Player Matchup

Chernobog
Chernobog
Asaja__
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
BigFuzzyFrogs
Bakasura
Level 120
God Stats
3W - 2L
1,508 SR
Queue Stats
73W - 66L
1,533 Elo+
Party 2
Shiva
Shiva
FaThEr_UNDEAD
Shiva
Level 105
God Stats
1W - 2L
1,523 SR
Queue Stats
12W - 16L
1,476 Elo+
Party 2
Kuzenbo
Kuzenbo
Fallen-Angel0103
Kuzenbo
Level 99
God Stats
1W - 2L
1,337 SR
Queue Stats
18W - 23L
1,474 Elo+
Party 2
Sylvanus
Sylvanus
St4bb3dxX
Sylvanus
Level 99
God Stats
0W - 3L
1,487 SR
Queue Stats
7W - 9L
1,444 Elo+
Party 2
Team Averages
Level 90
1,471 SR
1,485 Elo+

VS

Team Averages
Level 53
1,617 SR
1,545 Elo+
Olorun
Olorun
ChillMike
Olorun
Level 26
God Stats
1W - 0L
1,351 SR
Queue Stats
55W - 38L
1,538 Elo+
Party 1
Ganesha
Ganesha
ParrrtyTime
Ganesha
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 34L
1,514 Elo+
Party 1
Guan Yu
Guan Yu
ProfUllr
Guan Yu
Level 41
God Stats
7W - 1L
1,830 SR
Queue Stats
100W - 49L
1,625 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shadowglo
Ah Muzen Cab
Level 149
God Stats
6W - 1L
1,894 SR
Queue Stats
33W - 44L
1,452 Elo+
Solo
Nemesis
Nemesis
redcode321
Nemesis
Level 29
God Stats
3W - 4L
1,508 SR
Queue Stats
98W - 49L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Asaja__
Chernobog
15
0 / 5 / 0
9,072
605
5,472
15,001
7,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
BigFuzzyFrogs
Bakasura
16
3 / 5 / 1
9,842
656
12,138
16,709
7,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 3 / 2
9,993
666
16,179
18,682
18,758
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 5 / 3
9,551
637
8,477
28,188
41,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
St4bb3dxX
Sylvanus
16
1 / 8 / 2
9,495
633
16,971
25,042
14,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ChillMike
Olorun
18
3 / 1 / 19
10,664
711
18,948
11,733
6,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
ParrrtyTime
Ganesha
16
0 / 0 / 21
10,700
713
10,052
21,939
26,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
ProfUllr
Guan Yu
20
15 / 1 / 9
12,417
828
24,162
18,840
29,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
Shadowglo
Ah Muzen Cab
18
5 / 2 / 16
11,128
742
24,572
14,763
6,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
redcode321
Nemesis
20
3 / 1 / 13
11,851
790
13,451
15,882
12,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
104
5
Kills
26
26
Deaths
5
8
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Asaja__
Chernobog
0
5
0
0
L
Bakasura
BigFuzzyFrogs
Bakasura
3
5
1
0.7
W
Olorun
ChillMike
Olorun
3
1
19
12.5
L
1
3
2
0.67
L
0
5
3
0.3
W
Ganesha
ParrrtyTime
Ganesha
0
0
21
10.5
W
Guan Yu
ProfUllr
Guan Yu
15
1
9
19.5
W
Ah Muzen Cab
Shadowglo
Ah Muzen Cab
5
2
16
6.5
L
Sylvanus
St4bb3dxX
Sylvanus
1
8
2
0.25
W
Nemesis
redcode321
Nemesis
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,237
Damage
91,185
103,622
Taken
83,157
89,483
Mitigated
80,958
21,459
Healing
34,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Asaja__
Chernobog
5,472
2,926
592
648
15,001
7,575
0
5,000
9,805
0
26,257
L
Bakasura
BigFuzzyFrogs
Bakasura
12,138
6,453
0
1,842
16,709
7,087
0
4,816
11,744
0
32,268
W
Olorun
ChillMike
Olorun
18,948
10,430
1,581
5,653
11,733
6,183
2,087
4,220
6,705
41,745
0
L
16,179
989
3,024
2,850
18,682
18,758
0
5,005
13,312
0
40,777
L
8,477
3,189
0
818
28,188
41,355
28
8,327
19,273
18,285
0
W
Ganesha
ParrrtyTime
Ganesha
10,052
1,264
356
3,469
21,939
26,255
115
6,599
14,035
18,389
0
W
Guan Yu
ProfUllr
Guan Yu
24,162
2,988
5,615
7,167
18,840
29,293
107
5,050
13,161
0
49,101
W
Ah Muzen Cab
Shadowglo
Ah Muzen Cab
24,572
10,343
0
4,732
14,763
6,916
5,095
6,069
8,459
0
66,025
L
Sylvanus
St4bb3dxX
Sylvanus
16,971
2,242
3,981
7,704
25,042
14,708
397
5,549
19,248
36,418
0
W
Nemesis
redcode321
Nemesis
13,451
7,726
0
5,959
15,882
12,311
618
3,510
12,131
0
65,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,953
Gold Earned
56,760
252
Minions Killed
290
0
Camps Cleared
0
1,393,077
Distance Traveled
1,476,098
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,072
605
63
4
0
260,676
0
L
Bakasura
9,842
656
48
3
0
311,269
0
W
Olorun
10,664
711
40
3
0
259,156
0
L
Shiva
9,993
666
64
4
0
319,298
0
L
Kuzenbo
9,551
637
19
1
0
273,761
0
W
Ganesha
10,700
713
6
0
0
293,039
3
W
Guan Yu
12,417
828
49
3
0
324,859
1
W
Ah Muzen Cab
11,128
742
86
6
0
275,778
0
L
Sylvanus
9,495
633
58
4
0
228,073
1
W
Nemesis
11,851
790
109
7
0
323,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role