Player Matchup

Odin
Odin
AdobadaTacos3
Odin
Level 54
God Stats
49W - 50L
1,466 SR
Queue Stats
81W - 83L
1,462 Elo+
Solo
Kukulkan
Kukulkan
DeIVeS 360
Kukulkan
Level 129
God Stats
34W - 32L
1,565 SR
Queue Stats
358W - 368L
1,538 Elo+
Solo
Heimdallr
Heimdallr
JackRipprr
Heimdallr
Level 158
God Stats
34W - 29L
1,538 SR
Queue Stats
227W - 222L
1,512 Elo+
Solo
Skadi
Skadi
Randal0rian
Skadi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,336 Elo+
Solo
Terra
Terra
XxRhapsodyxX874
Terra
Level 156
God Stats
8W - 8L
1,690 SR
Queue Stats
224W - 244L
1,443 Elo+
Solo
Team Averages
Level 121
1,552 SR
1,458 Elo+

VS

Team Averages
Level 97
1,648 SR
1,607 Elo+
Artio
Artio
CVALT
Artio
Level 68
God Stats
2W - 2L
1,830 SR
Queue Stats
103W - 70L
1,638 Elo+
Party 1
Hercules
Hercules
Dinkleberg714
Hercules
Level 158
God Stats
8W - 4L
1,731 SR
Queue Stats
138W - 83L
1,643 Elo+
Party 1
Cupid
Cupid
IroncladProduct
Cupid
Level 106
God Stats
1W - 0L
1,191 SR
Queue Stats
34W - 35L
1,430 Elo+
Solo
Ares
Ares
Kaxanlax
Ares
Level 22
God Stats
35W - 14L
1,694 SR
Queue Stats
40W - 17L
1,652 Elo+
Party 1
Ra
Ra
McLovin143
Ra
Level 129
God Stats
35W - 11L
1,794 SR
Queue Stats
162W - 100L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,712
610
718
3,997
4,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
DeIVeS 360
Kukulkan
14
1 / 3 / 2
8,078
734
6,227
8,590
4,131
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
JackRipprr
Heimdallr
15
3 / 4 / 1
8,234
749
17,625
13,373
6,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 3 / 4
7,971
725
9,457
10,620
4,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 7 / 4
7,519
684
4,865
19,255
17,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CVALT
Artio
15
1 / 2 / 10
8,165
742
3,956
12,995
8,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Dinkleberg714
Hercules
15
5 / 1 / 11
8,577
780
13,985
14,915
18,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 1 / 8
8,306
755
9,917
8,633
4,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
14
1 / 1 / 12
8,260
751
7,682
11,345
12,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 0 / 8
9,699
882
13,211
6,819
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
5
Kills
18
18
Deaths
5
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Artio
CVALT
Artio
1
2
10
3
L
Kukulkan
DeIVeS 360
Kukulkan
1
3
2
0.67
W
Hercules
Dinkleberg714
Hercules
5
1
11
10.5
W
4
1
8
8
L
Heimdallr
JackRipprr
Heimdallr
3
4
1
0.88
W
Ares
1
1
12
7
W
7
0
8
11
L
1
3
4
1
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,892
Damage
48,751
55,835
Taken
54,707
37,737
Mitigated
48,435
6,434
Healing
18,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
718
20
0
1,210
3,997
4,131
0
1,943
1,898
0
2,903
W
Artio
CVALT
Artio
3,956
776
391
1,669
12,995
8,814
180
2,059
10,936
20,687
0
L
Kukulkan
DeIVeS 360
Kukulkan
6,227
838
164
537
8,590
4,131
1,400
2,012
6,303
31,201
0
W
Hercules
Dinkleberg714
Hercules
13,985
3,997
0
5,736
14,915
18,201
76
3,712
11,203
0
23,478
W
9,917
3,945
336
1,990
8,633
4,773
0
1,741
6,889
0
30,337
L
Heimdallr
JackRipprr
Heimdallr
17,625
7,682
0
1,178
13,373
6,783
139
5,883
7,143
0
39,810
W
Ares
7,682
314
0
696
11,345
12,944
0
2,112
9,233
13,994
0
W
13,211
1,326
3,733
3,780
6,819
3,703
420
1,468
5,351
50,165
0
L
9,457
3,885
0
500
10,620
4,981
0
4,704
5,698
0
29,587
L
4,865
479
1,220
1,625
19,255
17,711
0
9,606
9,280
15,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,514
Gold Earned
43,007
196
Minions Killed
220
0
Camps Cleared
0
964,254
Distance Traveled
1,231,293
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,712
610
8
1
0
151,397
1
W
Artio
8,165
742
43
4
0
240,942
0
L
Kukulkan
8,078
734
62
6
0
173,378
0
W
Hercules
8,577
780
23
2
0
259,078
1
W
Cupid
8,306
755
41
4
0
239,350
0
L
Heimdallr
8,234
749
56
5
0
223,938
2
W
Ares
8,260
751
8
1
0
255,886
0
W
Ra
9,699
882
105
10
0
236,037
4
L
Skadi
7,971
725
50
5
0
207,911
0
L
Terra
7,519
684
20
2
0
207,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role