Player Matchup

Yu Huang
Yu Huang
DeanDeFreak
Yu Huang
Level 142
God Stats
3W - 5L
1,419 SR
Queue Stats
398W - 401L
1,400 Elo+
Solo
Izanami
Izanami
ObsidianHawk
Izanami
Level 155
God Stats
2W - 2L
1,669 SR
Queue Stats
162W - 204L
1,391 Elo+
Solo
Sol
Sol
StrawKing
Sol
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,295 Elo+
Solo
Odin
Odin
qpOoGAToOqp
Odin
Level 147
God Stats
11W - 5L
1,853 SR
Queue Stats
295W - 287L
1,442 Elo+
Solo
Anubis
Anubis
thinktwicz
Anubis
Level 148
God Stats
2W - 3L
1,511 SR
Queue Stats
260W - 263L
1,421 Elo+
Solo
Team Averages
Level 135
1,590 SR
1,390 Elo+

VS

Team Averages
Level 123
1,540 SR
1,489 Elo+
Tsukuyomi
Tsukuyomi
La_Villainess
Tsukuyomi
Level 96
God Stats
14W - 10L
1,542 SR
Queue Stats
503W - 527L
1,462 Elo+
Solo
Achilles
Achilles
MamaBoo81
Achilles
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
548W - 571L
1,430 Elo+
Solo
Athena
Athena
TMF DanielBRdsd
Athena
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,509 Elo+
Party 1
Yu Huang
Yu Huang
TheKingRitzy
Yu Huang
Level 82
God Stats
1W - 0L
1,657 SR
Queue Stats
19W - 20L
1,492 Elo+
Party 1
Izanami
Izanami
mOOca
Izanami
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DeanDeFreak
Yu Huang
20
3 / 6 / 17
13,109
624
20,863
19,445
7,850
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ObsidianHawk
Izanami
19
3 / 10 / 11
13,214
629
23,498
23,347
9,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

20
4 / 8 / 16
12,881
613
13,919
20,602
7,083
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
16 / 7 / 10
16,916
806
22,351
35,444
26,359
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
thinktwicz
Anubis
20
9 / 8 / 13
15,366
732
23,620
24,152
12,294
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
La_Villainess
Tsukuyomi
20
9 / 7 / 19
15,471
737
31,377
27,849
14,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
MamaBoo81
Achilles
20
8 / 6 / 12
13,933
663
15,389
29,289
36,726
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 8 / 22
15,195
724
13,895
35,605
53,174
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
TheKingRitzy
Yu Huang
20
7 / 8 / 16
14,054
669
19,854
19,078
10,575
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
mOOca
Izanami
20
8 / 9 / 18
15,163
722
22,973
23,853
12,369
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
124
35
Kills
37
39
Deaths
38
67
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
DeanDeFreak
Yu Huang
3
6
17
1.92
W
Tsukuyomi
La_Villainess
Tsukuyomi
9
7
19
2.64
W
Achilles
MamaBoo81
Achilles
8
6
12
2.33
L
Izanami
ObsidianHawk
Izanami
3
10
11
0.85
L
4
8
16
1.5
W
5
8
22
2
W
Yu Huang
TheKingRitzy
Yu Huang
7
8
16
1.88
W
Izanami
mOOca
Izanami
8
9
18
1.89
L
16
7
10
3
L
Anubis
thinktwicz
Anubis
9
8
13
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,251
Damage
103,488
122,990
Taken
135,674
63,116
Mitigated
127,836
36,764
Healing
33,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
DeanDeFreak
Yu Huang
20,863
1,334
2,446
4,690
19,445
7,850
922
4,599
14,756
43,442
0
W
Tsukuyomi
La_Villainess
Tsukuyomi
31,377
6,101
1,967
8,911
27,849
14,992
1,254
13,083
14,766
0
55,590
W
Achilles
MamaBoo81
Achilles
15,389
2,217
1,887
8,855
29,289
36,726
559
11,424
17,865
0
39,590
L
Izanami
ObsidianHawk
Izanami
23,498
16,748
936
4,092
23,347
9,530
917
8,947
14,400
0
41,934
L
13,919
4,724
1,320
3,419
20,602
7,083
2,460
5,119
15,483
24,664
0
W
13,895
1,754
1,704
4,096
35,605
53,174
344
12,204
23,401
24,459
0
W
Yu Huang
TheKingRitzy
Yu Huang
19,854
1,334
2,042
2,139
19,078
10,575
1,932
11,171
7,907
38,464
0
W
Izanami
mOOca
Izanami
22,973
14,235
803
1,113
23,853
12,369
7,539
10,724
13,129
0
57,832
L
22,351
4,168
2,209
9,192
35,444
26,359
1,383
7,717
27,727
318
43,249
L
Anubis
thinktwicz
Anubis
23,620
1,240
2,728
5,732
24,152
12,294
1,593
7,367
16,756
54,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,486
Gold Earned
73,816
211
Minions Killed
220
0
Camps Cleared
0
1,576,819
Distance Traveled
1,769,378
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
13,109
624
55
3
0
331,082
3
W
Tsukuyomi
15,471
737
29
1
0
405,686
0
W
Achilles
13,933
663
48
2
0
367,181
0
L
Izanami
13,214
629
41
2
0
298,993
0
L
Sol
12,881
613
17
1
0
307,163
0
W
Athena
15,195
724
17
1
0
362,232
0
W
Yu Huang
14,054
669
49
2
0
331,067
0
W
Izanami
15,163
722
77
4
0
303,212
0
L
Odin
16,916
806
37
2
0
345,585
0
L
Anubis
15,366
732
61
3
0
293,996
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role