Player Matchup

Achilles
Achilles
 
Achilles
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
AngeIHands
Shiva
Level 124
God Stats
3W - 2L
1,524 SR
Queue Stats
43W - 25L
1,701 Elo+
Party 1
Vamana
Vamana
Papa Dopp
Vamana
Level 83
God Stats
4W - 0L
1,739 SR
Queue Stats
44W - 34L
1,742 Elo+
Party 1
Tyr
Tyr
Quyf
Tyr
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 52L
1,641 Elo+
Party 1
Sun Wukong
Sun Wukong
S0CIAL ICE
Sun Wukong
Level 7
God Stats
2W - 0L
1,774 SR
Queue Stats
11W - 7L
1,711 Elo+
Party 1
Team Averages
Level 98
1,607 SR
1,659 Elo+

VS

Team Averages
Level 73
1,699 SR
1,489 Elo+
Kukulkan
Kukulkan
DJ CUB3X
Kukulkan
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,215 Elo+
Party 2
Ah Puch
Ah Puch
God1ikeCreation
Ah Puch
Level 148
God Stats
1W - 2L
1,946 SR
Queue Stats
73W - 42L
1,626 Elo+
Party 2
Xing Tian
Xing Tian
JDaddy307644
Xing Tian
Level 25
God Stats
0W - 2L
1,858 SR
Queue Stats
63W - 39L
1,610 Elo+
Party 2
Sun Wukong
Sun Wukong
PaintPig
Sun Wukong
Level 39
God Stats
2W - 2L
1,691 SR
Queue Stats
60W - 75L
1,351 Elo+
Solo
Hou Yi
Hou Yi
Shadlesttt
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
9 / 0 / 8
13,546
1,129
29,388
20,580
29,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
18
3 / 1 / 16
12,648
1,054
31,705
18,760
18,660
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Papa Dopp
Vamana
18
2 / 2 / 11
12,160
1,013
10,780
23,966
21,204
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
Quyf
Tyr
19
7 / 3 / 13
13,881
1,157
20,011
23,035
21,983
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
S0CIAL ICE
Sun Wukong
18
0 / 3 / 6
11,539
962
5,863
11,331
6,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

210

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DJ CUB3X
Kukulkan
18
2 / 6 / 5
12,191
1,016
23,611
19,210
10,092
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
0 / 7 / 7
11,548
962
17,418
20,046
10,030
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
JDaddy307644
Xing Tian
17
3 / 1 / 3
12,959
1,080
9,844
17,002
22,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
PaintPig
Sun Wukong
17
2 / 4 / 6
11,705
975
14,804
24,819
20,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
Shadlesttt
Hou Yi
17
2 / 3 / 4
11,832
986
18,052
19,745
9,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
21
Kills
9
9
Deaths
21
54
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
0
8
13
W
Shiva
3
1
16
11
L
Kukulkan
DJ CUB3X
Kukulkan
2
6
5
0.75
L
0
7
7
0.5
L
Xing Tian
JDaddy307644
Xing Tian
3
1
3
4.5
L
Sun Wukong
PaintPig
Sun Wukong
2
4
6
1.25
W
Vamana
Papa Dopp
Vamana
2
2
11
3.75
W
Tyr
Quyf
Tyr
7
3
13
4.5
W
Sun Wukong
S0CIAL ICE
Sun Wukong
0
3
6
1
L
Hou Yi
Shadlesttt
Hou Yi
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,747
Damage
83,729
97,672
Taken
100,822
97,834
Mitigated
73,648
13,588
Healing
14,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
29,388
2,071
0
2,842
20,580
29,646
0
9,191
11,389
0
39,333
W
Shiva
31,705
4,498
952
906
18,760
18,660
0
10,590
8,170
0
54,712
L
Kukulkan
DJ CUB3X
Kukulkan
23,611
2,421
0
773
19,210
10,092
0
0
18,935
53,659
0
L
17,418
1,030
0
2,817
20,046
10,030
0
0
19,670
42,595
0
L
Xing Tian
JDaddy307644
Xing Tian
9,844
1,142
0
1,964
17,002
22,741
0
0
16,711
23,093
0
L
Sun Wukong
PaintPig
Sun Wukong
14,804
3,948
0
6,756
24,819
20,937
0
0
24,610
0
23,357
W
Vamana
Papa Dopp
Vamana
10,780
3,936
0
2,902
23,966
21,204
0
14,293
9,673
0
29,397
W
Tyr
Quyf
Tyr
20,011
2,687
0
2,981
23,035
21,983
0
11,409
11,107
0
40,417
W
Sun Wukong
S0CIAL ICE
Sun Wukong
5,863
921
0
3,005
11,331
6,341
0
5,390
5,941
0
23,731
L
Hou Yi
Shadlesttt
Hou Yi
18,052
11,279
0
1,901
19,745
9,848
0
0
19,475
0
36,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,774
Gold Earned
60,235
205
Minions Killed
234
4
Camps Cleared
3
1,361,683
Distance Traveled
1,198,852
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,546
1,129
12
1
0
285,920
4
W
Shiva
12,648
1,054
57
5
1
276,566
1
L
Kukulkan
12,191
1,016
83
7
0
238,660
0
L
Ah Puch
11,548
962
63
5
0
223,693
1
L
Xing Tian
12,959
1,080
22
2
0
254,207
0
L
Sun Wukong
11,705
975
19
2
0
251,315
0
W
Vamana
12,160
1,013
41
3
0
255,014
3
W
Tyr
13,881
1,157
48
4
3
273,962
4
W
Sun Wukong
11,539
962
47
4
0
270,221
1
L
Hou Yi
11,832
986
47
4
3
230,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role