Player Matchup

Ra
Ra
LaMarnell
Ra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 96L
1,401 Elo+
Party 3
Izanami
Izanami
LaQuavis
Izanami
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 118L
1,401 Elo+
Party 3
Sol
Sol
PlatinumDime52
Sol
Level 91
God Stats
4W - 3L
1,510 SR
Queue Stats
192W - 226L
1,412 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShinShoRyuGuile
Cu Chulainn
Level 124
God Stats
24W - 34L
1,471 SR
Queue Stats
539W - 589L
1,390 Elo+
Solo
Ne Zha
Ne Zha
Sirhoey
Ne Zha
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
126W - 150L
1,365 Elo+
Solo
Team Averages
Level 98
1,496 SR
1,394 Elo+

VS

Team Averages
Level 129
1,506 SR
1,452 Elo+
Arachne
Arachne
 
Arachne
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BourgeiBabo
Scylla
Level 153
God Stats
0W - 1L
1,525 SR
Queue Stats
45W - 56L
1,389 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DUB253
Cu Chulainn
Level 109
God Stats
5W - 3L
1,838 SR
Queue Stats
98W - 106L
1,469 Elo+
Party 1
Sylvanus
Sylvanus
Gasholeliger
Sylvanus
Level 112
God Stats
1W - 6L
1,183 SR
Queue Stats
66W - 78L
1,439 Elo+
Party 1
Skadi
Skadi
SmashFade
Skadi
Level 125
God Stats
13W - 11L
1,484 SR
Queue Stats
192W - 223L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,129
513
2,869
3,895
1,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
LaQuavis
Izanami
8
1 / 4 / 0
5,157
516
3,965
7,651
2,271
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 0
6,355
636
3,525
3,685
1,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
ShinShoRyuGuile
Cu Chulainn
11
4 / 0 / 1
6,788
679
4,145
5,382
3,213
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
Sirhoey
Ne Zha
10
1 / 0 / 1
5,695
570
1,362
7,420
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 3 / 1
4,835
484
1,415
8,471
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
9
0 / 1 / 0
4,908
491
2,244
4,473
1,693
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
DUB253
Cu Chulainn
9
0 / 3 / 0
4,982
498
3,103
7,914
3,683
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Gasholeliger
Sylvanus
9
0 / 1 / 3
4,832
483
3,745
7,641
4,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
SmashFade
Skadi
10
5 / 1 / 0
5,883
588
4,483
5,733
1,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
9
Kills
5
5
Deaths
9
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
1
0.17
L
Scylla
0
1
0
0
L
Cu Chulainn
DUB253
Cu Chulainn
0
3
0
0
L
Sylvanus
Gasholeliger
Sylvanus
0
1
3
1.5
W
1
1
1
1.5
W
Izanami
LaQuavis
Izanami
1
4
0
0.25
W
2
0
0
2
W
Cu Chulainn
ShinShoRyuGuile
Cu Chulainn
4
0
1
4.5
W
Ne Zha
Sirhoey
Ne Zha
1
0
1
1.5
L
Skadi
SmashFade
Skadi
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,866
Damage
14,990
28,033
Taken
34,232
11,252
Mitigated
14,262
9,869
Healing
8,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,415
1,091
0
1,642
8,471
2,952
0
1,381
7,090
0
30,026
L
Scylla
2,244
239
0
1,328
4,473
1,693
0
2,023
2,450
30,924
0
L
Cu Chulainn
DUB253
Cu Chulainn
3,103
631
0
936
7,914
3,683
0
0
7,914
0
28,308
L
Sylvanus
Gasholeliger
Sylvanus
3,745
1,693
785
2,571
7,641
4,081
198
1,410
6,231
19,944
7,483
W
2,869
575
221
517
3,895
1,561
0
419
3,476
19,751
0
W
Izanami
LaQuavis
Izanami
3,965
3,087
0
1,753
7,651
2,271
108
2,552
5,099
0
30,280
W
3,525
1,275
0
1,462
3,685
1,503
1,494
1,955
1,730
39,562
5,961
W
Cu Chulainn
ShinShoRyuGuile
Cu Chulainn
4,145
813
0
1,565
5,382
3,213
36
0
5,382
0
45,322
W
Ne Zha
Sirhoey
Ne Zha
1,362
88
0
4,351
7,420
2,704
0
289
7,131
0
36,676
L
Skadi
SmashFade
Skadi
4,483
1,973
0
1,208
5,733
1,853
114
1,161
4,572
0
34,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,124
Gold Earned
25,440
345
Minions Killed
248
0
Camps Cleared
0
966,909
Distance Traveled
939,277
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,835
484
54
5
0
211,738
1
L
Scylla
4,908
491
40
4
0
176,021
3
L
Cu Chulainn
4,982
498
54
5
0
180,369
0
L
Sylvanus
4,832
483
44
4
0
183,459
3
W
Ra
5,129
513
33
3
0
195,213
1
W
Izanami
5,157
516
57
6
0
175,336
1
W
Sol
6,355
636
82
8
0
178,226
4
W
Cu Chulainn
6,788
679
88
9
0
194,267
4
W
Ne Zha
5,695
570
85
9
0
223,867
3
L
Skadi
5,883
588
56
6
0
187,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role