Player Matchup

Thor
Thor
Elbubs
Thor
Level 35
God Stats
10W - 10L
1,583 SR
Queue Stats
215W - 217L
1,467 Elo+
Party 4
Sun Wukong
Sun Wukong
IamArugula
Sun Wukong
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 227L
1,435 Elo+
Party 4
Chaac
Chaac
LumpaUmpa
Chaac
Level 73
God Stats
8W - 6L
1,711 SR
Queue Stats
389W - 412L
1,456 Elo+
Party 4
Charybdis
Charybdis
ZealousStew09
Charybdis
Level 117
God Stats
27W - 15L
1,627 SR
Queue Stats
336W - 338L
1,654 Elo+
Party 3
Cthulhu
Cthulhu
ZooWeeeeMama
Cthulhu
Level 15
God Stats
6W - 4L
1,500 SR
Queue Stats
174W - 180L
1,310 Elo+
Party 3
Team Averages
Level 59
1,584 SR
1,465 Elo+

VS

Team Averages
Level 59
1,412 SR
1,299 Elo+
Arachne
Arachne
 
Arachne
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Arrow202
Ullr
Level 20
God Stats
0W - 2L
1,710 SR
Queue Stats
10W - 16L
1,269 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dream5layer
Morgan Le Fay
Level 27
God Stats
2W - 3L
1,241 SR
Queue Stats
9W - 16L
1,154 Elo+
Party 1
Anhur
Anhur
TheDugges
Anhur
Level 121
God Stats
0W - 2L
1,361 SR
Queue Stats
41W - 48L
1,451 Elo+
Party 2
Ymir
Ymir
pankydot
Ymir
Level 5
God Stats
0W - 2L
1,251 SR
Queue Stats
14W - 14L
1,120 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Elbubs
Thor
20
8 / 6 / 12
14,484
517
19,864
22,736
10,291
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
IamArugula
Sun Wukong
20
6 / 4 / 9
14,750
527
19,254
35,144
22,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
LumpaUmpa
Chaac
20
10 / 1 / 3
17,216
615
25,997
32,739
31,109
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
ZealousStew09
Charybdis
20
7 / 0 / 4
15,422
551
18,662
17,169
7,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
ZooWeeeeMama
Cthulhu
16
0 / 6 / 10
10,920
390
5,593
18,318
14,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
7 / 4 / 3
13,612
486
19,062
30,379
13,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
20
3 / 9 / 3
12,885
460
14,299
25,274
10,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Dream5layer
Morgan Le Fay
19
4 / 7 / 7
12,320
440
21,062
18,051
8,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
TheDugges
Anhur
17
3 / 7 / 3
11,337
405
15,166
26,284
10,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
17
0 / 4 / 5
11,170
399
4,945
22,621
31,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
31
Kills
17
17
Deaths
31
38
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
7
4
3
2.13
L
Ullr
3
9
3
0.5
L
Morgan Le Fay
Dream5layer
Morgan Le Fay
4
7
7
1.07
W
Thor
Elbubs
Thor
8
6
12
2.33
W
Sun Wukong
IamArugula
Sun Wukong
6
4
9
2.63
W
Chaac
LumpaUmpa
Chaac
10
1
3
11.5
L
Anhur
TheDugges
Anhur
3
7
3
0.64
W
Charybdis
ZealousStew09
Charybdis
7
0
4
9
W
Cthulhu
ZooWeeeeMama
Cthulhu
0
6
10
0.83
L
Ymir
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,370
Damage
74,534
126,106
Taken
122,609
86,530
Mitigated
74,534
47,302
Healing
24,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
19,062
15,312
0
11,239
30,379
13,204
0
633
29,610
0
104,188
L
Ullr
14,299
4,959
0
3,671
25,274
10,731
0
300
24,910
0
99,339
L
Morgan Le Fay
Dream5layer
Morgan Le Fay
21,062
3,092
97
1,466
18,051
8,338
752
1,666
16,173
91,128
0
W
Thor
Elbubs
Thor
19,864
5,678
0
1,005
22,736
10,291
2,900
7,774
14,962
0
91,569
W
Sun Wukong
IamArugula
Sun Wukong
19,254
5,894
0
18,924
35,144
22,342
744
6,225
28,919
0
129,527
W
Chaac
LumpaUmpa
Chaac
25,997
7,645
0
18,759
32,739
31,109
2,479
2,884
29,855
0
162,477
L
Anhur
TheDugges
Anhur
15,166
9,032
0
5,982
26,284
10,333
3,993
772
25,377
0
112,720
W
Charybdis
ZealousStew09
Charybdis
18,662
12,121
0
8,614
17,169
7,827
1,927
3,900
13,269
0
166,001
W
Cthulhu
ZooWeeeeMama
Cthulhu
5,593
36
0
0
18,318
14,961
58
8,027
10,291
25,024
0
L
Ymir
4,945
948
0
1,862
22,621
31,928
60
1,410
20,946
45,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,792
Gold Earned
61,324
829
Minions Killed
634
0
Camps Cleared
0
2,612,793
Distance Traveled
2,347,782
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,612
486
122
4
0
539,902
1
L
Ullr
12,885
460
177
6
0
472,154
3
L
Morgan Le Fay
12,320
440
136
5
0
458,998
8
W
Thor
14,484
517
121
4
0
510,449
4
W
Sun Wukong
14,750
527
184
7
0
565,932
2
W
Chaac
17,216
615
278
10
0
539,765
3
L
Anhur
11,337
405
145
5
0
405,128
4
W
Charybdis
15,422
551
205
7
0
517,614
10
W
Cthulhu
10,920
390
41
1
0
479,033
1
L
Ymir
11,170
399
54
2
0
471,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role