Player Matchup

Neith
Neith
Dr SWOLE Squad
Neith
Level 63
God Stats
23W - 21L
1,537 SR
Queue Stats
161W - 185L
1,406 Elo+
Party 3
Baron Samedi
Baron Samedi
GVOZomB
Baron Samedi
Level 76
God Stats
12W - 11L
1,498 SR
Queue Stats
37W - 38L
1,401 Elo+
Party 3
Ao Kuang
Ao Kuang
GVObigCHILL
Ao Kuang
Level 88
God Stats
21W - 23L
1,458 SR
Queue Stats
162W - 159L
1,421 Elo+
Party 3
Thor
Thor
Kaisereich
Thor
Level 57
God Stats
36W - 47L
1,498 SR
Queue Stats
213W - 225L
1,377 Elo+
Party 4
Ymir
Ymir
Rhabbi1
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Team Averages
Level 57
1,498 SR
1,421 Elo+

VS

Team Averages
Level 90
1,465 SR
1,478 Elo+
Horus
Horus
DRAGONFIST_ELITE
Horus
Level 144
God Stats
0W - 3L
1,130 SR
Queue Stats
452W - 502L
1,405 Elo+
Party 2
He Bo
He Bo
HASHTAG_OFFENDED
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
361W - 399L
1,385 Elo+
Party 2
Guan Yu
Guan Yu
SunOfLibRT
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Artio
Artio
Tyranthrxus
Artio
Level 47
God Stats
5W - 3L
1,735 SR
Queue Stats
222W - 192L
1,602 Elo+
Solo
Neith
Neith
iBeTroLLiin3
Neith
Level 128
God Stats
1W - 2L
1,458 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,926
493
1,524
1,504
442
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
GVOZomB
Baron Samedi
11
5 / 0 / 6
6,527
653
9,435
4,654
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
GVObigCHILL
Ao Kuang
11
2 / 0 / 0
6,482
648
4,170
3,195
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
5 / 0 / 2
6,297
630
3,762
8,277
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Rhabbi1
Ymir
9
0 / 1 / 0
5,279
528
1,101
4,390
2,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,865
487
2,241
8,707
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 5 / 0
4,066
407
2,890
6,728
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
SunOfLibRT
Guan Yu
9
0 / 2 / 0
4,604
460
853
5,246
2,336
Breastplate

Breastplate

+20
Physical Protection

6
0 / 2 / 1
4,409
441
1,206
9,308
5,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 1 / 1
4,442
444
3,236
2,715
1,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
13
Kills
1
1
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
1
0
0
1
W
Baron Samedi
GVOZomB
Baron Samedi
5
0
6
8
W
Ao Kuang
GVObigCHILL
Ao Kuang
2
0
0
2
L
0
5
0
0
W
5
0
2
6
W
Ymir
Rhabbi1
Ymir
0
1
0
0
L
Guan Yu
SunOfLibRT
Guan Yu
0
2
0
0
L
0
2
1
0.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,992
Damage
10,426
22,020
Taken
32,704
9,070
Mitigated
14,402
12,274
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,241
1,493
192
3,351
8,707
3,764
213
3,083
5,400
0
25,826
W
1,524
658
0
878
1,504
442
952
67
1,437
0
31,246
W
Baron Samedi
GVOZomB
Baron Samedi
9,435
1,653
360
2,081
4,654
2,084
52
1,681
2,973
36,665
0
W
Ao Kuang
GVObigCHILL
Ao Kuang
4,170
688
0
2,550
3,195
1,049
0
0
3,195
38,916
0
L
2,890
474
0
860
6,728
2,114
0
3,184
3,256
18,178
0
W
3,762
1,041
0
4,900
8,277
3,148
0
1,951
6,326
0
39,628
W
Ymir
Rhabbi1
Ymir
1,101
349
0
1,505
4,390
2,347
270
397
3,993
13,310
0
L
Guan Yu
SunOfLibRT
Guan Yu
853
194
0
924
5,246
2,336
0
3,220
2,026
0
16,785
L
1,206
336
260
2,167
9,308
5,096
72
3,296
5,892
11,591
0
L
3,236
1,298
0
708
2,715
1,092
0
1,263
1,424
0
26,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,511
Gold Earned
22,386
300
Minions Killed
189
0
Camps Cleared
0
896,331
Distance Traveled
799,545
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,865
487
56
6
0
188,773
0
W
Neith
4,926
493
58
6
0
144,918
1
W
Baron Samedi
6,527
653
59
6
0
191,253
3
W
Ao Kuang
6,482
648
77
8
0
174,209
1
L
He Bo
4,066
407
23
2
0
139,535
3
W
Thor
6,297
630
78
8
0
203,785
0
W
Ymir
5,279
528
28
3
0
182,166
1
L
Guan Yu
4,604
460
40
4
0
151,771
0
L
Artio
4,409
441
25
3
0
161,425
0
L
Neith
4,442
444
45
5
0
158,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role