Player Matchup

Freya
Freya
AHTheRiddler31
Freya
Level 133
God Stats
4W - 3L
1,597 SR
Queue Stats
196W - 260L
1,477 Elo+
Solo
Sylvanus
Sylvanus
EtherealMagi
Sylvanus
Level 106
God Stats
7W - 11L
1,456 SR
Queue Stats
33W - 40L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
Extremo994
Cthulhu
Level 62
God Stats
0W - 3L
1,173 SR
Queue Stats
171W - 163L
1,447 Elo+
Party 2
Thanatos
Thanatos
Makhai666
Thanatos
Level 124
God Stats
3W - 3L
1,715 SR
Queue Stats
206W - 202L
1,579 Elo+
Party 1
Ah Puch
Ah Puch
Іnsanity
Ah Puch
Level 122
God Stats
0W - 1L
1,733 SR
Queue Stats
114W - 92L
1,508 Elo+
Party 2
Team Averages
Level 109
1,535 SR
1,489 Elo+

VS

Team Averages
Level 109
1,523 SR
1,370 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Mercyzz
Chronos
Level 65
God Stats
1W - 1L
1,506 SR
Queue Stats
27W - 41L
1,209 Elo+
Party 3
Eset
Eset
Onfire557
Eset
Level 158
God Stats
3W - 2L
1,548 SR
Queue Stats
254W - 256L
1,477 Elo+
Solo
Fenrir
Fenrir
Troning
Fenrir
Level 123
God Stats
7W - 5L
1,517 SR
Queue Stats
143W - 158L
1,456 Elo+
Solo
Hercules
Hercules
iLeakyy
Hercules
Level 80
God Stats
1W - 2L
1,545 SR
Queue Stats
27W - 40L
1,209 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,835
484
4,127
7,853
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
EtherealMagi
Sylvanus
7
1 / 3 / 2
5,216
522
2,481
9,482
3,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Extremo994
Cthulhu
8
0 / 1 / 1
4,764
476
2,155
4,494
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Makhai666
Thanatos
9
5 / 5 / 2
6,179
618
6,402
11,617
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Іnsanity
Ah Puch
9
4 / 3 / 2
6,089
609
5,161
7,037
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
4 / 1 / 1
6,769
677
5,538
5,806
3,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos
Mercyzz
Chronos
9
2 / 3 / 3
5,525
553
7,175
6,397
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
10
0 / 2 / 1
5,583
558
1,895
4,890
1,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Troning
Fenrir
9
4 / 3 / 3
6,021
602
6,988
8,103
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
iLeakyy
Hercules
9
3 / 1 / 2
5,713
571
4,290
8,344
4,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
10
Kills
13
13
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
1
1
4.5
L
0
1
2
1
L
Sylvanus
EtherealMagi
Sylvanus
1
3
2
0.67
L
Cthulhu
Extremo994
Cthulhu
0
1
1
0.5
L
Thanatos
Makhai666
Thanatos
5
5
2
1.2
W
Chronos
Mercyzz
Chronos
2
3
3
1.17
W
Eset
0
2
1
0.25
W
Fenrir
Troning
Fenrir
4
3
3
1.83
W
Hercules
iLeakyy
Hercules
3
1
2
4
L
Ah Puch
Іnsanity
Ah Puch
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,326
Damage
25,886
40,483
Taken
33,540
15,380
Mitigated
14,890
17,524
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,538
1,018
0
2,470
5,806
3,415
0
1,186
4,293
41,663
2,591
L
4,127
1,480
0
2,724
7,853
2,488
0
1,926
5,743
29,980
0
L
Sylvanus
EtherealMagi
Sylvanus
2,481
1,111
1,992
2,511
9,482
3,487
52
4,144
5,100
8,101
0
L
Cthulhu
Extremo994
Cthulhu
2,155
100
0
0
4,494
2,543
0
3,146
1,348
20,724
0
L
Thanatos
Makhai666
Thanatos
6,402
2,431
0
8,412
11,617
4,322
0
2,923
8,694
0
33,875
W
Chronos
Mercyzz
Chronos
7,175
2,552
0
1,653
6,397
2,294
960
3,640
2,757
32,915
0
W
Eset
1,895
456
76
1,187
4,890
1,517
0
1,236
3,654
38,810
0
W
Fenrir
Troning
Fenrir
6,988
1,630
0
1,380
8,103
2,796
0
2,934
5,130
0
22,926
W
Hercules
iLeakyy
Hercules
4,290
1,246
0
2,797
8,344
4,868
0
4,562
3,782
0
15,513
L
Ah Puch
Іnsanity
Ah Puch
5,161
617
0
1,885
7,037
2,540
0
1,812
5,163
32,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,083
Gold Earned
29,611
227
Minions Killed
268
0
Camps Cleared
0
980,635
Distance Traveled
1,008,405
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,769
677
92
9
0
191,066
1
L
Freya
4,835
484
57
6
0
193,213
4
L
Sylvanus
5,216
522
10
1
0
195,923
3
L
Cthulhu
4,764
476
31
3
0
195,509
1
L
Thanatos
6,179
618
68
7
0
208,812
0
W
Chronos
5,525
553
45
5
0
178,923
2
W
Eset
5,583
558
66
7
0
192,683
0
W
Fenrir
6,021
602
38
4
0
233,979
0
W
Hercules
5,713
571
27
3
0
211,754
3
L
Ah Puch
6,089
609
61
6
0
187,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role