / 17
11,445
673
10,534
16,563
8,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
peri
Janus
20
8 / 7 / 24
13,784
811
19,421
16,647
7,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
timtumz1
Cliodhna
19
10 / 6 / 16
12,656
744
16,502
18,338
8,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 17
12,371
728
11,390
23,170
9,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
20
11 / 9 / 7
13,386
787
15,070
18,959
7,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Endercryostasis
Baron Samedi
20
7 / 6 / 15
13,985
823
19,940
18,267
11,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Raijin
Mugenx97
Raijin
20
11 / 9 / 10
13,789
811
19,996
20,160
8,499
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Sebasr97
Mercury
15
0 / 14 / 14
10,097
594
6,586
22,230
7,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
95
43
Kills
32
33
Deaths
45
98
Assists
63
Player
Kills
Deaths
Assists
KDA
L
3
7
17
1.64
L
Loki
11
9
7
1.61
W
Chernobog
CTS Venom
Chernobog
17
8
21
3.44
L
Baron Samedi
Endercryostasis
Baron Samedi
7
6
15
2.42
L
Raijin
Mugenx97
Raijin
11
9
10
1.78
L
Mercury
Sebasr97
Mercury
0
14
14
0.5
W
5
4
20
3.75
W
Baron Samedi
mega dood2003
Baron Samedi
3
8
17
1.44
W
Janus
peri
Janus
8
7
24
2.86
W
Cliodhna
timtumz1
Cliodhna
10
6
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,967
Damage
72,982
92,510
Taken
102,786
45,741
Mitigated
44,628
25,139
Healing
23,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,390
3,318
597
6,802
23,170
9,515
652
7,678
15,492
28,191
0
L
Loki
15,070
1,250
549
2,260
18,959
7,193
2,140
6,095
12,864
0
23,795
W
Chernobog
CTS Venom
Chernobog
25,908
16,916
719
5,762
24,085
13,278
1,592
11,749
12,336
0
50,751
L
Baron Samedi
Endercryostasis
Baron Samedi
19,940
284
2,895
6,516
18,267
11,518
1,195
5,457
12,810
41,235
0
L
Raijin
Mugenx97
Raijin
19,996
2,443
298
1,563
20,160
8,499
622
4,358
15,802
40,343
0
L
Mercury
Sebasr97
Mercury
6,586
2,675
289
1,288
22,230
7,903
348
6,367
15,863
0
9,030
W
13,602
4,746
1,568
3,919
16,877
7,952
1,830
10,325
6,552
0
23,402
W
Baron Samedi
mega dood2003
Baron Samedi
10,534
526
2,746
2,045
16,563
8,869
1,176
8,085
8,478
26,386
0
W
Janus
peri
Janus
19,421
1,349
485
2,787
16,647
7,067
2,275
9,293
7,354
39,794
0
W
Cliodhna
timtumz1
Cliodhna
16,502
1,580
1,263
3,845
18,338
8,575
1,426
11,874
6,464
0
27,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,932
Gold Earned
63,628
177
Minions Killed
177
0
Camps Cleared
0
1,440,304
Distance Traveled
1,329,939
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
12,371
728
52
3
0
292,335
1
L
Loki
13,386
787
15
1
0
271,231
1
W
Chernobog
16,681
981
63
4
0
232,489
0
L
Baron Samedi
13,985
823
65
4
0
279,762
1
L
Raijin
13,789
811
36
2
0
217,795
0
L
Mercury
10,097
594
9
1
0
268,816
1
W
Bastet
12,366
727
17
1
0
330,868
1
W
Baron Samedi
11,445
673
31
2
0
271,674
2
W
Janus
13,784
811
55
3
0
261,560
0
W
Cliodhna
12,656
744
11
1
0
343,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role