Player Matchup

Chernobog
Chernobog
DJSPITx69x
Chernobog
Level 17
God Stats
1W - 1L
1,300 SR
Queue Stats
11W - 14L
1,452 Elo+
Party 3
Sol
Sol
Manpigbear6760
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,469 Elo+
Party 3
Aphrodite
Aphrodite
Ur2ez64
Aphrodite
Level 24
God Stats
4W - 2L
1,541 SR
Queue Stats
6W - 14L
1,513 Elo+
Party 3
Odin
Odin
Zam Musubi
Odin
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,318 Elo+
Party 3
Lancelot
Lancelot
chris360r
Lancelot
Level 122
God Stats
37W - 29L
1,623 SR
Queue Stats
280W - 276L
1,584 Elo+
Party 3
Team Averages
Level 42
1,493 SR
1,467 Elo+

VS

Team Averages
Level 71
1,468 SR
1,453 Elo+
Charybdis
Charybdis
CBOYSNICK23
Charybdis
Level 48
God Stats
8W - 13L
1,554 SR
Queue Stats
16W - 26L
1,479 Elo+
Party 2
Achilles
Achilles
Datcrispycookie
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,572 Elo+
Party 2
Scylla
Scylla
Foxygirl656
Scylla
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
1,379 Elo+
Party 1
Fenrir
Fenrir
IM BATMAN 5275
Fenrir
Level 108
God Stats
0W - 1L
1,286 SR
Queue Stats
78W - 90L
1,399 Elo+
Party 1
Cu Chulainn
Cu Chulainn
YoBLACKGuy
Cu Chulainn
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DJSPITx69x
Chernobog
7
1 / 1 / 2
4,425
553
1,807
5,145
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
4 / 0 / 1
5,717
715
3,023
4,092
1,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Ur2ez64
Aphrodite
7
0 / 0 / 3
4,455
557
706
2,438
885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 1
4,680
585
2,486
4,363
1,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
chris360r
Lancelot
9
4 / 0 / 1
5,447
681
2,912
4,206
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CBOYSNICK23
Charybdis
7
0 / 1 / 1
4,272
534
1,781
4,196
996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
3
0 / 1 / 0
3,520
440
1,853
3,243
1,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
6
0 / 3 / 0
3,835
479
2,076
3,588
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 3 / 0
4,255
532
2,538
6,548
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cu Chulainn
YoBLACKGuy
Cu Chulainn
8
0 / 1 / 0
4,522
565
2,636
5,602
2,309
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
1
1
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CBOYSNICK23
Charybdis
0
1
1
0.5
W
Chernobog
DJSPITx69x
Chernobog
1
1
2
2
L
Achilles
0
1
0
0
L
Scylla
0
3
0
0
L
1
3
0
0.33
W
4
0
1
4.5
W
Aphrodite
Ur2ez64
Aphrodite
0
0
3
1.5
L
Cu Chulainn
YoBLACKGuy
Cu Chulainn
0
1
0
0
W
0
0
1
0.5
W
Lancelot
chris360r
Lancelot
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,934
Damage
10,884
20,244
Taken
23,177
6,996
Mitigated
8,436
8,785
Healing
6,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CBOYSNICK23
Charybdis
1,781
699
0
1,964
4,196
996
0
131
4,065
0
24,473
W
Chernobog
DJSPITx69x
Chernobog
1,807
1,155
0
1,968
5,145
1,308
405
0
5,145
0
25,601
L
Achilles
1,853
840
135
956
3,243
1,623
0
478
2,765
0
5,354
L
Scylla
2,076
180
0
494
3,588
1,315
0
1,785
1,803
17,345
0
L
2,538
547
0
1,595
6,548
2,193
0
1,238
5,310
0
18,613
W
3,023
929
0
1,885
4,092
1,440
1,458
2,039
2,053
29,642
0
W
Aphrodite
Ur2ez64
Aphrodite
706
271
1,231
1,065
2,438
885
0
0
2,438
11,819
0
L
Cu Chulainn
YoBLACKGuy
Cu Chulainn
2,636
334
0
1,565
5,602
2,309
0
97
5,505
0
24,824
W
2,486
465
0
500
4,363
1,752
0
0
4,363
0
24,979
W
Lancelot
chris360r
Lancelot
2,912
869
0
2,136
4,206
1,611
0
37
4,169
0
29,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,724
Gold Earned
20,404
230
Minions Killed
163
0
Camps Cleared
0
801,313
Distance Traveled
616,952
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,272
534
46
6
0
127,359
0
W
Chernobog
4,425
553
55
7
0
155,493
0
L
Achilles
3,520
440
7
1
0
63,336
0
L
Scylla
3,835
479
26
3
0
130,341
0
L
Fenrir
4,255
532
34
4
0
162,553
1
W
Sol
5,717
715
56
7
0
144,288
2
W
Aphrodite
4,455
557
16
2
0
140,309
0
L
Cu Chulainn
4,522
565
50
6
0
133,363
1
W
Odin
4,680
585
45
6
0
164,422
0
W
Lancelot
5,447
681
58
7
0
196,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role