Player Matchup

Sobek
Sobek
EmerysTheDragon
Sobek
Level 57
God Stats
2W - 0L
1,691 SR
Queue Stats
98W - 130L
1,465 Elo+
Party 2
Ra
Ra
Kobe771
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,438 Elo+
Party 2
Apollo
Apollo
powerkuma10
Apollo
Level 84
God Stats
2W - 4L
1,327 SR
Queue Stats
83W - 104L
1,474 Elo+
Party 2
Team Averages
Level 89
1,506 SR
1,459 Elo+

VS

Team Averages
Level 97
1,544 SR
1,178 Elo+
Sol
Sol
Eternitywolfxx
Sol
Level 129
God Stats
1W - 2L
1,557 SR
Queue Stats
10W - 28L
1,302 Elo+
Party 1
Nu Wa
Nu Wa
FredLucha
Nu Wa
Level 115
God Stats
0W - 1L
1,577 SR
Queue Stats
0W - 7L
1,116 Elo+
Party 1
Janus
Janus
XisakX
Janus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 13
11,985
749
7,719
21,965
31,535
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 0 / 14
12,004
750
13,107
11,297
5,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
16
10 / 2 / 7
12,280
768
19,377
17,880
9,579
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
10,013
626
14,221
18,288
8,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
FredLucha
Nu Wa
14
1 / 8 / 3
10,131
633
7,792
16,549
7,461
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
XisakX
Janus
15
1 / 6 / 2
10,245
640
14,692
13,751
6,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
20
Kills
5
5
Deaths
20
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
3
13
3.83
L
3
6
1
0.58
L
Nu Wa
FredLucha
Nu Wa
1
8
3
0.31
W
5
0
14
12
L
Janus
XisakX
Janus
1
6
2
0.33
W
Apollo
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,203
Damage
36,705
51,142
Taken
48,588
47,049
Mitigated
22,231
19,440
Healing
8,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,719
574
696
3,816
21,965
31,535
343
11,769
8,553
19,586
0
L
14,221
4,923
0
6,173
18,288
8,548
78
7,470
10,818
42,849
0
L
Nu Wa
FredLucha
Nu Wa
7,792
2,568
30
1,282
16,549
7,461
27
7,650
8,899
31,451
0
W
13,107
1,655
5,033
5,450
11,297
5,935
1,068
9,597
1,510
54,935
0
L
Janus
XisakX
Janus
14,692
1,030
0
765
13,751
6,222
0
6,141
7,610
38,625
0
W
Apollo
19,377
14,294
0
4,445
17,880
9,579
1,495
14,457
3,048
0
55,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,269
Gold Earned
30,389
187
Minions Killed
153
6
Camps Cleared
5
895,562
Distance Traveled
755,476
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,985
749
19
1
0
290,405
0
L
Sol
10,013
626
52
3
4
264,981
5
L
Nu Wa
10,131
633
26
2
1
246,526
6
W
Ra
12,004
750
91
6
1
324,453
3
L
Janus
10,245
640
75
5
0
243,969
0
W
Apollo
12,280
768
77
5
5
280,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role