Player Matchup

Neith
Neith
AAenforcer716
Neith
Level 156
God Stats
461W - 438L
1,482 SR
Queue Stats
1,347W - 1,363L
1,419 Elo+
Solo
Cerberus
Cerberus
Church Woo
Cerberus
Level 148
God Stats
1W - 2L
1,732 SR
Queue Stats
15W - 22L
1,421 Elo+
Solo
Nu Wa
Nu Wa
Iced king 11
Nu Wa
Level 127
God Stats
0W - 4L
1,524 SR
Queue Stats
482W - 480L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
RelaxItsTux
Ao Kuang
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
231W - 248L
1,480 Elo+
Solo
Danzaburou
Danzaburou
iichase
Danzaburou
Level 113
God Stats
17W - 15L
1,602 SR
Queue Stats
543W - 585L
1,457 Elo+
Solo
Team Averages
Level 132
1,568 SR
1,447 Elo+

VS

Team Averages
Level 116
1,593 SR
1,447 Elo+
Odin
Odin
Ben TeDovr69
Odin
Level 129
God Stats
109W - 100L
1,582 SR
Queue Stats
321W - 318L
1,544 Elo+
Solo
Fenrir
Fenrir
Locke2911
Fenrir
Level 128
God Stats
21W - 16L
1,534 SR
Queue Stats
102W - 116L
1,472 Elo+
Solo
Rama
Rama
TheKingSniper35
Rama
Level 124
God Stats
5W - 8L
1,720 SR
Queue Stats
305W - 291L
1,457 Elo+
Solo
Ra
Ra
iRepDrippy
Ra
Level 114
God Stats
2W - 1L
1,585 SR
Queue Stats
28W - 33L
1,393 Elo+
Solo
Cabrakan
Cabrakan
o6Buckets
Cabrakan
Level 86
God Stats
10W - 11L
1,543 SR
Queue Stats
80W - 87L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
9,530
529
13,316
15,748
7,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Church Woo
Cerberus
13
3 / 3 / 1
8,561
476
7,194
16,120
13,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 4 / 7
8,735
485
12,914
11,509
4,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
RelaxItsTux
Ao Kuang
15
6 / 5 / 1
9,241
513
5,815
17,663
7,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
iichase
Danzaburou
13
0 / 3 / 1
7,411
412
4,537
11,255
4,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 7
7,645
425
4,177
15,749
13,310
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Locke2911
Fenrir
17
6 / 4 / 7
10,363
576
10,578
16,649
10,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 2 / 2
9,514
529
11,110
14,584
6,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 1 / 1
10,522
585
13,697
11,550
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
o6Buckets
Cabrakan
16
5 / 3 / 1
10,081
560
7,211
15,938
14,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
14
Kills
20
20
Deaths
15
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
0
5
7
0.7
L
Cerberus
Church Woo
Cerberus
3
3
1
1.17
L
2
4
7
1.38
W
Fenrir
Locke2911
Fenrir
6
4
7
2.38
L
Ao Kuang
RelaxItsTux
Ao Kuang
6
5
1
1.3
W
3
2
2
2
W
6
1
1
6.5
L
Danzaburou
iichase
Danzaburou
0
3
1
0.17
W
Cabrakan
o6Buckets
Cabrakan
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,776
Damage
46,773
72,295
Taken
74,470
37,085
Mitigated
50,490
16,644
Healing
18,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,316
6,418
174
5,891
15,748
7,750
2,163
4,010
11,738
0
71,933
W
4,177
893
268
1,519
15,749
13,310
81
6,714
8,706
0
32,604
L
Cerberus
Church Woo
Cerberus
7,194
310
0
2,668
16,120
13,393
0
2,868
13,252
43,715
0
L
12,914
3,729
0
1,437
11,509
4,407
180
7,833
3,676
53,087
0
W
Fenrir
Locke2911
Fenrir
10,578
2,335
0
1,371
16,649
10,337
0
3,917
12,502
0
84,052
L
Ao Kuang
RelaxItsTux
Ao Kuang
5,815
2,178
0
4,600
17,663
7,071
0
4,219
13,444
65,329
0
W
11,110
9,452
0
5,587
14,584
6,326
972
5,031
9,443
0
82,550
W
13,697
1,790
816
3,931
11,550
5,654
305
5,320
5,880
108,617
0
L
Danzaburou
iichase
Danzaburou
4,537
2,271
0
1,874
11,255
4,464
420
2,026
9,229
0
37,994
W
Cabrakan
o6Buckets
Cabrakan
7,211
950
0
4,776
15,938
14,863
704
3,776
12,016
63,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,478
Gold Earned
48,125
459
Minions Killed
599
0
Camps Cleared
0
1,492,312
Distance Traveled
1,631,735
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,530
529
117
7
0
284,824
2
W
Odin
7,645
425
48
3
0
341,127
2
L
Cerberus
8,561
476
90
5
0
318,690
0
L
Nu Wa
8,735
485
90
5
0
310,630
2
W
Fenrir
10,363
576
134
7
0
373,629
2
L
Ao Kuang
9,241
513
104
6
0
325,966
3
W
Rama
9,514
529
128
7
0
276,529
1
W
Ra
10,522
585
164
9
0
335,690
2
L
Danzaburou
7,411
412
58
3
0
252,202
1
W
Cabrakan
10,081
560
125
7
0
304,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role