Player Matchup

Odin
Odin
IPingTrash
Odin
Level 144
God Stats
4W - 2L
1,644 SR
Queue Stats
246W - 208L
1,599 Elo+
Party 2
Ullr
Ullr
Neak69
Ullr
Level 120
God Stats
5W - 4L
1,349 SR
Queue Stats
159W - 154L
1,512 Elo+
Party 2
Merlin
Merlin
NoAutoHitter
Merlin
Level 140
God Stats
5W - 3L
1,751 SR
Queue Stats
409W - 398L
1,546 Elo+
Party 2
Sun Wukong
Sun Wukong
TheRedBane69
Sun Wukong
Level 44
God Stats
2W - 0L
1,443 SR
Queue Stats
19W - 19L
1,558 Elo+
Solo
Mercury
Mercury
blamingduo
Mercury
Level 29
God Stats
19W - 5L
1,761 SR
Queue Stats
333W - 291L
1,596 Elo+
Party 2
Team Averages
Level 95
1,589 SR
1,562 Elo+

VS

Team Averages
Level 71
1,671 SR
1,565 Elo+
Terra
Terra
BroccoliJohnson
Terra
Level 109
God Stats
0W - 4L
1,378 SR
Queue Stats
210W - 196L
1,545 Elo+
Party 1
Geb
Geb
DBD Armageddon
Geb
Level 128
God Stats
1W - 2L
1,804 SR
Queue Stats
207W - 207L
1,525 Elo+
Party 1
Horus
Horus
Deafdrown
Horus
Level 69
God Stats
60W - 55L
1,550 SR
Queue Stats
142W - 125L
1,559 Elo+
Party 1
Vulcan
Vulcan
Leantex
Vulcan
Level 42
God Stats
17W - 14L
1,792 SR
Queue Stats
49W - 66L
1,462 Elo+
Solo
Neith
Neith
Mackf150
Neith
Level 6
God Stats
1W - 1L
1,834 SR
Queue Stats
6W - 3L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
9,020
410
10,031
15,956
14,360
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
Neak69
Ullr
18
1 / 0 / 3
11,117
505
6,344
11,186
5,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
18
4 / 1 / 4
11,546
525
13,450
11,468
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
TheRedBane69
Sun Wukong
20
2 / 0 / 4
12,592
572
16,833
18,326
15,410
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
blamingduo
Mercury
19
6 / 1 / 6
12,113
551
16,598
18,404
7,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 0
10,480
476
11,184
23,267
21,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 5 / 2
9,208
419
9,133
22,038
12,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Deafdrown
Horus
15
1 / 2 / 2
9,668
439
6,640
21,780
28,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
Leantex
Vulcan
17
0 / 2 / 1
10,366
471
15,924
12,991
7,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Mackf150
Neith
15
2 / 1 / 0
9,561
435
6,483
8,458
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
3
3
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
5
2
0.2
L
Horus
Deafdrown
Horus
1
2
2
1
W
1
1
6
4
L
Vulcan
Leantex
Vulcan
0
2
1
0.25
L
Neith
Mackf150
Neith
2
1
0
2
W
Ullr
Neak69
Ullr
1
0
3
2.5
W
Merlin
4
1
4
6
W
Sun Wukong
TheRedBane69
Sun Wukong
2
0
4
4
W
Mercury
blamingduo
Mercury
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,256
Damage
49,364
75,340
Taken
88,534
47,445
Mitigated
73,772
8,021
Healing
27,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,184
2,676
0
6,771
23,267
21,814
0
84
23,183
92,051
0
L
9,133
1,162
0
7,000
22,038
12,452
0
5,089
16,949
92,418
0
L
Horus
Deafdrown
Horus
6,640
1,878
1,228
6,723
21,780
28,351
0
5,363
16,417
0
23,366
W
10,031
816
0
0
15,956
14,360
0
6,405
9,533
10,689
37,745
L
Vulcan
Leantex
Vulcan
15,924
5,026
261
1,915
12,991
7,086
0
5,713
7,278
106,604
0
L
Neith
Mackf150
Neith
6,483
3,137
0
3,944
8,458
4,069
0
144
8,314
0
92,370
W
Ullr
Neak69
Ullr
6,344
2,157
0
748
11,186
5,036
1,625
2,212
8,956
0
101,361
W
Merlin
13,450
710
120
2,584
11,468
4,813
174
8,061
3,405
107,282
0
W
Sun Wukong
TheRedBane69
Sun Wukong
16,833
4,542
235
3,838
18,326
15,410
308
10,614
6,914
314
113,275
W
Mercury
blamingduo
Mercury
16,598
9,657
0
496
18,404
7,826
211
8,061
10,291
0
138,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,388
Gold Earned
49,283
783
Minions Killed
714
0
Camps Cleared
0
2,277,096
Distance Traveled
2,053,208
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,480
476
178
8
0
378,557
0
L
Geb
9,208
419
140
6
0
452,479
5
L
Horus
9,668
439
30
1
0
458,246
2
W
Odin
9,020
410
77
4
0
449,359
4
L
Vulcan
10,366
471
192
9
0
436,319
6
L
Neith
9,561
435
174
8
0
327,607
6
W
Ullr
11,117
505
152
7
0
411,853
4
W
Merlin
11,546
525
197
9
0
401,003
7
W
Sun Wukong
12,592
572
195
9
0
459,339
2
W
Mercury
12,113
551
162
7
0
555,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role