Player Matchup

Raijin
Raijin
Duppstter
Raijin
Level 26
God Stats
5W - 5L
1,412 SR
Queue Stats
82W - 87L
1,434 Elo+
Party 1
Ares
Ares
Retro xDrippyy
Ares
Level 45
God Stats
4W - 2L
1,496 SR
Queue Stats
163W - 194L
1,333 Elo+
Party 1
Tyr
Tyr
Retro xReflex
Tyr
Level 123
God Stats
3W - 7L
1,313 SR
Queue Stats
121W - 135L
1,358 Elo+
Party 1
Team Averages
Level 65
1,407 SR
1,375 Elo+

VS

Team Averages
Level 89
1,435 SR
1,385 Elo+
Lancelot
Lancelot
Ehndurance
Lancelot
Level 106
God Stats
2W - 2L
1,542 SR
Queue Stats
6W - 7L
1,365 Elo+
Party 2
Guan Yu
Guan Yu
RemovingMean054
Guan Yu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
jDoubIeO
Baron Samedi
Level 16
God Stats
0W - 2L
1,263 SR
Queue Stats
2W - 3L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Duppstter
Raijin
20
12 / 6 / 9
16,240
812
25,618
15,993
6,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 6 / 18
14,835
742
14,115
32,144
45,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
7 / 8 / 16
14,528
726
20,407
25,354
24,344
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ehndurance
Lancelot
20
13 / 5 / 6
15,642
782
31,527
25,418
13,392
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 10 / 13
13,263
663
13,027
29,002
24,675
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
jDoubIeO
Baron Samedi
17
6 / 10 / 7
13,764
688
9,900
19,120
9,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
46
24
Kills
20
20
Deaths
25
43
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Raijin
Duppstter
Raijin
12
6
9
2.75
L
Lancelot
Ehndurance
Lancelot
13
5
6
3.2
L
1
10
13
0.75
W
5
6
18
2.33
W
7
8
16
1.88
L
Baron Samedi
jDoubIeO
Baron Samedi
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,140
Damage
54,454
73,491
Taken
73,540
75,897
Mitigated
47,509
6,217
Healing
14,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Duppstter
Raijin
25,618
3,889
0
1,537
15,993
6,414
1,110
1,247
14,746
69,476
0
L
Lancelot
Ehndurance
Lancelot
31,527
8,982
0
4,071
25,418
13,392
1,517
11,343
13,637
0
81,994
L
13,027
2,267
1,733
6,151
29,002
24,675
227
18,787
9,069
444
39,456
W
14,115
1,132
0
1,633
32,144
45,139
388
4,902
27,242
29,873
0
W
20,407
2,621
0
3,047
25,354
24,344
1,183
4,523
20,831
0
41,565
L
Baron Samedi
jDoubIeO
Baron Samedi
9,900
1,223
861
1,385
19,120
9,442
80
9,636
9,165
24,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,603
Gold Earned
42,669
150
Minions Killed
151
8
Camps Cleared
8
999,672
Distance Traveled
939,747
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
16,240
812
94
5
3
317,074
1
L
Lancelot
15,642
782
90
5
2
379,371
0
L
Guan Yu
13,263
663
42
2
6
338,326
6
W
Ares
14,835
742
20
1
3
340,006
1
W
Tyr
14,528
726
36
2
2
342,592
0
L
Baron Samedi
13,764
688
19
1
0
222,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role