Player Matchup

Ymir
Ymir
Dosetk
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 26L
1,451 Elo+
Party 3
King Arthur
King Arthur
OtraNocheEnMlaml
King Arthur
Level 42
God Stats
2W - 3L
1,846 SR
Queue Stats
131W - 137L
1,518 Elo+
Party 2
Pele
Pele
PblcNme
Pele
Level 39
God Stats
0W - 1L
1,140 SR
Queue Stats
20W - 39L
1,423 Elo+
Party 3
Janus
Janus
Roch13
Janus
Level 158
God Stats
2W - 1L
1,322 SR
Queue Stats
47W - 40L
1,632 Elo+
Party 2
Chronos
Chronos
Toribi05721
Chronos
Level 127
God Stats
2W - 5L
1,501 SR
Queue Stats
149W - 138L
1,527 Elo+
Party 2
Team Averages
Level 79
1,462 SR
1,510 Elo+

VS

Team Averages
Level 92
1,660 SR
1,610 Elo+
Chernobog
Chernobog
BlazinAsian115
Chernobog
Level 86
God Stats
5W - 3L
1,620 SR
Queue Stats
200W - 159L
1,504 Elo+
Solo
Merlin
Merlin
Itachι
Merlin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,727 Elo+
Party 1
Loki
Loki
alexkhoury
Loki
Level 89
God Stats
4W - 0L
2,037 SR
Queue Stats
11W - 9L
1,699 Elo+
Party 1
Cerberus
Cerberus
nickkhoury
Cerberus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,669 Elo+
Party 1
Achilles
Achilles
starvinMarvin445
Achilles
Level 95
God Stats
6W - 6L
1,644 SR
Queue Stats
177W - 193L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dosetk
Ymir
8
0 / 2 / 0
5,262
439
2,510
6,769
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
OtraNocheEnMlaml
King Arthur
11
0 / 0 / 1
6,920
577
5,369
9,550
4,963
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
PblcNme
Pele
9
1 / 3 / 0
5,734
478
3,717
9,224
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Roch13
Janus
11
0 / 2 / 0
6,435
536
2,854
5,991
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
Toribi05721
Chronos
11
0 / 2 / 0
6,202
517
3,172
7,610
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BlazinAsian115
Chernobog
12
5 / 0 / 1
7,248
604
6,509
6,908
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Itachι
Merlin
12
1 / 0 / 1
6,655
555
3,793
5,482
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 0 / 3
6,648
554
2,734
6,290
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
nickkhoury
Cerberus
10
1 / 0 / 6
6,646
554
4,990
7,713
4,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 1
6,623
552
5,207
9,267
8,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
9
9
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BlazinAsian115
Chernobog
5
0
1
5.5
L
Ymir
Dosetk
Ymir
0
2
0
0
W
Merlin
Itachι
Merlin
1
0
1
1.5
L
King Arthur
OtraNocheEnMlaml
King Arthur
0
0
1
0.5
L
Pele
PblcNme
Pele
1
3
0
0.33
L
Janus
Roch13
Janus
0
2
0
0
L
Chronos
Toribi05721
Chronos
0
2
0
0
W
2
0
3
3.5
W
Cerberus
nickkhoury
Cerberus
1
0
6
4
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,622
Damage
23,233
39,144
Taken
35,660
14,960
Mitigated
19,932
10,469
Healing
14,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BlazinAsian115
Chernobog
6,509
4,362
0
3,422
6,908
2,530
1,068
2,827
4,081
0
57,802
L
Ymir
Dosetk
Ymir
2,510
703
0
1,833
6,769
3,058
0
3,067
3,657
12,323
0
W
Merlin
Itachι
Merlin
3,793
506
0
1,013
5,482
1,942
447
1,910
3,572
47,277
0
L
King Arthur
OtraNocheEnMlaml
King Arthur
5,369
926
0
3,678
9,550
4,963
0
0
8,984
0
54,894
L
Pele
PblcNme
Pele
3,717
611
0
886
9,224
3,007
0
1,156
7,994
0
37,665
L
Janus
Roch13
Janus
2,854
503
0
500
5,991
1,574
0
2,994
2,875
51,697
0
L
Chronos
Toribi05721
Chronos
3,172
1,011
0
3,572
7,610
2,358
0
1,325
6,285
58,264
0
W
2,734
718
0
3,473
6,290
2,096
0
831
5,459
0
42,591
W
Cerberus
nickkhoury
Cerberus
4,990
347
1,809
3,174
7,713
4,370
0
2,968
4,253
20,697
0
W
5,207
2,159
0
1,239
9,267
8,994
0
0
9,267
0
42,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,553
Gold Earned
33,820
401
Minions Killed
388
0
Camps Cleared
0
1,157,795
Distance Traveled
1,183,138
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,248
604
97
8
0
218,021
2
L
Ymir
5,262
439
28
2
0
235,068
2
W
Merlin
6,655
555
103
9
0
225,113
3
L
King Arthur
6,920
577
119
10
0
255,414
7
L
Pele
5,734
478
53
4
0
234,330
2
L
Janus
6,435
536
106
9
0
223,682
5
L
Chronos
6,202
517
95
8
0
209,301
3
W
Loki
6,648
554
74
6
0
274,921
3
W
Cerberus
6,646
554
22
2
0
252,169
5
W
Achilles
6,623
552
92
8
0
212,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role