Player Matchup

Izanami
Izanami
KatanaGGS
Izanami
Level 48
God Stats
3W - 2L
1,680 SR
Queue Stats
16W - 20L
1,485 Elo+
Party 1
Ao Kuang
Ao Kuang
PHATWRINKLES
Ao Kuang
Level 59
God Stats
2W - 1L
1,102 SR
Queue Stats
62W - 87L
1,365 Elo+
Party 1
Sobek
Sobek
Scorchye
Sobek
Level 11
God Stats
0W - 4L
1,130 SR
Queue Stats
0W - 6L
1,137 Elo+
Party 1
Rama
Rama
dreamhours
Rama
Level 29
God Stats
0W - 1L
1,257 SR
Queue Stats
9W - 27L
1,242 Elo+
Party 1
Skadi
Skadi
toxic4life22
Skadi
Level 27
God Stats
13W - 9L
1,650 SR
Queue Stats
102W - 116L
1,504 Elo+
Solo
Team Averages
Level 35
1,364 SR
1,347 Elo+

VS

Team Averages
Level 37
1,482 SR
1,370 Elo+
Kukulkan
Kukulkan
ExoticPigeon
Kukulkan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,470 Elo+
Party 2
Rama
Rama
Gishofmish
Rama
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 27L
1,278 Elo+
Party 2
Ra
Ra
L0rac1
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 19L
1,236 Elo+
Party 2
Lancelot
Lancelot
showtheworld
Lancelot
Level 28
God Stats
2W - 2L
1,292 SR
Queue Stats
8W - 19L
1,341 Elo+
Party 2
Chaac
Chaac
shrewtastic
Chaac
Level 88
God Stats
2W - 3L
1,617 SR
Queue Stats
57W - 72L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KatanaGGS
Izanami
15
3 / 4 / 2
8,698
725
11,185
12,875
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
PHATWRINKLES
Ao Kuang
16
3 / 5 / 2
9,052
754
7,695
14,083
6,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Scorchye
Sobek
13
0 / 3 / 1
7,599
633
1,461
12,665
12,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 6 / 2
8,568
714
8,149
12,646
5,365
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 2 / 2
8,801
733
11,478
10,537
4,609
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ExoticPigeon
Kukulkan
15
2 / 4 / 12
9,103
759
8,809
8,374
4,078
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
6 / 1 / 9
9,706
809
12,040
11,085
4,771
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
16
3 / 4 / 6
9,551
796
7,176
11,446
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
showtheworld
Lancelot
18
7 / 1 / 6
10,009
834
11,378
9,598
4,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 1 / 9
9,151
763
10,567
14,002
8,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
11
Kills
20
20
Deaths
11
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ExoticPigeon
Kukulkan
2
4
12
2
W
6
1
9
10.5
L
Izanami
KatanaGGS
Izanami
3
4
2
1
W
Ra
3
4
6
1.5
L
Ao Kuang
PHATWRINKLES
Ao Kuang
3
5
2
0.8
L
Sobek
Scorchye
Sobek
0
3
1
0.17
L
3
6
2
0.67
W
Lancelot
showtheworld
Lancelot
7
1
6
10
W
2
1
9
6.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,968
Damage
49,970
62,806
Taken
54,505
34,796
Mitigated
27,442
7,454
Healing
16,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ExoticPigeon
Kukulkan
8,809
1,892
0
957
8,374
4,078
843
1,935
6,439
24,713
0
W
12,040
8,599
0
3,087
11,085
4,771
2,684
2,088
8,997
0
37,099
L
Izanami
KatanaGGS
Izanami
11,185
5,604
0
1,330
12,875
5,865
1,160
2,818
9,887
0
32,013
W
Ra
7,176
538
908
3,090
11,446
5,067
758
1,382
10,064
32,207
0
L
Ao Kuang
PHATWRINKLES
Ao Kuang
7,695
3,250
0
2,184
14,083
6,678
186
1,857
12,060
17,947
0
L
Sobek
Scorchye
Sobek
1,461
288
627
1,449
12,665
12,279
120
3,415
8,992
8,279
0
L
8,149
5,057
0
1,401
12,646
5,365
0
4,159
8,256
0
25,586
W
Lancelot
showtheworld
Lancelot
11,378
2,913
0
702
9,598
4,761
1,455
2,346
7,252
0
30,109
W
10,567
2,554
0
7,273
14,002
8,765
58
1,405
12,597
0
39,711
L
11,478
4,573
0
463
10,537
4,609
0
3,090
7,267
0
37,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,718
Gold Earned
47,520
165
Minions Killed
244
0
Camps Cleared
0
1,016,304
Distance Traveled
1,268,036
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,103
759
31
3
0
231,059
0
W
Rama
9,706
809
37
3
0
252,537
1
L
Izanami
8,698
725
42
4
0
226,593
0
W
Ra
9,551
796
78
7
0
228,757
0
L
Ao Kuang
9,052
754
30
3
0
210,163
2
L
Sobek
7,599
633
13
1
0
199,348
2
L
Rama
8,568
714
26
2
0
156,764
0
W
Lancelot
10,009
834
44
4
0
289,984
1
W
Chaac
9,151
763
54
5
0
265,699
1
L
Skadi
8,801
733
54
5
0
223,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role