Player Matchup

Hel
Hel
BZenu
Hel
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,768 Elo+
Party 1
Anubis
Anubis
CheeksClapa
Anubis
Level 23
God Stats
6W - 3L
1,687 SR
Queue Stats
22W - 21L
1,493 Elo+
Party 1
Chaac
Chaac
MSwagies
Chaac
Level 120
God Stats
3W - 2L
1,562 SR
Queue Stats
35W - 30L
1,559 Elo+
Party 1
Chiron
Chiron
Supporties
Chiron
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 39L
1,542 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Who Dizzz
Kumbhakarna
Level 105
God Stats
10W - 4L
1,695 SR
Queue Stats
20W - 19L
1,509 Elo+
Party 1
Team Averages
Level 94
1,589 SR
1,574 Elo+

VS

Team Averages
Level 47
1,578 SR
1,460 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
REPPXKS
Kukulkan
Level 41
God Stats
11W - 7L
1,780 SR
Queue Stats
61W - 78L
1,420 Elo+
Solo
Odin
Odin
Stvr Platinum
Odin
Level 15
God Stats
7W - 4L
1,664 SR
Queue Stats
34W - 43L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
WRDLY JAGER
Baron Samedi
Level 9
God Stats
0W - 1L
1,326 SR
Queue Stats
13W - 16L
1,440 Elo+
Party 2
Mercury
Mercury
macthewizard
Mercury
Level 120
God Stats
2W - 4L
1,618 SR
Queue Stats
21W - 28L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
BZenu
Hel
17
9 / 1 / 17
11,438
1,144
18,357
11,311
6,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
17
5 / 1 / 15
10,759
1,076
12,628
8,525
5,992
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
MSwagies
Chaac
17
10 / 1 / 16
12,592
1,259
19,103
12,564
18,609
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Supporties
Chiron
17
2 / 1 / 22
10,114
1,011
16,228
11,434
6,583
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Who Dizzz
Kumbhakarna
17
4 / 0 / 24
11,535
1,154
5,881
16,222
24,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

321

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
1 / 4 / 3
9,830
983
8,227
12,382
5,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
REPPXKS
Kukulkan
14
0 / 4 / 2
9,137
914
20,090
10,920
4,542
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 4 / 3
9,470
947
9,873
17,597
20,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
WRDLY JAGER
Baron Samedi
14
1 / 10 / 2
9,308
931
7,561
17,763
8,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
macthewizard
Mercury
15
1 / 8 / 3
9,741
974
7,668
17,147
7,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
17
30
Kills
4
4
Deaths
30
94
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
4
3
0.63
W
Hel
BZenu
Hel
9
1
17
17.5
W
Anubis
5
1
15
12.5
W
Chaac
MSwagies
Chaac
10
1
16
18
L
Kukulkan
REPPXKS
Kukulkan
0
4
2
0.25
L
1
4
3
0.63
W
Chiron
Supporties
Chiron
2
1
22
13
L
Baron Samedi
WRDLY JAGER
Baron Samedi
1
10
2
0.2
W
Kumbhakarna
Who Dizzz
Kumbhakarna
4
0
24
16
L
Mercury
macthewizard
Mercury
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,197
Damage
53,419
60,056
Taken
75,809
62,419
Mitigated
46,678
23,005
Healing
5,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,227
5,692
0
820
12,382
5,600
0
5,705
6,677
0
22,638
W
Hel
BZenu
Hel
18,357
2,074
7,873
6,149
11,311
6,883
0
5,978
5,203
26,246
0
W
Anubis
12,628
100
0
2,332
8,525
5,992
0
3,296
5,088
23,099
0
W
Chaac
MSwagies
Chaac
19,103
4,024
0
2,683
12,564
18,609
0
5,728
6,682
234
43,492
L
Kukulkan
REPPXKS
Kukulkan
20,090
1,446
0
96
10,920
4,542
0
4,956
5,964
44,447
0
L
9,873
1,495
0
865
17,597
20,442
0
10,150
7,447
0
13,842
W
Chiron
Supporties
Chiron
16,228
7,862
935
1,821
11,434
6,583
0
6,296
5,056
0
24,999
L
Baron Samedi
WRDLY JAGER
Baron Samedi
7,561
1,409
1,109
1,155
17,763
8,369
0
7,680
10,083
15,291
0
W
Kumbhakarna
Who Dizzz
Kumbhakarna
5,881
379
0
1,212
16,222
24,352
0
6,353
9,398
10,177
0
L
Mercury
macthewizard
Mercury
7,668
3,271
0
1,052
17,147
7,725
0
8,579
8,568
0
18,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,438
Gold Earned
47,486
140
Minions Killed
127
3
Camps Cleared
7
996,761
Distance Traveled
831,174
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,830
983
29
3
0
146,464
1
W
Hel
11,438
1,144
31
3
0
212,471
0
W
Anubis
10,759
1,076
23
2
1
169,538
0
W
Chaac
12,592
1,259
51
5
0
189,241
0
L
Kukulkan
9,137
914
65
7
1
167,085
0
L
Odin
9,470
947
8
1
0
201,927
0
W
Chiron
10,114
1,011
24
2
2
204,334
0
L
Baron Samedi
9,308
931
12
1
1
148,306
1
W
Kumbhakarna
11,535
1,154
11
1
0
221,177
1
L
Mercury
9,741
974
13
1
5
167,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role