Player Matchup

Loki
Loki
 
Loki
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BoiSootyElf
Bacchus
Level 35
God Stats
7W - 4L
1,439 SR
Queue Stats
26W - 38L
1,382 Elo+
Party 1
Fenrir
Fenrir
LoneButler
Fenrir
Level 40
God Stats
9W - 7L
1,505 SR
Queue Stats
117W - 147L
1,369 Elo+
Party 1
Team Averages
Level 54
1,481 SR
1,417 Elo+

VS

Team Averages
Level 46
1,388 SR
1,352 Elo+
Cu Chulainn
Cu Chulainn
MasterChief2513
Cu Chulainn
Level 5
God Stats
2W - 4L
1,389 SR
Queue Stats
2W - 5L
1,387 Elo+
Party 2
Sol
Sol
Warhamer07
Sol
Level 128
God Stats
1W - 2L
1,580 SR
Queue Stats
52W - 48L
1,486 Elo+
Party 2
Neith
Neith
renudeawakening
Neith
Level 4
God Stats
0W - 2L
1,194 SR
Queue Stats
0W - 3L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
8 / 4 / 11
14,888
709
21,959
18,148
14,158
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
BoiSootyElf
Bacchus
19
7 / 4 / 10
14,869
708
9,310
16,909
17,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
LoneButler
Fenrir
20
7 / 3 / 14
15,102
719
14,130
22,866
31,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MasterChief2513
Cu Chulainn
18
3 / 8 / 6
13,888
661
12,412
18,895
13,956
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
4 / 6 / 5
13,445
640
25,363
19,529
9,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 8 / 4
12,962
617
7,019
15,407
7,252
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
22
Kills
10
11
Deaths
22
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
4
11
3.38
W
Bacchus
BoiSootyElf
Bacchus
7
4
10
3
W
Fenrir
LoneButler
Fenrir
7
3
14
4.67
L
Cu Chulainn
MasterChief2513
Cu Chulainn
3
8
6
0.75
L
4
6
5
1.08
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,399
Damage
44,794
57,923
Taken
53,831
63,264
Mitigated
31,009
8,367
Healing
5,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
21,959
5,969
0
2,005
18,148
14,158
1,723
8,726
9,422
0
80,403
W
Bacchus
BoiSootyElf
Bacchus
9,310
1,387
0
1,269
16,909
17,764
738
5,573
11,336
27,413
0
W
Fenrir
LoneButler
Fenrir
14,130
966
465
4,628
22,866
31,342
810
10,673
12,193
0
44,900
L
Cu Chulainn
MasterChief2513
Cu Chulainn
12,412
3,584
0
0
18,895
13,956
0
2,582
15,594
3,111
36,251
L
25,363
9,679
0
4,916
19,529
9,801
912
4,063
14,487
58,536
6,325
L
7,019
5,200
0
359
15,407
7,252
0
2,301
12,398
0
29,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,859
Gold Earned
40,295
183
Minions Killed
179
14
Camps Cleared
3
992,401
Distance Traveled
812,481
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,888
709
93
4
8
346,047
3
W
Bacchus
14,869
708
40
2
3
316,864
0
W
Fenrir
15,102
719
50
2
3
329,490
2
L
Cu Chulainn
13,888
661
39
2
0
289,088
0
L
Sol
13,445
640
97
5
3
286,118
4
L
Neith
12,962
617
43
2
0
237,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role