Player Matchup

King Arthur
King Arthur
Carry for Days
King Arthur
Level 107
God Stats
1W - 8L
1,139 SR
Queue Stats
394W - 428L
1,438 Elo+
Solo
Cliodhna
Cliodhna
Emperorecean
Cliodhna
Level 104
God Stats
2W - 3L
1,457 SR
Queue Stats
306W - 318L
1,477 Elo+
Solo
Scylla
Scylla
ToxicCooper80
Scylla
Level 160
God Stats
2W - 5L
1,624 SR
Queue Stats
352W - 375L
1,458 Elo+
Party 2
Nox
Nox
deadinoshikacho
Nox
Level 156
God Stats
10W - 7L
1,473 SR
Queue Stats
262W - 277L
1,476 Elo+
Party 2
Chernobog
Chernobog
deadlife66
Chernobog
Level 131
God Stats
0W - 3L
1,297 SR
Queue Stats
256W - 253L
1,474 Elo+
Party 2
Team Averages
Level 132
1,398 SR
1,465 Elo+

VS

Team Averages
Level 116
1,555 SR
1,413 Elo+
Zeus
Zeus
IllYoungMVP
Zeus
Level 69
God Stats
4W - 7L
1,482 SR
Queue Stats
71W - 85L
1,400 Elo+
Party 1
Guan Yu
Guan Yu
M0b1u5
Guan Yu
Level 122
God Stats
8W - 7L
1,507 SR
Queue Stats
250W - 249L
1,419 Elo+
Party 1
King Arthur
King Arthur
MX123455
King Arthur
Level 154
God Stats
2W - 4L
1,058 SR
Queue Stats
39W - 54L
1,343 Elo+
Solo
Anubis
Anubis
SmitedKitten
Anubis
Level 109
God Stats
5W - 0L
1,896 SR
Queue Stats
45W - 57L
1,400 Elo+
Solo
Bakasura
Bakasura
UnHolyManners13
Bakasura
Level 128
God Stats
4W - 1L
1,831 SR
Queue Stats
433W - 434L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Carry for Days
King Arthur
18
1 / 4 / 0
11,395
456
13,215
28,725
39,793
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
Emperorecean
Cliodhna
18
2 / 8 / 4
11,532
461
12,909
27,678
11,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 9 / 1
10,147
406
9,616
17,017
6,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 8 / 4
11,473
459
10,497
18,362
7,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
deadlife66
Chernobog
15
2 / 9 / 2
9,910
396
9,836
29,497
19,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 10
13,769
551
30,792
13,134
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
M0b1u5
Guan Yu
20
3 / 2 / 14
13,240
530
10,554
22,188
23,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
MX123455
King Arthur
20
1 / 0 / 9
13,194
528
21,921
26,080
46,213
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
19
10 / 3 / 12
12,994
520
15,091
15,795
8,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
20
10 / 1 / 10
13,876
555
18,716
25,951
15,110
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
93
8
Kills
38
38
Deaths
8
11
Assists
55
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Carry for Days
King Arthur
1
4
0
0.25
L
Cliodhna
Emperorecean
Cliodhna
2
8
4
0.5
W
14
2
10
9.5
W
Guan Yu
M0b1u5
Guan Yu
3
2
14
5
W
King Arthur
MX123455
King Arthur
1
0
9
5.5
W
Anubis
10
3
12
5.33
L
1
9
1
0.17
W
Bakasura
10
1
10
15
L
2
8
4
0.5
L
Chernobog
deadlife66
Chernobog
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,073
Damage
97,074
121,279
Taken
103,148
84,879
Mitigated
97,897
21,647
Healing
30,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Carry for Days
King Arthur
13,215
1,500
0
3,220
28,725
39,793
0
2,742
25,352
0
105,258
L
Cliodhna
Emperorecean
Cliodhna
12,909
1,902
0
7,464
27,678
11,687
0
8,390
18,788
0
90,949
W
30,792
6,095
0
0
13,134
5,112
3,035
4,556
8,578
97,631
0
W
Guan Yu
M0b1u5
Guan Yu
10,554
2,213
5,765
8,084
22,188
23,032
1,247
2,731
19,457
447
74,732
W
King Arthur
MX123455
King Arthur
21,921
2,091
0
2,459
26,080
46,213
306
674
25,406
0
117,577
W
Anubis
15,091
155
0
6,303
15,795
8,430
2,426
8,471
7,324
74,756
0
L
9,616
1,423
0
1,517
17,017
6,260
0
9,006
7,773
84,492
0
W
Bakasura
18,716
13,120
0
8,102
25,951
15,110
665
3,681
22,270
0
130,463
L
10,497
1,497
525
2,779
18,362
7,623
0
11,393
6,874
85,736
0
L
Chernobog
deadlife66
Chernobog
9,836
6,025
2,543
3,599
29,497
19,516
0
14,710
13,992
0
36,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,457
Gold Earned
67,073
665
Minions Killed
698
0
Camps Cleared
0
2,063,083
Distance Traveled
2,435,552
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,395
456
195
8
0
416,315
4
L
Cliodhna
11,532
461
134
5
0
441,791
2
W
Zeus
13,769
551
129
5
0
441,278
3
W
Guan Yu
13,240
530
85
3
0
487,449
1
W
King Arthur
13,194
528
184
7
0
470,242
2
W
Anubis
12,994
520
107
4
0
438,124
1
L
Scylla
10,147
406
140
6
0
388,330
6
W
Bakasura
13,876
555
193
8
0
598,459
5
L
Nox
11,473
459
142
6
0
401,064
10
L
Chernobog
9,910
396
54
2
0
415,583
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role