Player Matchup

Chaac
Chaac
TheAuroraWolfie
Chaac
Level 108
God Stats
6W - 2L
1,775 SR
Queue Stats
22W - 16L
1,582 Elo+
Party 1
Kukulkan
Kukulkan
XrayGamer36
Kukulkan
Level 106
God Stats
4W - 1L
1,826 SR
Queue Stats
21W - 26L
1,421 Elo+
Party 1
Fenrir
Fenrir
theKODIAKKODA
Fenrir
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,449 Elo+
Solo
Team Averages
Level 98
1,700 SR
1,484 Elo+

VS

Team Averages
Level 74
1,372 SR
1,477 Elo+
Zeus
Zeus
Schlick02
Zeus
Level 40
God Stats
0W - 1L
1,539 SR
Queue Stats
11W - 9L
1,440 Elo+
Party 2
Ullr
Ullr
Sickaxx98
Ullr
Level 93
God Stats
152W - 214L
1,483 SR
Queue Stats
720W - 846L
1,538 Elo+
Solo
Bellona
Bellona
setholicious14
Bellona
Level 88
God Stats
0W - 1L
1,094 SR
Queue Stats
21W - 20L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
7,460
746
9,235
9,860
8,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
XrayGamer36
Kukulkan
12
3 / 0 / 6
7,580
758
8,568
3,589
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 3 / 4
6,981
698
5,122
6,874
2,947
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 5 / 1
6,752
675
6,666
9,123
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
11
1 / 1 / 2
6,538
654
6,904
6,787
3,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 3
6,069
607
3,117
9,778
8,427
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
3
3
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
5
1
0.5
L
Ullr
1
1
2
2
W
3
0
6
6
W
Kukulkan
XrayGamer36
Kukulkan
3
0
6
6
L
0
3
3
0.5
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,925
Damage
16,687
20,323
Taken
25,688
13,270
Mitigated
14,641
5,340
Healing
2,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
6,666
469
183
759
9,123
2,700
0
2,766
5,991
16,595
0
L
Ullr
6,904
2,375
0
318
6,787
3,514
0
2,622
3,735
0
24,691
W
9,235
1,494
0
3,861
9,860
8,692
300
3,469
6,101
0
22,224
W
Kukulkan
XrayGamer36
Kukulkan
8,568
860
0
553
3,589
1,631
442
866
2,663
29,156
0
L
3,117
526
75
1,210
9,778
8,427
0
2,794
6,444
0
10,428
W
5,122
1,493
0
926
6,874
2,947
643
2,138
4,530
0
11,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,021
Gold Earned
19,359
107
Minions Killed
90
7
Camps Cleared
2
550,893
Distance Traveled
503,045
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,752
675
28
3
1
141,336
0
L
Ullr
6,538
654
44
4
1
185,782
1
W
Chaac
7,460
746
21
2
2
194,465
3
W
Kukulkan
7,580
758
71
7
2
197,821
4
L
Bellona
6,069
607
18
2
0
175,927
1
W
Fenrir
6,981
698
15
2
3
158,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role