Player Matchup

Baron Samedi
Baron Samedi
Platinum II
 
Baron Samedi
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
BiggieSmalls
Hou Yi
Platinum II
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 5L
1,500 MMR
Party 1
Atlas
Atlas
Platinum IV
WeeabooSeaboo
Atlas
Platinum IV
Level 89
God Stats
4W - 0L
1,889 SR
Queue Stats
16W - 0L
2,029 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,630 SR
1,676 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 87
1,638 SR
2,000 MMR
Yu Huang
Yu Huang
Diamond V
DkHorizionZ
Yu Huang
Diamond V
Level 55
God Stats
3W - 8L
1,555 SR
Queue Stats
122W - 98L
2,093 MMR
Party 2
Odin
Odin
Platinum II
Greatvalue007
Odin
Platinum II
Level 98
God Stats
4W - 3L
1,762 SR
Queue Stats
89W - 80L
1,808 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond IV
KingNferno
Cu Chulainn
Diamond IV
Level 108
God Stats
5W - 11L
1,596 SR
Queue Stats
170W - 176L
2,100 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 0 / 7
7,818
782
6,703
8,906
7,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hou Yi
13
8 / 0 / 3
8,524
852
13,131
7,432
3,735
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

12
1 / 0 / 10
8,257
826
7,401
14,229
14,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ZeusAh Muzen CabAchillesAresFenrir

VS

Bans
ThothKhepriGuan YuGaneshaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DkHorizionZ
Yu Huang
10
0 / 3 / 0
6,141
614
6,067
7,928
3,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 3 / 0
6,462
646
1,579
9,798
7,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
KingNferno
Cu Chulainn
10
0 / 5 / 0
5,916
592
5,708
12,367
9,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
7
5.5
W
Hou Yi
8
0
3
9.5
L
Yu Huang
DkHorizionZ
Yu Huang
0
3
0
0
L
0
3
0
0
L
Cu Chulainn
KingNferno
Cu Chulainn
0
5
0
0
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,235
Damage
13,354
30,567
Taken
30,093
25,809
Mitigated
20,232
13,757
Healing
3,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,703
1,199
2,267
3,962
8,906
7,656
629
1,511
7,239
28,512
0
W
Hou Yi
13,131
6,765
0
1,589
7,432
3,735
1,381
2,379
4,895
0
34,948
L
Yu Huang
DkHorizionZ
Yu Huang
6,067
595
0
809
7,928
3,950
0
2,815
5,113
26,248
0
L
1,579
82
0
1,050
9,798
7,141
0
5,251
4,547
0
4,926
L
Cu Chulainn
KingNferno
Cu Chulainn
5,708
695
0
1,477
12,367
9,141
0
6,248
6,119
0
15,679
W
7,401
2,827
0
5,939
14,229
14,418
584
1,774
12,277
20,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,599
Gold Earned
18,519
125
Minions Killed
90
8
Camps Cleared
1
583,963
Distance Traveled
542,342
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,818
782
50
5
6
190,187
1
W
Hou Yi
8,524
852
56
6
2
194,792
4
L
Yu Huang
6,141
614
63
6
0
176,347
2
L
Odin
6,462
646
10
1
0
186,998
2
L
Cu Chulainn
5,916
592
17
2
1
178,997
4
W
Atlas
8,257
826
19
2
0
198,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role