Player Matchup

Raijin
Raijin
Nonamé
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,262 Elo+
Party 3
Bellona
Bellona
Qlamperz
Bellona
Level 42
God Stats
4W - 5L
1,448 SR
Queue Stats
30W - 48L
1,359 Elo+
Solo
Skadi
Skadi
TheGalacticNova
Skadi
Level 109
God Stats
2W - 3L
1,274 SR
Queue Stats
33W - 38L
1,380 Elo+
Party 3
Jormungandr
Jormungandr
passerbyeus
Jormungandr
Level 126
God Stats
18W - 24L
1,425 SR
Queue Stats
94W - 135L
1,360 Elo+
Solo
Ravana
Ravana
starfinger789
Ravana
Level 145
God Stats
0W - 3L
1,321 SR
Queue Stats
239W - 274L
1,457 Elo+
Party 3
Team Averages
Level 87
1,394 SR
1,364 Elo+

VS

Team Averages
Level 74
1,485 SR
1,454 Elo+
Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Boy-D-Tail
Nu Wa
Level 105
God Stats
38W - 43L
1,382 SR
Queue Stats
58W - 69L
1,364 Elo+
Solo
Neith
Neith
Fleuma
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Hanwul
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
joe13365
Lancelot
Level 122
God Stats
4W - 2L
1,541 SR
Queue Stats
27W - 31L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Nonamé
Raijin
14
1 / 3 / 1
7,518
627
4,760
7,544
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Qlamperz
Bellona
14
0 / 1 / 2
7,456
621
6,226
11,639
11,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 4 / 1
8,034
670
5,262
10,947
4,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
passerbyeus
Jormungandr
15
0 / 2 / 1
8,106
676
4,790
11,982
8,217
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 0
7,762
647
4,173
10,932
10,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 0 / 6
9,384
782
9,454
12,233
12,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
16
4 / 0 / 4
9,060
755
11,988
1,472
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Fleuma
Neith
16
1 / 0 / 3
8,777
731
8,049
6,005
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Hanwul
Thanatos
15
2 / 1 / 3
8,346
696
7,541
8,841
4,121
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Lancelot
joe13365
Lancelot
14
2 / 2 / 8
8,284
690
9,670
12,492
6,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
3
Kills
12
12
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
0
6
6
W
Nu Wa
4
0
4
6
W
Neith
Fleuma
Neith
1
0
3
2.5
W
Thanatos
Hanwul
Thanatos
2
1
3
3.5
L
Raijin
Nonamé
Raijin
1
3
1
0.5
L
Bellona
Qlamperz
Bellona
0
1
2
1
L
1
4
1
0.38
W
Lancelot
joe13365
Lancelot
2
2
8
3
L
Jormungandr
passerbyeus
Jormungandr
0
2
1
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,211
Damage
46,702
53,044
Taken
41,043
37,294
Mitigated
27,328
4,276
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,454
3,628
2,353
2,254
12,233
12,682
484
3,794
8,316
27,783
0
W
Nu Wa
11,988
6,559
286
147
1,472
675
1,334
363
1,109
35,187
0
W
Neith
Fleuma
Neith
8,049
2,470
0
1,486
6,005
3,245
1,570
1,323
4,627
0
37,008
W
Thanatos
Hanwul
Thanatos
7,541
1,994
0
5,719
8,841
4,121
392
2,396
6,285
0
21,662
L
Raijin
Nonamé
Raijin
4,760
1,117
0
740
7,544
2,641
0
4,630
2,914
20,595
0
L
Bellona
Qlamperz
Bellona
6,226
1,073
0
1,114
11,639
11,373
0
4,201
7,438
0
27,892
L
5,262
2,416
0
471
10,947
4,511
0
3,830
7,117
0
32,709
W
Lancelot
joe13365
Lancelot
9,670
1,592
0
1,000
12,492
6,605
420
1,674
10,528
0
22,303
L
Jormungandr
passerbyeus
Jormungandr
4,790
722
13
594
11,982
8,217
0
3,588
8,394
31,732
0
L
4,173
1,160
0
1,344
10,932
10,552
0
5,193
5,739
0
25,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,876
Gold Earned
43,851
234
Minions Killed
249
0
Camps Cleared
0
1,032,629
Distance Traveled
1,233,893
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,384
782
36
3
0
256,643
2
W
Nu Wa
9,060
755
57
5
0
198,970
0
W
Neith
8,777
731
86
7
0
233,468
0
W
Thanatos
8,346
696
44
4
0
248,594
3
L
Raijin
7,518
627
28
2
0
180,979
1
L
Bellona
7,456
621
44
4
0
266,858
0
L
Skadi
8,034
670
58
5
0
190,514
1
W
Lancelot
8,284
690
26
2
0
296,218
0
L
Jormungandr
8,106
676
66
6
0
208,469
0
L
Ravana
7,762
647
38
3
0
185,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role