Player Matchup

Mercury
Mercury
TheFlea989
Mercury
Level 46
God Stats
1W - 1L
1,201 SR
Queue Stats
8W - 6L
1,580 Elo+
Solo
Sol
Sol
Tiggtoo
Sol
Level 7
God Stats
3W - 2L
1,515 SR
Queue Stats
7W - 10L
1,395 Elo+
Party 2
Loki
Loki
Tigto
Loki
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,348 Elo+
Party 2
Team Averages
Level 29
1,405 SR
1,441 Elo+

VS

Team Averages
Level 71
1,335 SR
1,318 Elo+
Discordia
Discordia
DaZeSalty
Discordia
Level 68
God Stats
3W - 8L
1,391 SR
Queue Stats
33W - 95L
1,205 Elo+
Party 1
Neith
Neith
Nisums
Neith
Level 3
God Stats
0W - 3L
1,273 SR
Queue Stats
5W - 25L
1,098 Elo+
Party 1
Achilles
Achilles
Surazal
Achilles
Level 141
God Stats
4W - 5L
1,341 SR
Queue Stats
102W - 66L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
TheFlea989
Mercury
20
6 / 6 / 7
18,584
688
14,055
25,886
12,500
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
20
7 / 9 / 8
18,962
702
31,748
34,064
18,260
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
Tigto
Loki
20
8 / 3 / 10
19,580
725
36,726
39,477
19,931
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DaZeSalty
Discordia
20
3 / 5 / 10
17,352
643
21,148
20,753
8,363
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Nisums
Neith
19
4 / 10 / 5
16,615
615
16,851
28,707
11,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Surazal
Achilles
20
11 / 6 / 5
20,321
753
39,666
41,872
71,407
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
21
Kills
18
18
Deaths
21
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
DaZeSalty
Discordia
3
5
10
1.6
L
Neith
Nisums
Neith
4
10
5
0.65
L
Achilles
Surazal
Achilles
11
6
5
2.25
W
Mercury
TheFlea989
Mercury
6
6
7
1.58
W
Sol
7
9
8
1.22
W
Loki
Tigto
Loki
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,529
Damage
77,665
99,427
Taken
91,332
50,691
Mitigated
91,413
19,879
Healing
10,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DaZeSalty
Discordia
21,148
980
915
1,677
20,753
8,363
434
4,570
16,183
69,762
0
L
Neith
Nisums
Neith
16,851
5,869
0
2,524
28,707
11,643
1,706
9,068
19,639
0
49,206
L
Achilles
Surazal
Achilles
39,666
8,586
195
5,098
41,872
71,407
81
16,437
25,435
2,007
91,352
W
Mercury
TheFlea989
Mercury
14,055
9,480
0
2,502
25,886
12,500
587
6,406
19,480
0
65,979
W
Sol
31,748
11,560
0
9,729
34,064
18,260
2,595
9,955
24,109
95,749
6,846
W
Loki
Tigto
Loki
36,726
7,575
0
7,648
39,477
19,931
0
7,939
31,538
0
122,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,126
Gold Earned
54,288
283
Minions Killed
261
14
Camps Cleared
10
1,483,504
Distance Traveled
1,303,644
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
17,352
643
93
3
4
419,634
4
L
Neith
16,615
615
72
3
0
379,362
3
L
Achilles
20,321
753
96
4
6
504,648
3
W
Mercury
18,584
688
70
3
3
506,333
5
W
Sol
18,962
702
117
4
6
429,266
3
W
Loki
19,580
725
96
4
5
547,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role